1 /*---------------------------------------------------------------------------* 2 3 Copyright (C) 2012 Nintendo. All rights reserved. 4 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 11 *---------------------------------------------------------------------------*/ 12 13 #ifndef NN_ACT_TYPES_TIME_ZONE_H_ 14 #define NN_ACT_TYPES_TIME_ZONE_H_ 15 16 17 #include <nn/act/act_Types.h> 18 19 20 #define ACT_TIME_ZONE_LIST_MAX (32) 21 #define ACT_TIME_ZONE_ID_LENGTH_MAX (64) 22 #define ACT_TIME_ZONE_ID_SIZE (ACT_TIME_ZONE_ID_LENGTH_MAX + 1) 23 #define ACT_TIME_ZONE_NAME_LENGTH_MAX (64) 24 #define ACT_TIME_ZONE_NAME_SIZE (ACT_TIME_ZONE_NAME_LENGTH_MAX + 1) 25 26 27 #endif // NN_ACT_TYPES_TIME_ZONE_H_ 28