1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: cfg_Sound.h 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 18415 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_CFG_CTR_CFG_SOUND_H_ 17 #define NN_CFG_CTR_CFG_SOUND_H_ 18 19 namespace nn { 20 namespace cfg { 21 namespace CTR { 22 23 /*! 24 @brief サウンド出力モードを表す列挙体です。 25 */ 26 enum CfgSoundOutputMode 27 { 28 CFG_SOUND_OUTPUT_MODE_MONO, //!< モノラル 29 CFG_SOUND_OUTPUT_MODE_STEREO, //!< ステレオ 30 CFG_SOUND_OUTPUT_MODE_SURROUND //!< 3D サラウンド 31 }; 32 33 } // end of namespace CTR 34 } // end of namespace cfg 35 } // end of namespace nn 36 37 #endif // NN_CFG_CTR_CFG_SOUND_H_ 38