1############################################################################### 2# Makefile for cxdemo 3# 4# Copyright 2005 Nintendo. All rights reserved. 5# 6# These coded instructions, statements, and computer programs contain 7# proprietary information of Nintendo of America Inc. and/or Nintendo 8# Company Ltd., and are protected by Federal copyright law. They may 9# not be disclosed to third parties or copied or duplicated in any form, 10# in whole or in part, without the prior written consent of Nintendo. 11# 12# $Id: makefile,v 1.2 09/05/2006 01:05:23 takano_makoto Exp $ 13############################################################################### 14 15# All modules have "setup" and "build" as targets. System libraries 16# and demo programs also have an "install" target that copies the compiled 17# binaries to the binary tree (/$(ARCH_TARGET)). 18 19all: setup build install 20 21# module name should be set to the name of this subdirectory 22# DEMO = TRUE indicates that this module resides under the "demos" subtree. 23# The list of selectable paths can be found in modulerules. 24 25MODULENAME = cxdemo 26DEMO = TRUE 27 28 29# commondefs must be included near the top so that all common variables 30# will be defined before their use. 31 32include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs 33 34 35# additional libraries not defined as REVOLUTION_LIBS 36TPL_LIB = $(INSTALL_ROOT)/lib/tpl$(LIBSUFFIX) 37CX_LIB = $(INSTALL_ROOT)/lib/cx$(LIBSUFFIX) 38 39 40# CSRCS lists all C files that should be built 41# The makefile determines which objects are linked into which binaries 42# based on the dependencies you fill in at the bottom of this file 43 44CSRCS = \ 45 cx_uncompress.c \ 46 cx_uncompress_stream.c 47 48 49# BINNAMES lists all binaries that will be linked. Note that no suffix is 50# required, as that will depend on whether this is a DEBUG build or not. 51# The final name of the binaries will be $(BINNAME)$(BINSUFFIX) 52 53BINNAMES = \ 54 cx_uncompress \ 55 cx_uncompress_stream 56 57 58# defining a linker command file will have the build system generate it 59# automatically and include it on the linker invocation line 60 61LCF_FILE = $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf 62 63 64# modulerules contains the rules that will use the above variables 65# and dependencies below to construct the binaries specified. 66 67include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules 68 69 70# Dependencies for the binaries listed in BINNAMES should come here 71# They are your typical makefile rule, with extra variables to ensure 72# that the names and paths match up. 73# $(FULLBIN_ROOT) is the location of the local bin directory 74# $(BINSUFFIX) depends on whether this is a debug build or not 75# $(REVOLUTION_LIBS) includes all the Revolution libraries. 76 77$(FULLBIN_ROOT)/cx_uncompress$(BINSUFFIX): cx_uncompress.o \ 78 $(REVOLUTION_LIBS) $(TPL_LIB) $(CX_LIB) 79 80$(FULLBIN_ROOT)/dvddemo2$(BINSUFFIX): dvddemo2.o \ 81 $(REVOLUTION_LIBS) $(TPL_LIB) $(CX_LIB) 82 83$(FULLBIN_ROOT)/cx_uncompress_stream$(BINSUFFIX): cx_uncompress_stream.o \ 84 $(REVOLUTION_LIBS) $(TPL_LIB) $(CX_LIB) 85 86#======== End of makefile ========# 87