1 /*---------------------------------------------------------------------------*
2 
3   Copyright (C) 2012 Nintendo.  All rights reserved.
4 
5   These coded instructions, statements, and computer programs contain
6   proprietary information of Nintendo of America Inc. and/or Nintendo
7   Company Ltd., and are protected by Federal copyright law.  They may
8   not be disclosed to third parties or copied or duplicated in any form,
9   in whole or in part, without the prior written consent of Nintendo.
10 
11  *---------------------------------------------------------------------------*/
12 
13 #ifndef NN_ACT_TYPES_TIME_ZONE_H_
14 #define NN_ACT_TYPES_TIME_ZONE_H_
15 
16 
17 #include <nn/act/act_Types.h>
18 
19 
20 #define ACT_TIME_ZONE_LIST_MAX                  (32)
21 #define ACT_TIME_ZONE_ID_LENGTH_MAX             (64)
22 #define ACT_TIME_ZONE_ID_SIZE                   (ACT_TIME_ZONE_ID_LENGTH_MAX + 1)
23 #define ACT_TIME_ZONE_NAME_LENGTH_MAX           (64)
24 #define ACT_TIME_ZONE_NAME_SIZE                 (ACT_TIME_ZONE_NAME_LENGTH_MAX + 1)
25 
26 
27 #endif  // NN_ACT_TYPES_TIME_ZONE_H_
28