1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 6<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<TITLE>AXFX_REVERBSTD_EXP(_DPL2) Presets</TITLE> 9</head> 10 11<BODY> 12 13<H1 align="left">AXFX_REVERBSTD_EXP(_DPL2) Presets</H1> 14 15<H2>Description</H2> 16<P>To simplify configuration of the Standard Reverb Expansion, the following presets have been prepared in the <code>axfx_presets.h</code> file. These presets can be used with the Dolby Pro Logic II (DPL2) version as well.</P> 17 18<TABLE class="arguments" border="1" > 19 <tr> 20<TH>AXFX_PRESET_REVERBSTD_EXP_OLD_TYPE1</TH> 21<TD>Reverb using the old AXFX Reverb coefficients (1).</TD> 22 </tr> 23 <tr> 24<TH>AXFX_PRESET_REVERBSTD_EXP_OLD_TYPE2</TH> 25<TD>Reverb using the old AXFX Reverb coefficients (2).</TD> 26 </tr> 27 <tr> 28<TH>AXFX_PRESET_REVERBSTD_EXP_METAL_PIPE</TH> 29<TD>Reverb that imitates being inside of a metal pipe.</TD> 30 </tr> 31 <tr> 32<TH>AXFX_PRESET_REVERBSTD_EXP_METAL_TANK</TH> 33<TD>Reverb that imitates being inside a metal tank.</TD> 34 </tr> 35 <tr> 36<TH>AXFX_PRESET_REVERBSTD_EXP_SMALL_ROOM</TH> 37<TD>Reverb that imitates being in a small room.</TD> 38 </tr> 39 <tr> 40<TH>AXFX_PRESET_REVERBSTD_EXP_MEDIUM_ROOM</TH> 41<TD>Reverb that imitates being in a medium-sized room.</TD> 42 </tr> 43 <tr> 44<TH>AXFX_PRESET_REVERBSTD_EXP_LARGE_ROOM</TH> 45<TD>Reverb that imitates being in a large room.</TD> 46 </tr> 47 <tr> 48<TH>AXFX_PRESET_REVERBSTD_EXP_LONG_ROOM</TH> 49<TD>Reverb that imitates being in a large room that extends far back in one direction.</TD> 50 </tr> 51 <tr> 52<TH>AXFX_PRESET_REVERBSTD_EXP_SMALL_HALL</TH> 53<TD>Reverb that imitates being in a small hall (such as a small auditorium or theater).</TD> 54 </tr> 55 <tr> 56<TH>AXFX_PRESET_REVERBSTD_EXP_LARGE_HALL</TH> 57<TD>Reverb that imitates being in a large hall (such as a large theater hall).</TD> 58 </tr> 59 <tr> 60<TH>AXFX_PRESET_REVERBSTD_EXP_CAVERNOUS</TH> 61<TD>Reverb that imitates being inside a cave.</TD> 62 </tr> 63 <tr> 64<TH>AXFX_PRESET_REVERBSTD_EXP_CATHEDRAL</TH> 65<TD>Reverb that imitates being in a very large space in a building, such as a cathedral.</TD> 66 </tr> 67</TABLE> 68 69<H2>Example</H2> 70<dl><dd><pre class="construction"> 71#include <revolution.h> 72#include <revolution/axfx.h> 73#include <revolution/axfx_presets.h> 74 75 /*----------------------------------------------* 76 For mono, stereo, surround 77 *----------------------------------------------*/ 78 79 AXFX_REVERBSTD_EXP reverb; 80 81 AXFX_PRESET_REVERBSTD_EXP_MEDIUM_ROOM(&reverb); 82 AXFXReverbStdExpInit(&reverb); 83</pre></dd></dl> 84<p>or</p> 85<dl><dd><pre class="construction"> 86#include <revolution.h> 87#include <revolution/axfx.h> 88#include <revolution/axfx_presets.h> 89 90 /*----------------------------------------------* 91 For Dolby Pro Logic II 92 *----------------------------------------------*/ 93 94 AXFX_REVERBSTD_EXP_DPL2 reverb; 95 96 AXFX_PRESET_REVERBSTD_EXP_MEDIUM_ROOM(&reverb); 97 AXFXReverbStdExpInitDpl2(&reverb); 98</pre></dd></dl> 99 100<H2>See Also</H2> 101<P class="reference"> 102</P> 103 104<H2>Revision History</H2> 105<P> 1062007/08/10 Initial version.<br> 107</P> 108 109<hr><p>CONFIDENTIAL</p></body> 110</HTML> 111