1<?xml version="1.0" encoding="utf-8"?> 2<NintendoWareIntermediateFile> 3 <GraphicsContentCtr Version="1.1.0" Namespace=""> 4 <EditData> 5 <MetaData> 6 <Key>MetaData</Key> 7 <Create Date="2010-05-12T17:35:36"> 8 <ToolDescriptions Name="NintendoWare Creative Studio." Version="0.7.0.-2" /> 9 </Create> 10 <Modify Date="2010-10-19T14:10:08"> 11 <ToolDescriptions Name="NintendoWare Creative Studio." Version="1.2.0.25347" /> 12 </Modify> 13 </MetaData> 14 <ContentSummaryMetaData> 15 <Key>ContentSummaries</Key> 16 <Values> 17 <ContentSummary ContentTypeName="GraphicsContent"> 18 <ObjectSummaries> 19 <ObjectSummary TypeName="ParticleModel" Name="arrowModel"> 20 <Notes> 21 <Note Name="MaterialCount" Value="1" /> 22 <Note Name="ShapeCount" Value="1" /> 23 <Note Name="MeshCount" Value="1" /> 24 </Notes> 25 </ObjectSummary> 26 </ObjectSummaries> 27 </ContentSummary> 28 </Values> 29 </ContentSummaryMetaData> 30 </EditData> 31 <Models> 32 <ParticleModel Name="arrowModel" IsBranchVisible="true" IsVisible="true" CullingMode="Dynamic" IsNonuniformScalable="false" LayerId="0"> 33 <AnimationGroupDescriptions> 34 <GraphicsAnimationGroupDescription Name="VisibilityAnimation" EvaluationTiming="BeforeWorldUpdate"> 35 <MemberInformationSet> 36 <AnimationMemberDescription BlendOperationName="Bool"> 37 <Path>IsVisible</Path> 38 </AnimationMemberDescription> 39 <AnimationMemberDescription BlendOperationName="Bool"> 40 <Path>Meshes["*"].IsVisible</Path> 41 </AnimationMemberDescription> 42 </MemberInformationSet> 43 </GraphicsAnimationGroupDescription> 44 <GraphicsAnimationGroupDescription Name="MaterialAnimation" EvaluationTiming="AfterSceneCulling"> 45 <MemberInformationSet> 46 <AnimationMemberDescription BlendOperationName="RgbaColor"> 47 <Path>Materials["*"].MaterialColor.Emission</Path> 48 </AnimationMemberDescription> 49 <AnimationMemberDescription BlendOperationName="RgbaColor"> 50 <Path>Materials["*"].MaterialColor.Ambient</Path> 51 </AnimationMemberDescription> 52 <AnimationMemberDescription BlendOperationName="RgbaColor"> 53 <Path>Materials["*"].MaterialColor.Diffuse</Path> 54 </AnimationMemberDescription> 55 <AnimationMemberDescription BlendOperationName="RgbaColor"> 56 <Path>Materials["*"].MaterialColor.Specular0</Path> 57 </AnimationMemberDescription> 58 <AnimationMemberDescription BlendOperationName="RgbaColor"> 59 <Path>Materials["*"].MaterialColor.Specular1</Path> 60 </AnimationMemberDescription> 61 <AnimationMemberDescription BlendOperationName="RgbaColor"> 62 <Path>Materials["*"].MaterialColor.Constant0</Path> 63 </AnimationMemberDescription> 64 <AnimationMemberDescription BlendOperationName="RgbaColor"> 65 <Path>Materials["*"].MaterialColor.Constant1</Path> 66 </AnimationMemberDescription> 67 <AnimationMemberDescription BlendOperationName="RgbaColor"> 68 <Path>Materials["*"].MaterialColor.Constant2</Path> 69 </AnimationMemberDescription> 70 <AnimationMemberDescription BlendOperationName="RgbaColor"> 71 <Path>Materials["*"].MaterialColor.Constant3</Path> 72 </AnimationMemberDescription> 73 <AnimationMemberDescription BlendOperationName="RgbaColor"> 74 <Path>Materials["*"].MaterialColor.Constant4</Path> 75 </AnimationMemberDescription> 76 <AnimationMemberDescription BlendOperationName="RgbaColor"> 77 <Path>Materials["*"].MaterialColor.Constant5</Path> 78 </AnimationMemberDescription> 79 <AnimationMemberDescription BlendOperationName="RgbaColor"> 80 <Path>Materials["*"].TextureMappers["*"].Sampler.BorderColor</Path> 81 </AnimationMemberDescription> 82 <AnimationMemberDescription BlendOperationName="Int"> 83 <Path>Materials["*"].TextureMappers["*"].Texture</Path> 