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98    </style>
99    <title>gd API Result Correspondence Table</title>
100  </head>
101  <body>
102    <h1>gd API Result Correspondence Table</h1>
103    <div class="section">
104      <p>
105        Correspondence table for gd Result values and gd functions that might return those Results.
106        <table>
107          <tr>
108              <th>Results</th>
109              <th>The generated gd functions.</th>
110          </tr>
111<!--     <a href="../nn/gd/CTR//.html"></a><br />
112-->
113
114<tr>
115  <td><a href="../nn/gd/CTR/ResultOutOfMemory/Overview.html"><CODE>nn::gd::CTR::ResultOutOfMemory</CODE></a></td>
116  <td>
117    <a href="../nn/gd/CTR/CombinerStage/CreateTextureCombinerState.html"><CODE>CombinerStage::CreateTextureCombinerState</CODE></a><br />
118    <a href="../nn/gd/CTR/OutputStage/CreateBlendState.html"><CODE>OutputStage::CreateBlendState</CODE></a><br />
119    <a href="../nn/gd/CTR/OutputStage/CreateDepthStencilState.html"><CODE>OutputStage::CreateDepthStencilState</CODE></a><br />
120    <a href="../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html"><CODE>OutputStage::CreateDepthStencilTarget</CODE></a><br />
121    <a href="../nn/gd/CTR/OutputStage/CreateRenderTarget.html"><CODE>OutputStage::CreateRenderTarget</CODE></a><br />
122    <a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
123    <a href="../nn/gd/CTR/Resource/CreateTexture2DResourceCastFrom.html"><CODE>Resource::CreateTexture2DResourceCastFrom</CODE></a><br />
124    <a href="../nn/gd/CTR/Resource/CreateVertexBufferResource.html"><CODE>Resource::CreateVertexBufferResource</CODE></a><br />
125    <a href="../nn/gd/CTR/Resource/GetTexture2DResourceProperties.html"><CODE>Resource::GetTexture2DResourceProperties</CODE></a><br />
126    <a href="../nn/gd/CTR/Resource/Helper/ConvertCompressedTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertCompressedTextureResourceToNativeFormat</CODE></a><br />
127    <a href="../nn/gd/CTR/Resource/Helper/ConvertTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertTextureResourceToNativeFormat</CODE></a><br />
128    <a href="../nn/gd/CTR/ShaderStage/CreateShader.html"><CODE>ShaderStage::CreateShader</CODE></a><br />
129    <a href="../nn/gd/CTR/ShaderStage/CreateShaderBinary.html"><CODE>ShaderStage::CreateShaderBinary</CODE></a><br />
130    <a href="../nn/gd/CTR/ShaderStage/CreateShaderPipeline.html"><CODE>ShaderStage::CreateShaderPipeline</CODE></a><br />
131    <a href="../nn/gd/CTR/System/CopyPacket.html"><CODE>System::CopyPacket</CODE></a><br />
132    <a href="../nn/gd/CTR/System/Initialize.html"><CODE>System::Initialize</CODE></a><br />
133    <a href="../nn/gd/CTR/System/StartRecordingPackets.html"><CODE>System::StartRecordingPackets</CODE></a><br />
134    <a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
135    <a href="../nn/gd/CTR/TextureStage/CreateSamplerState.html"><CODE>TextureStage::CreateSamplerState</CODE></a><br />
136    <a href="../nn/gd/CTR/TextureStage/CreateTexture2D.html"><CODE>TextureStage::CreateTexture2D</CODE></a><br />
137    <a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
138    <a href="../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>VertexInputStage::CreateInputLayout</CODE></a><br />
139   </td>
140</tr>
141
142<tr>
143  <td><a href="../nn/gd/CTR/ResultOutOfMemoryExt/Overview.html"><CODE>nn::gd::CTR::ResultOutOfMemoryExt</CODE></a></td>
144  <td>
145    <a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
146    <a href="../nn/gd/CTR/Resource/CreateVertexBufferResource.html"><CODE>Resource::CreateVertexBufferResource</CODE></a><br />
147  </td>
148</tr>
