1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3	<head>
4		<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5		<meta http-equiv="Content-Style-Type" content="text/css" />
6		<title>MaterialAnimationData</title>
7		<link rel="stylesheet" href="../css/mainpage.css" type="text/css" />
8	</head>
9	<body>
10		<h1>&lt;MaterialAnimationData&gt;</h1>
11		<h2>Description</h2>
12		<p>
13The tag for data applied to the entire material animation. The child hierarchy of this tag includes the option settings for Binarize operations, the material animation data, and the texture list used for texture pattern animation.
14            </p>
15		<h2>Attributes</h2>
16		<table class="arguments">
17<thead><tr><td>Type</td><td>Attributes</td><td>Description</td></tr></thead><tr><td /><th>FrameSize</th><td>
18            The animation's frame length.
19            </td></tr><tr><td /><th>IsAdditiveAnimation</th><td>
20            Indicate whether there is difference animation.
21            </td></tr><tr><td>LoopModeType</td><th>LoopMode</th><td>
22            Indicates whether playback is looped.
23            </td></tr><tr><td /><th>Name</th><td>
24            Name.
25            </td></tr></table>
26		<h2><CODE>LoopModeType</CODE> Enumerated Type</h2>
27		<table class="arguments">
28<thead><tr><td>Value</td><td>Description</td></tr></thead><tr><th>OneTime</th><td>
29            Plays one time.
30            </td></tr><tr><th>Loop</th><td>
31            Loops playback.
32            </td></tr></table>
33
34<h2>Example Output</h2>
35
36<table>
37<tr>
38<td><pre>
39&lt;Animations&gt;<br>
40    <strong>&lt;MaterialAnimationData Name=&quot;&quot; FrameSize=&quot;5&quot; LoopMode=&quot;OneTime&quot; IsAdditiveAnimation=&quot;false&quot;&gt;</strong><br>
41        &lt;MemberAnimationDataSet&gt;<br>
42            &lt;MemberAnimationData&gt;<br>
43                &lt;Path&gt;Materials[&quot;lambert2&quot;].TextureMappers[0].Texture&lt;/Path&gt;<br>
44                &lt;IntAnimation&gt;<br>
45                    &lt;SegmentsFloatCurve PreRepeatMethod=&quot;None&quot; PostRepeatMethod=&quot;None&quot; StartFrame=&quot;0&quot; EndFrame=&quot;5&quot;&gt;<br>
46                        &lt;Segments&gt;<br>
47                            &lt;StepFloatSegment&gt;<br>
48                                &lt;Keys&gt;<br>
49                                    &lt;StepFloatKey Frame=&quot;0&quot; Value=&quot;0&quot; /&gt;<br>
50                                    &lt;StepFloatKey Frame=&quot;1&quot; Value=&quot;1&quot; /&gt;<br>
51                                    &lt;StepFloatKey Frame=&quot;2&quot; Value=&quot;2&quot; /&gt;<br>
52                                    &lt;StepFloatKey Frame=&quot;3&quot; Value=&quot;3&quot; /&gt;<br>
53                                    &lt;StepFloatKey Frame=&quot;4&quot; Value=&quot;4&quot; /&gt;<br>
54                                    &lt;StepFloatKey Frame=&quot;5&quot; Value=&quot;5&quot; /&gt;<br>
55                                &lt;/Keys&gt;<br>
56                            &lt;/StepFloatSegment&gt;<br>
57                        &lt;/Segments&gt;<br>
58                    &lt;/SegmentsFloatCurve&gt;<br>
59                &lt;/IntAnimation&gt;<br>
60            &lt;/MemberAnimationData&gt;<br>
61        &lt;/MemberAnimationDataSet&gt;<br>
62    <strong>&lt;/MaterialAnimationData&gt;</strong><br>
63&lt;/Animations&gt;<br>
64</pre></td>
65</tr></table>
66
67	<hr><p>CONFIDENTIAL</p></body>
68</html>