84 </AnimationMemberDescription> 85 <AnimationMemberDescription BlendOperationName="RgbaColor"> 86 <Path>Materials["*"].FragmentOperation.BlendOperation.BlendColor</Path> 87 </AnimationMemberDescription> 88 <AnimationMemberDescription BlendOperationName="Vector2"> 89 <Path>Materials["*"].TextureCoordinators["*"].Scale</Path> 90 </AnimationMemberDescription> 91 <AnimationMemberDescription BlendOperationName="Float"> 92 <Path>Materials["*"].TextureCoordinators["*"].Rotate</Path> 93 </AnimationMemberDescription> 94 <AnimationMemberDescription BlendOperationName="Vector2"> 95 <Path>Materials["*"].TextureCoordinators["*"].Translate</Path> 96 </AnimationMemberDescription> 97 </MemberInformationSet> 98 </GraphicsAnimationGroupDescription> 99 </AnimationGroupDescriptions> 100 <Transform> 101 <Scale X="1" Y="1" Z="1" /> 102 <Rotate X="0" Y="0" Z="0" /> 103 <Translate X="0" Y="0" Z="0" /> 104 </Transform> 105 <Shapes> 106 <ParticleShapeCtr> 107 <OrientedBoundingBox> 108 <CenterPosition X="0" Y="0" Z="0" /> 109 <OrientationMatrix M00="1" M01="0" M02="0" M10="0" M11="1" M12="0" M20="0" M21="0" M22="1" /> 110 <Size X="1" Y="1" Z="1" /> 111 </OrientedBoundingBox> 112 <PositionOffset X="0" Y="0" Z="0" /> 113 <PrimitiveSets /> 114 <VertexAttributes /> 115 </ParticleShapeCtr> 116 </Shapes> 117 <Materials> 118 <MaterialCtr Name="arrowMaterial" IsCompressible="false" LightSetIndex="0" FogIndex="0" IsFragmentLightEnabled="false" IsVertexLightEnabled="false" IsHemiSphereLightEnabled="false" IsHemiSphereOcclusionEnabled="false" IsFogEnabled="false" TextureCoordinateConfig="Config0120" TranslucencyKind="Layer0" ShaderProgramDescriptionIndex="-1" ShaderBinaryKind="Particle"> 119 <ShaderReference /> 120 <MaterialColor VertexColorScale="1"> 121 <Emission R="0" G="0" B="0" A="0" /> 122 <Ambient R="1" G="1" B="1" A="0" /> 123 <Diffuse R="1" G="1" B="1" A="1" /> 124 <Specular0 R="0" G="0" B="0" A="0" /> 125 <Specular1 R="0" G="0" B="0" A="0" /> 126 <Constant0 R="1" G="1" B="1" A="0" /> 127 <Constant1 R="0" G="0" B="0" A="0" /> 128 <Constant2 R="0" G="0" B="0" A="0" /> 129 <Constant3 R="0" G="0" B="0" A="0" /> 130 <Constant4 R="0" G="0" B="0" A="0" /> 131 <Constant5 R="0" G="0" B="0" A="0" /> 132 </MaterialColor> 133 <Rasterization CullingMode="Never" IsPolygonOffsetEnabled="false" PolygonOffsetUnit="0" /> 134 <TextureCoordinators> 135 <TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="Dcc3dsMax" ScaleS="2" ScaleT="1" Rotate="0" TranslateS="-0.25" TranslateT="0" /> 136 <TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="DccMaya" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" /> 137 <TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="DccMaya" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" /> 138 </TextureCoordinators> 139 <TextureMappers> 140 <PixelBasedTextureMapperCtr> 141 <TextureReference>Textures["arrow01"]@file:arrow01.ctex</TextureReference> 142 <StandardTextureSamplerCtr MinFilter="Linear" MagFilter="Linear" WrapS="MirroredRepeat" WrapT="Repeat" MinLod="0" LodBias="0"> 143 <BorderColor R="0" G="0" B="0" A="1" /> 144 </StandardTextureSamplerCtr> 145 </PixelBasedTextureMapperCtr> 146 </TextureMappers> 147 <FragmentShader LayerConfig="ConfigurationType0"> 148 <BufferColor R="0" G="0" B="0" A="1" /> 149 <FragmentBump BumpTextureIndex="Texture0" BumpMode="NotUsed" IsBumpRenormalize="false" /> 150 <FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" /> 151 <FragmentLightingTable> 152 <ReflectanceRSampler IsAbs="false" Input="CosNormalHalf" Scale="One"> 153 <NullLookupTableCtr /> 154 </ReflectanceRSampler> 155 <ReflectanceGSampler IsAbs="false" Input="CosNormalHalf" Scale="One"> 156 <NullLookupTableCtr /> 157 </ReflectanceGSampler> 158 <ReflectanceBSampler IsAbs="false" Input="CosNormalHalf" Scale="One"> 159 <NullLookupTableCtr /> 160 </ReflectanceBSampler> 161 <Distribution0Sampler IsAbs="false" Input="CosNormalHalf" Scale="One"> 162 <NullLookupTableCtr /> 163 </Distribution0Sampler> 164 <Distribution1Sampler IsAbs="false" Input="CosNormalHalf" Scale="One"> 165 <NullLookupTableCtr /> 166 </Distribution1Sampler> 167 <FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One"> 168 <NullLookupTableCtr /> 169 </FresnelSampler> 170 </FragmentLightingTable> 171 <TextureCombiners> 172 <TextureCombinerCtr CombineRgb="Interpolate" CombineAlpha="Modulate" ScaleRgb="One" ScaleAlpha="One" Constant="Constant0" BufferInputRgb="Previous" BufferInputAlpha="Previous"> 173 <SourceRgb Source0="Constant" Source1="PrimaryColor" Source2="Texture0" /> 174 <OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" /> 175 <SourceAlpha Source0="PrimaryColor" Source1="Texture0" Source2="FragmentPrimaryColor" /> 176 <OperandAlpha Operand0="Alpha" Operand1="Alpha" Operand2="Alpha" /> 177 </TextureCombinerCtr> 178 </TextureCombiners> 179 <AlphaTest IsTestEnabled="true" TestFunction="Gequal" TestReference="0.5" /> 180 </FragmentShader> 181 <FragmentOperation> 182 <DepthOperation IsTestEnabled="true" TestFunction="Less" IsMaskEnabled="true" /> 183 <BlendOperation Mode="NotUsed" LogicOperation="Copy"> 184 <RgbParameter BlendFunctionSource="SourceAlpha" BlendFunctionDestination="One" BlendEquation="FuncAdd" /> 185 <AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" /> 186 <BlendColor R="0" G="0" B="0" A="1" /> 187 </BlendOperation> 188 <StencilOperation IsTestEnabled="false" TestFunction="Never" TestReference="0" TestMask="0" FailOperation="Keep" ZFailOperation="Keep" PassOperation="Keep" /> 189 </FragmentOperation> 190 </MaterialCtr> 191 </Materials> 192 <Meshes> 193 <Mesh IsVisible="true" RenderPriority="0" MeshNodeName=""> 194 <SeparateShapeReference>Shapes[0]</SeparateShapeReference> 195 <MaterialReference>Materials["arrowMaterial"]</MaterialReference> 196 </Mesh> 197 </Meshes> 198 <MeshNodeVisibilities /> 199 <ParticleSets> 200 <ParticleSetReference>ParticleSets[0]</ParticleSetReference> 201 </ParticleSets> 202 </ParticleModel> 203 </Models> 204 <ParticleSets> 205 <ParticleSetCtr Name="arrowParticle" IsBranchVisible="true" ParticleShapeIndex="0" IsAutoCapacity="true" IsForceWorld="false"> 206 <ParentNode>SceneNodes["arrowModel"]</ParentNode> 207 <AnimationGroupDescriptions /> 208 <ParticleCollection Capacity="26"> 209 <ParticleStreams> 210 <ParticleUintStream Usage="Id" IsOptimizeEnabled="true" /> 211 <ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" /> 212 <ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" /> 213 <ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" /> 214 <ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" /> 215 <ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" /> 216 <ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" /> 217 <ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" /> 218 <ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" /> 219 <ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" /> 220 <ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" /> 221 <ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" /> 222 </ParticleStreams> 223 </ParticleCollection> 224 <ParticleYBillboardShapeBuilderCtrXml AscendingOrder="true"> 225 <DrawOffset X="0" Y="0" Z="0" /> 226 </ParticleYBillboardShapeBuilderCtrXml> 227 <ParticleInitializers> 228 <ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0"> 229 <TargetStreams> 230 <ParticleUsage>Scale</ParticleUsage> 231 </TargetStreams> 232 <BaseValue X="0.5" Y="1" Z="1" /> 233 </ParticleVector3Random1Initializer> 234 <ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true"> 235 <TargetStreams> 236 <ParticleUsage>Color</ParticleUsage> 237 </TargetStreams> 238 <ImmediateValue X="0.1923077" Y="0.538461566" Z="1" /> 239 </ParticleVector3ImmediateInitializer> 240 <ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0"> 241 <TargetStreams> 242 <ParticleUsage>Alpha</ParticleUsage> 243 </TargetStreams> 244 </ParticleFloatRandomInitializer> 245 <ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true"> 246 <TargetStreams> 247 <ParticleUsage>TextureTranslate0</ParticleUsage> 248 </TargetStreams> 249 <ImmediateValue X="0" Y="0" /> 250 </ParticleVector2ImmediateInitializer> 251 <ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true"> 252 <TargetStreams> 253 <ParticleUsage>TextureScale0</ParticleUsage> 254 </TargetStreams> 255 <ImmediateValue X="1" Y="1" /> 256 </ParticleVector2ImmediateInitializer> 257 <ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0"> 258 <TargetStreams> 259 <ParticleUsage>TextureRotate0</ParticleUsage> 260 </TargetStreams> 261 </ParticleFloatImmediateInitializer> 262 <ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="100" MinValue="100"> 263 <TargetStreams> 264 <ParticleUsage>Life</ParticleUsage> 265 </TargetStreams> 266 </ParticleFloatRangeInitializer> 267 <ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.2"> 268 <TargetStreams> 269 <ParticleUsage>Velocity</ParticleUsage> 270 </TargetStreams> 271 </ParticleYAxisVelocityInitializer> 272 <ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.4"> 273 <TargetStreams> 274 <ParticleUsage>Velocity</ParticleUsage> 275 </TargetStreams> 276 <Direction X="0" Y="1" Z="0" /> 277 </ParticleDirectionalVelocityInitializer> 278 <ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3"> 279 <TargetStreams> 280 <ParticleUsage>Velocity</ParticleUsage> 281 </TargetStreams> 282 </ParticleVector3MultRandomInitializer> 283 </ParticleInitializers> 284 <ParticleUpdaters> 285 <ParticleRotateUpVectorUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" Source="Velocity"> 286 <ParticleAnimationData /> 287 <TargetStreams> 288 <ParticleUsage>Rotate</ParticleUsage> 289 </TargetStreams> 290 </ParticleRotateUpVectorUpdaterXml> 291 <ParticleGravityUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" Power="0.01"> 292 <ParticleAnimationData /> 293 <TargetStreams> 294 <ParticleUsage>Velocity</ParticleUsage> 295 </TargetStreams> 296 <Direction X="0" Y="-1" Z="0" /> 297 </ParticleGravityUpdaterXml> 298 <ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true"> 299 <ParticleAnimationData /> 300 <TargetStreams /> 301 </ParticleGeneralUpdaterXml> 302 </ParticleUpdaters> 303 </ParticleSetCtr> 304 </ParticleSets> 305 <Emitters> 306 <ParticleEmitter Name="arrowEmitter" IsBranchVisible="true" Id="17" IsResourceCopyEnabled="false" EmissionRatio="0.25" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="0"> 307 <AnimationGroupDescriptions /> 308 <Transform> 309 <Scale X="1" Y="1" Z="1" /> 310 <Rotate X="0" Y="0" Z="0" /> 311 <Translate X="0" Y="0" Z="0" /> 312 </Transform> 313 <ParticleSetReference>ParticleSets["arrowParticle"]</ParticleSetReference> 314 <ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false"> 315 <Scale X="1" Y="1" /> 316 </ParticleDiscForm> 317 </ParticleEmitter> 318 </Emitters> 319 </GraphicsContentCtr> 320</NintendoWareIntermediateFile>