149
150<tr>
151  <td><a href="../nn/gd/CTR/ResultInvalidParameter/Overview.html"><CODE>nn::gd::CTR::ResultInvalidParameter</CODE></a></td>
152  <td>
153    <a href="../nn/gd/CTR/CombinerStage/CreateTextureCombinerState.html"><CODE>CombinerStage::CreateTextureCombinerState</CODE></a><br />
154    <a href="../nn/gd/CTR/FogStage/UploadFogLookUpTableFloat.html"><CODE>FogStage::UploadFogLookUpTableFloat</CODE></a><br />
155    <a href="../nn/gd/CTR/FogStage/UploadFogLookUpTableNative.html"><CODE>FogStage::UploadFogLookUpTableNative</CODE></a><br />
156    <a href="../nn/gd/CTR/FogStage/UploadGasLookUpTableFloat.html"><CODE>FogStage::UploadLookUpTableFloat</CODE></a><br />
157    <a href="../nn/gd/CTR/FogStage/UploadGasLookUpTableNative.html"><CODE>FogStage::UploadLookUpTableNative</CODE></a><br />
158    <a href="../nn/gd/CTR/Light/UploadLookUpTableFloat.html"><CODE>Light::UploadLookUpTableFloat</CODE></a><br />
159    <a href="../nn/gd/CTR/Light/UploadLookUpTableNative.html"><CODE>Light::UploadLookUpTableNative</CODE></a><br />
160    <a href="../nn/gd/CTR/LightingStage/UploadLookUpTableFloat.html"><CODE>LightingStage::UploadLookUpTableFloat</CODE></a><br />
161    <a href="../nn/gd/CTR/LightingStage/UploadLookUpTableNative.html"><CODE>LightingStage::UploadLookUpTableNative</CODE></a><br />
162    <a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
163    <a href="../nn/gd/CTR/Memory/CopyVertexBufferSubResource.html"><CODE>Memory::CopyVertexBufferSubResource</CODE></a><br />
164    <a href="../nn/gd/CTR/OutputStage/CreateBlendState.html"><CODE>OutputStage::CreateBlendState</CODE></a><br />
165    <a href="../nn/gd/CTR/OutputStage/CreateDepthStencilState.html"><CODE>OutputStage::CreateDepthStencilState</CODE></a><br />
166    <a href="../nn/gd/CTR/Resource/CreateVertexBufferResource.html"><CODE>Resource::CreateVertexBufferResource</CODE></a><br />
167    <a href="../nn/gd/CTR/Resource/GetTexture2DResourceProperties.html"><CODE>Resource::GetTexture2DResourceProperties</CODE></a><br />
168    <a href="../nn/gd/CTR/Resource/UnmapTexture2DResource.html"><CODE>Resource::UnmapTexture2DResource</CODE></a><br />
169    <a href="../nn/gd/CTR/System/StartRecordingPackets.html"><CODE>System::StartRecordingPackets</CODE></a><br />
170    <a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
171    <a href="../nn/gd/CTR/TextureStage/CreateSamplerState.html"><CODE>TextureStage::CreateSamplerState</CODE></a><br />
172    <a href="../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>VertexInputStage::CreateInputLayout</CODE></a><br />
173    <a href="../nn/gd/CTR/VertexInputStage/SetPrimitiveTopology.html"><CODE>VertexInputStage::SetPrimitiveTopology</CODE></a><br />
174  </td>
175</tr>
176
177<tr>
178  <td><a href="../nn/gd/CTR/ResultNullParameter/Overview.html"><CODE>nn::gd::CTR::ResultNullParameter</CODE></a></td>
179  <td>
180    <a href="../nn/gd/CTR/CombinerStage/CreateTextureCombinerState.html"><CODE>CombinerStage::CreateTextureCombinerState</CODE></a><br />
181    <a href="../nn/gd/CTR/CombinerStage/ReleaseTextureCombinerState.html"><CODE>CombinerStage::ReleaseTextureCombinerState</CODE></a><br />
182    <a href="../nn/gd/CTR/FogStage/Helper/ConvertFogLookUpTableDataFloatToNative.html"><CODE>FogStage::Helper::ConvertFogLookUpTableDataFloatToNative</CODE></a><br />
183    <a href="../nn/gd/CTR/FogStage/Helper/ConvertGasLookUpTableDataFloatToNative.html"><CODE>FogStage::Helper::ConvertGasLookUpTableDataFloatToNative</CODE></a><br />
184    <a href="../nn/gd/CTR/FogStage/UploadFogLookUpTableFloat.html"><CODE>FogStage::UploadFogLookUpTableFloat</CODE></a><br />
