1###############################################################################
2# Makefile for scdemo
3#
4# Copyright 2006 Nintendo.  All rights reserved.
5#
6# These coded instructions, statements, and computer programs contain
7# proprietary information of Nintendo of America Inc. and/or Nintendo
8# Company Ltd., and are protected by Federal copyright law.  They may
9# not be disclosed to third parties or copied or duplicated in any form,
10# in whole or in part, without the prior written consent of Nintendo.
11#
12# $Log: makefile,v $
13# Revision 1.3  03/13/2006 01:45:54  kawaset
14# Updated dependency.
15#
16# Revision 1.2  02/07/2006 01:11:38  kawaset
17# Fixed build error for RVL
18#
19# Revision 1.1  02/03/2006 12:57:04  kawaset
20# Initial check-in.
21#
22#
23# $NoKeywords: $
24#
25###############################################################################
26
27# All modules have "setup" and "build" as targets.  System libraries
28# and demo programs also have an "install" target that copies the compiled
29# binaries to the binary tree (/$(ARCH_TARGET)).
30
31all: 	setup build install
32
33
34# commondefs must be included near the top so that all common variables
35# will be defined before their use.
36
37include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs
38
39
40# module name should be set to the name of this subdirectory
41# DEMO = TRUE indicates that this module resides under the "demos" subtree.
42# The list of selectable paths can be found in modulerules.
43
44MODULENAME	= scdemo
45DEMO		= TRUE
46
47
48# CSRCS lists all C files that should be built
49# The makefile determines which objects are linked into which binaries
50# based on the dependencies you fill in at the bottom of this file
51
52CSRCS		= main.c
53
54
55# BINNAMES lists all binaries that will be linked.  Note that no suffix is
56# required, as that will depend on whether this is a DEBUG build or not.
57# The final name of the binaries will be $(BINNAME)$(BINSUFFIX)
58
59BINNAMES 	= $(MODULENAME)
60
61
62# defining a linker command file will have the build system generate it
63# automatically and include it on the linker invocation line
64
65LCF_FILE	= $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf
66
67
68# modulerules contains the rules that will use the above variables
69# and dependencies below to construct the binaries specified.
70
71include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules
72
73
74# Dependencies for the binaries listed in BINNAMES should come here
75# They are your typical makefile rule, with extra variables to ensure
76# that the names and paths match up.
77# $(FULLBIN_ROOT) is the location of the local bin directory
78# $(BINSUFFIX) depends on whether this is a debug build or not
79# $(REVOLUTION_LIBS) includes all the Revolution libraries.
80
81$(FULLBIN_ROOT)/$(MODULENAME)$(BINSUFFIX):	main.o \
82	$(REVOLUTION_LIBS)
83
84
85#======== End of makefile ========#
86