185    <a href="../nn/gd/CTR/FogStage/UploadFogLookUpTableNative.html"><CODE>FogStage::UploadFogLookUpTableNative</CODE></a><br />
186    <a href="../nn/gd/CTR/FogStage/UploadGasLookUpTableFloat.html"><CODE>FogStage::UploadFogLookUpTableFloat</CODE></a><br />
187    <a href="../nn/gd/CTR/FogStage/UploadGasLookUpTableNative.html"><CODE>FogStage:UploadFogLookUpTableNative</CODE></a><br />
188    <a href="../nn/gd/CTR/Light/UploadLookUpTableFloat.html"><CODE>Light::UploadLookUpTableFloat</CODE></a><br />
189    <a href="../nn/gd/CTR/Light/UploadLookUpTableNative.html"><CODE>Light::UploadLookUpTableNative</CODE></a><br />
190    <a href="../nn/gd/CTR/LightingStage/Helper/ConvertLookUpTableDataFloatToNative.html"><CODE>LightingStage::Helper::ConvertLookUpTableDataFloatToNative</CODE></a><br />
191    <a href="../nn/gd/CTR/LightingStage/UploadLookUpTableFloat.html"><CODE>LightingStage::UploadLookUpTableFloat</CODE></a><br />
192    <a href="../nn/gd/CTR/LightingStage/UploadLookUpTableNative.html"><CODE>LightingStage::UploadLookUpTableNative</CODE></a><br />
193    <a href="../nn/gd/CTR/Memory/ClearTexture2DResource.html"><CODE>Memory::ClearTexture2DResource</CODE></a><br />
194    <a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
195    <a href="../nn/gd/CTR/Memory/CopyTexture2DResourceLinearToBlock.html"><CODE>Memory::CopyTexture2DResourceLinearToBlock</CODE></a><br />
196    <a href="../nn/gd/CTR/Memory/CopyTextureSubResource.html"><CODE>Memory::CopyTextureSubResource</CODE></a><br />
197    <a href="../nn/gd/CTR/Memory/CopyVertexBufferSubResource.html"><CODE>Memory::CopyVertexBufferSubResource</CODE></a><br />
198    <a href="../nn/gd/CTR/Memory/GenerateMipMaps.html"><CODE>Memory::GenerateMipMaps</CODE></a><br />
199    <a href="../nn/gd/CTR/OutputStage/CreateBlendState.html"><CODE>OutputStage::CreateBlendState</CODE></a><br />
200    <a href="../nn/gd/CTR/OutputStage/CreateDepthStencilState.html"><CODE>OutputStage::CreateDepthStencilState</CODE></a><br />
201    <a href="../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html"><CODE>OutputStage::CreateDepthStencilTarget</CODE></a><br />
202    <a href="../nn/gd/CTR/OutputStage/CreateRenderTarget.html"><CODE>OutputStage::CreateRenderTarget</CODE></a><br />
203    <a href="../nn/gd/CTR/OutputStage/GetDepthStencilTargetProperties.html"><CODE>OutputStage::GetDepthStencilTargetProperties</CODE></a><br />
204    <a href="../nn/gd/CTR/OutputStage/GetRenderTargetProperties.html"><CODE>OutputStage::GetRenderTargetProperties</CODE></a><br />
205    <a href="../nn/gd/CTR/OutputStage/ReleaseBlendState.html"><CODE>OutputStage::ReleaseBlendState</CODE></a><br />
206    <a href="../nn/gd/CTR/OutputStage/ReleaseDepthStencilState.html"><CODE>OutputStage::ReleaseDepthStencilState</CODE></a><br />
207    <a href="../nn/gd/CTR/OutputStage/ReleaseDepthStencilTarget.html"><CODE>OutputStage::ReleaseDepthStencilTarget</CODE></a><br />
208    <a href="../nn/gd/CTR/OutputStage/ReleaseRenderTarget.html"><CODE>OutputStage::ReleaseRenderTarget</CODE></a><br />
209    <a href="../nn/gd/CTR/OutputStage/SetDepthStencilTarget.html"><CODE>OutputStage::SetDepthStencilTarget</CODE></a><br />
210    <a href="../nn/gd/CTR/OutputStage/SetRenderTarget.html"><CODE>OutputStage::SetRenderTarget</CODE></a><br />
211    <a href="../nn/gd/CTR/ProceduralTextureStage/Helper/ConvertColorLookUpTableDataFloatToNative.html"><CODE>ProceduralTextureStage::Helper::ConvertColorLookUpTableDataFloatToNative</CODE></a><br />
212    <a href="../nn/gd/CTR/ProceduralTextureStage/Helper/ConvertLookUpTableDataFloatToNative.html"><CODE>ProceduralTextureStage::Helper::ConvertLookUpTableDataFloatToNative</CODE></a><br />
213    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableAlphaMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableAlphaMapFloat</CODE></a><br />
214    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableAlphaMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableAlphaMapNative</CODE></a><br />
215    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableColorMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableColorMapFloat</CODE></a><br />
216    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableColorMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableColorMapNative</CODE></a><br />
217    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableNoiseMapFloat.html"><CODE>ProceduralTextureStage::UplodaLookUpTableNoiseMapFloat</CODE></a><br />
218    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableNoiseMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableNoiseMapNative</CODE></a><br />
219    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableRgbMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableRgbMapFloat</CODE></a><br />
220    <a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableRgbMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableRgbMapNative</CODE></a><br />
221    <a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
222    <a href="../nn/gd/CTR/Resource/CreateTexture2DResourceCastFrom.html"><CODE>Resource::CreateTexture2DResourceCastFrom</CODE></a><br />
223    <a href="../nn/gd/CTR/Resource/CreateVertexBufferResource.html"><CODE>Resource::CreateVertexBufferResource</CODE></a><br />
224    <a href="../nn/gd/CTR/Resource/GetTexture2DResourceProperties.html"><CODE>Resource::GetTexture2DResourceProperties</CODE></a><br />
225    <a href="../nn/gd/CTR/Resource/GetVertexBufferResourceProperties.html"><CODE>Resource::GetVertexBufferResourceProperties</CODE></a><br />
226    <a href="../nn/gd/CTR/Resource/Helper/ConvertCompressedTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertCompressedTextureResourceToNativeFormat</CODE></a><br />
227    <a href="../nn/gd/CTR/Resource/Helper/ConvertTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertTextureResourceToNativeFormat</CODE></a><br />
228    <a href="../nn/gd/CTR/Resource/Helper/GenerateMipMapsCPU.html"><CODE>Resource::Helper::GenerateMipMapsCPU</CODE></a><br />
229    <a href="../nn/gd/CTR/Resource/MapTexture2DResource.html"><CODE>Resource::MapTexture2DResource</CODE></a><br />
230    <a href="../nn/gd/CTR/Resource/MapVertexBufferResource.html"><CODE>Resource::MapVertexBufferResource</CODE></a><br />
231    <a href="../nn/gd/CTR/Resource/ReleaseTexture2DResource.html"><CODE>Resource::ReleaseTexture2DResource</CODE></a><br />
232    <a href="../nn/gd/CTR/Resource/ReleaseVertexBufferResource.html"><CODE>Resource::ReleaseVertexBufferResource</CODE></a><br />
233    <a href="../nn/gd/CTR/Resource/UnmapTexture2DResource.html"><CODE>Resource::UnmapTexture2DResource</CODE></a><br />
234    <a href="../nn/gd/CTR/Resource/UnmapVertexBufferResource.html"><CODE>Resource::UnmapVertexBufferResource</CODE></a><br />
235    <a href="../nn/gd/CTR/ShaderStage/CreateShader.html"><CODE>ShaderStage::CreateShader</CODE></a><br />
236    <a href="../nn/gd/CTR/ShaderStage/CreateShaderBinary.html"><CODE>ShaderStage::CreateShaderBinary</CODE></a><br />
237    <a href="../nn/gd/CTR/ShaderStage/CreateShaderPipeline.html"><CODE>ShaderStage::CreateShaderPipeline</CODE></a><br />
238    <a href="../nn/gd/CTR/ShaderStage/GetShader.html"><CODE>ShaderStage::GetShader</CODE></a><br />
239    <a href="../nn/gd/CTR/ShaderStage/ReleaseShader.html"><CODE>ShaderStage::ReleaseShader</CODE></a><br />
240    <a href="../nn/gd/CTR/ShaderStage/ReleaseShaderBinary.html"><CODE>ShaderStage::ReleaseShaderBinary</CODE></a><br />
241    <a href="../nn/gd/CTR/ShaderStage/ReleaseShaderPipeline.html"><CODE>ShaderStage::ReleaseShaderPipeline</CODE></a><br />
242    <a href="../nn/gd/CTR/ShaderStage/SetFloatConstantBuffer.html"><CODE>ShaderStage::SetFloatConstantBuffer</CODE></a><br />
243    <a href="../nn/gd/CTR/ShaderStage/SetShaderPipeline.html"><CODE>ShaderStage::SetShaderPipeline</CODE></a><br />
244    <a href="../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantBoolean.html"><CODE>ShaderStage::SetShaderPipelineConstantBoolean</CODE></a><br />
245    <a href="../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantFloat.html"><CODE>ShaderStage::SetShaderPipelineConstantFloat</CODE></a><br />
246    <a href="../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantInteger.html"><CODE>ShaderStage::SetShaderPipelineConstantInteger</CODE></a><br />
247    <a href="../nn/gd/CTR/System/CopyPacket.html"><CODE>System::CopyPacket</CODE></a><br />
248    <a href="../nn/gd/CTR/System/Debug/ColorizeMipmaps.html"><CODE>System::Debug::ColorizeMipmaps</CODE></a><br />
249    <a href="../nn/gd/CTR/System/DrawImmediate.html"><CODE>System::DrawImmediate</CODE></a><br />
250    <a href="../nn/gd/CTR/System/DrawImmediateIndexed.html"><CODE>System::DrawImmediateIndexed</CODE></a><br />
251    <a href="../nn/gd/CTR/System/GetCommandBufferBaseAddress.html"><CODE>System::GetCommandBufferBaseAddress</CODE></a><br />
252    <a href="../nn/gd/CTR/System/GetCommandBufferOffset.html"><CODE>System::GetCommandBufferOffset</CODE></a><br />
253    <a href="../nn/gd/CTR/System/ReleasePackets.html"><CODE>System::ReleasePackets</CODE></a><br />
254    <a href="../nn/gd/CTR/System/ReplayPackets.html"><CODE>System::ReplayPackets</CODE></a><br />
255    <a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
256    <a href="../nn/gd/CTR/TextureStage/CreateSamplerState.html"><CODE>TextureStage::CreateSamplerState</CODE></a><br />
257    <a href="../nn/gd/CTR/TextureStage/CreateTexture2D.html"><CODE>TextureStage::CreateTexture2D</CODE></a><br />
258    <a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
259    <a href="../nn/gd/CTR/TextureStage/GetTexture2DProperties.html"><CODE>TextureStage::GetTexture2DProperties</CODE></a><br />
260    <a href="../nn/gd/CTR/TextureStage/GetTextureCubeProperties.html"><CODE>TextureStage::GetTextureCubeProperties</CODE></a><br />
261    <a href="../nn/gd/CTR/TextureStage/ReleaseSamplerState.html"><CODE>TextureStage::ReleaseSamplerState</CODE></a><br />
262    <a href="../nn/gd/CTR/TextureStage/ReleaseTexture2D.html"><CODE>TextureStage::ReleaseTexture2D</CODE></a><br />
263    <a href="../nn/gd/CTR/TextureStage/ReleaseTextureCube.html"><CODE>TextureStage::ReleaseTextureCube</CODE></a><br />
264    <a href="../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>VertexInputStage::CreateInputLayout</CODE></a><br />
265    <a href="../nn/gd/CTR/VertexInputStage/ReleaseInputLayout.html"><CODE>VertexInputStage::ReleaseInputLayout</CODE></a><br />
266    <a href="../nn/gd/CTR/VertexInputStage/SetIndexBuffer.html"><CODE>VertexInputStage::SetInputBuffer</CODE></a><br />
267    <a href="../nn/gd/CTR/VertexInputStage/SetInputLayout.html"><CODE>VertexInputStage::SetInputLayout</CODE></a><br />
268    <a href="../nn/gd/CTR/VertexInputStage/SetVertexBuffers.html"><CODE>VertexInputStage::SetVertexBuffers</CODE></a><br />
269    When rendering, the result might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>.<br />
270  </td>
271</tr>
272
273<tr>
274  <td><a href="../nn/gd/CTR/ResultOutOfRangeParameter/Overview.html"><CODE>nn::gd::CTR::ResultOutOfRangeParameter</CODE></a></td>
275  <td>
276    <a href="../nn/gd/CTR/FogStage/UploadFogLookUpTableFloat.html"><CODE>FogStage::UploadFogLookUpTableFloat</CODE></a><br />
277    <a href="../nn/gd/CTR/FogStage/UploadFogLookUpTableNative.html"><CODE>FogStage::UploadFogLookUpTableNative</CODE></a><br />
278    <a href="../nn/gd/CTR/FogStage/UploadGasLookUpTableFloat.html"><CODE>FogStage::UploadGasLookUpTableFloat</CODE></a><br />
279    <a href="../nn/gd/CTR/FogStage/UploadGasLookUpTableNative.html"><CODE>FogStage::UploadGasLookUpTableNative</CODE></a><br />
280<a href="../nn/gd/CTR/Light/UploadLookUpTableFloat.html"><CODE>Light::UploadLookUpTableFloat</CODE></a><br />
281<a href="../nn/gd/CTR/Light/UploadLookUpTableNative.html"><CODE>Light::UploadLookUpTableNative</CODE></a><br />
282<a href="../nn/gd/CTR/LightingStage/UploadLookUpTableFloat.html"><CODE>LightingStage::UploadLookUpTableFloat</CODE></a><br />
283<a href="../nn/gd/CTR/LightingStage/UploadLookUpTableNative.html"><CODE>LightingStage::UploadLookUpTableNative</CODE></a><br />
284<a href="../nn/gd/CTR/Memory/CopyVertexBufferSubResource.html"><CODE>Memory::CopyVertexBufferSubResource</CODE></a><br />
285<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableAlphaMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableAlphaMapFloat</CODE></a><br />
286<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableAlphaMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableAlphaMapNative</CODE></a><br />
287<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableColorMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableColorMapFloat</CODE></a><br />
288<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableColorMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableColorMapNative</CODE></a><br />
289<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableNoiseMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableNoiseMapFloat</CODE></a><br />
290<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableNoiseMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableNoiseMapNative</CODE></a><br />
291<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableRgbMapFloat.html"><CODE>ProceduralTextureStage::UploadLookUpTableRgbMapFloat</CODE></a><br />
292<a href="../nn/gd/CTR/ProceduralTextureStage/UploadLookUpTableRgbMapNative.html"><CODE>ProceduralTextureStage::UploadLookUpTableRgbMapNative</CODE></a><br />
293<a href="../nn/gd/CTR/RasterizerStage/SetScissor.html"><CODE>RasterizerStage::SetScissor</CODE></a><br />
294<a href="../nn/gd/CTR/ShaderStage/SetFloatConstantBuffer.html"><CODE>ShaderStage::SetFloatConstantBuffer</CODE></a><br />
295 </td>
296</tr>
297
298<tr>
299  <td><a href="../nn/gd/CTR/ResultInvalidMemoryRegion/Overview.html"><CODE>nn::gd::CTR::ResultInvalidMemoryRegion</CODE></a></td>
300  <td>
301    <a href="../nn/gd/CTR/Memory/ClearTexture2DResource.html"><CODE>Memory::ClearTexture2DResource</CODE></a><br />
302<a href="../nn/gd/CTR/Resource/MapTexture2DResource.html"><CODE>Resource::MapTexture2DResource</CODE></a><br />
303<a href="../nn/gd/CTR/Resource/MapVertexBufferResource.html"><CODE>Resource::MapVertexBufferResource</CODE></a><br />
304<a href="../nn/gd/CTR/Resource/ReleaseVertexBufferResource.html"><CODE>Resource::ReleaseVertexBufferResource</CODE></a><br />
305<a href="../nn/gd/CTR/System/CopyPacket.html"><CODE>System::CopyPacket</CODE></a><br />
306<a href="../nn/gd/CTR/System/ReleasePackets.html"><CODE>System::ReleasePackets</CODE></a><br />
307  </td>
308</tr>
309
310<tr>
311  <td><a href="../nn/gd/CTR/ResultInvalidFunctionCall/Overview.html"><CODE>nn::gd::CTR::ResultInvalidFunctionCall</CODE></a></td>
312  <td>
313    <a href="../nn/gd/CTR/System/Initialize.html"><CODE>System::Initialize</CODE></a><br />
314  </td>
315</tr>
316
317<tr>
318  <td><a href="../nn/gd/CTR/ResultAlreadyReleased/Overview.html"><CODE>nn::gd::CTR::ResultAlreadyReleased</CODE></a></td>
319  <td>
320    <a href="../nn/gd/CTR/CombinerStage/ReleaseTextureCombinerState.html"><CODE>CombinerStage::ReleaseTextureCombinerState</CODE></a><br />
321<a href="../nn/gd/CTR/CombinerStage/SetTextureCombinerState.html"><CODE>CombinerStage::SetTextureCombinerState</CODE></a><br />
322<a href="../nn/gd/CTR/OutputStage/ReleaseBlendState.html"><CODE>OutputStage::ReleaseBlendState</CODE></a><br />
323<a href="../nn/gd/CTR/OutputStage/ReleaseDepthStencilState.html"><CODE>OutputStage::ReleaseDepthStencilState</CODE></a><br />
324<a href="../nn/gd/CTR/OutputStage/SetBlendState.html"><CODE>OutputStage::SetBlendState</CODE></a><br />
325<a href="../nn/gd/CTR/OutputStage/SetDepthStencilState.html"><CODE>OutputStage::SetDepthStencilState</CODE></a><br />
326<a href="../nn/gd/CTR/Resource/ReleaseTexture2DResource.html"><CODE>Resource::ReleaseTexture2DResource</CODE></a><br />
327<a href="../nn/gd/CTR/TextureStage/ReleaseSamplerState.html"><CODE>TextureStage::ReleaseSamplerState</CODE></a><br />
328<a href="../nn/gd/CTR/TextureStage/SetSamplerState.html"><CODE>TextureStage::SetSamplerState</CODE></a><br />
329<a href="../nn/gd/CTR/VertexInputStage/ReleaseInputLayout.html"><CODE>VertexInputStage::ReleaseInputLayout</CODE></a><br />
330<a href="../nn/gd/CTR/VertexInputStage/SetInputLayout.html"><CODE>VertexInputStage::SetInputLayout</CODE></a><br />
331When rendering, results might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>.<br />
332  </td>
333</tr>
334
335<tr>
336  <td><a href="../nn/gd/CTR/ResultInputLayoutInvalidStreamSlots/Overview.html">nn::gd::CTR::ResultInputLayoutInvalidStreamSlots</a></td>
337  <td>
338    <a href="../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>VertexInputStage::CreateInputLayout</CODE></a><br />
339  </td>
340</tr>
341
342<tr>
343  <td><a href="../nn/gd/CTR/ResultInvalidTextureResolution/Overview.html"><CODE>nn::gd::CTR::ResultInvalidTextureResolution</CODE></a></td>
344  <td>
345    <a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
346<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceLinearToBlock.html"><CODE>Memory::CopyTexture2DResourceLinearToBlock</CODE></a><br />
347<a href="../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html"><CODE>OutputStage::CreateDepthStencilTarget</CODE></a><br />
348<a href="../nn/gd/CTR/OutputStage/CreateRenderTarget.html"><CODE>OutputStage::CreateRenderTarget</CODE></a><br />
349<a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
350<a href="../nn/gd/CTR/Resource/Helper/ConvertCompressedTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertCompressedTextureResourceToNativeFormat</CODE></a><br />
351<a href="../nn/gd/CTR/Resource/Helper/ConvertTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertTextureResourceToNativeFormat</CODE></a><br />
352<a href="../nn/gd/CTR/Resource/Helper/GenerateMipMapsCPU.html"><CODE>Resource::Helper::GenerateMipMapsCPU</CODE></a><br />
353<a href="../nn/gd/CTR/TextureStage/CreateTexture2D.html"><CODE>TextureStage::CreateTexture2D</CODE></a><br />
354<a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
355  </td>
356</tr>
357
358<tr>
359  <td><a href="../nn/gd/CTR/ResultInvalidSubRegionResolution/Overview.html"><CODE>nn::gd::CTR::ResultInvalidSubRegionResolution</CODE></a></td>
360  <td>
361    <a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
362<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceLinearToBlock.html"><CODE>Memory::CopyTexture2DResourceLinearToBlock</CODE></a><br />
363<a href="../nn/gd/CTR/Memory/CopyTextureSubResource.html"><CODE>Memory::CopyTextureSubResource</CODE></a><br />
364  </td>
365</tr>
366
367<tr>
368  <td><a href="../nn/gd/CTR/ResultInvalidTextureFormat/Overview.html"><CODE>nn::gd::CTR::ResultInvalidTextureFormat</CODE></a></td>
369  <td>
370    <a href="../nn/gd/CTR/Memory/ClearTargets.html"><CODE>Memory::ClearTargets</CODE></a><br />
371<a href="../nn/gd/CTR/Memory/ClearTexture2DResource.html"><CODE>Memory::ClearTexture2DResource</CODE></a><br />
372<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
373<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceLinearToBlock.html"><CODE>Memory::CopyTexture2DResourceLinearToBlock</CODE></a><br />
374<a href="../nn/gd/CTR/Memory/CopyTextureSubResource.html"><CODE>Memory::CopyTextureSubResource</CODE></a><br />
375<a href="../nn/gd/CTR/Memory/GenerateMipMaps.html"><CODE>Memory::GenerateMipMaps</CODE></a><br />
376<a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
377<a href="../nn/gd/CTR/Resource/CreateTexture2DResourceCastFrom.html"><CODE>Resource::CreateTexture2DResourceCastFrom</CODE></a><br />
378<a href="../nn/gd/CTR/Resource/GetTexture2DResourceProperties.html"><CODE>Resource::GetTexture2DResourceProperties</CODE></a><br />
379<a href="../nn/gd/CTR/Resource/Helper/ConvertCompressedTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertCompressedTextureResourceToNativeFormat</CODE></a><br />
380<a href="../nn/gd/CTR/Resource/Helper/ConvertTextureResourceToNativeFormat.html"><CODE>Resource::Helper::ConvertTextureResourceToNativeFormat</CODE></a><br />
381<a href="../nn/gd/CTR/Resource/Helper/GenerateMipMapsCPU.html"><CODE>Resource::Helper::GenerateMipMapsCPU</CODE></a><br />
382<a href="../nn/gd/CTR/TextureStage/CreateTexture2D.html"><CODE>TextureStage::CreateTexture2D</CODE></a><br />
383<a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
384<a href="../nn/gd/CTR/TextureStage/SetTexture.html"><CODE>TextureStage::SetTexture</CODE></a><br />
385When rendering, results might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>. <br />
386  </td>
387</tr>
388
389<tr>
390  <td><a href="../nn/gd/CTR/ResultInvalidMemoryLayout/Overview.html"><CODE>nn::gd::CTR::ResultInvalidMemoryLayout</CODE></a></td>
391  <td>
392    <a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
393<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceLinearToBlock.html"><CODE>Memory::CopyTexture2DResourceLinearToBlock</CODE></a><br />
394<a href="../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html"><CODE>OutputStage::CreateDepthStencilTarget</CODE></a><br />
395<a href="../nn/gd/CTR/OutputStage/CreateRenderTarget.html"><CODE>OutputStage::CreateRenderTarget</CODE></a><br />
396<a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
397<a href="../nn/gd/CTR/TextureStage/CreateTexture2D.html"><CODE>TextureStage::CreateTexture2D</CODE></a><br />
398<a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
399When rendering, results might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>.<br />
400  </td>
401</tr>
402
403<tr>
404  <td><a href="../nn/gd/CTR/ResultInvalidMemoryLocation/Overview.html"><CODE>nn::gd::CTR::ResultInvalidMemoryLocation</CODE></a></td>
405  <td>
406    <a href="../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html"><CODE>OutputStage::CreateDepthStencilTarget</CODE></a><br />
407<a href="../nn/gd/CTR/OutputStage/ReleaseDepthStencilTarget.html"><CODE>OutputStage::ReleaseDepthStencilTarget</CODE></a><br />
408<a href="../nn/gd/CTR/OutputStage/CreateRenderTarget.html"><CODE>OutputStage::CreateRenderTarget</CODE></a><br />
409<a href="../nn/gd/CTR/OutputStage/ReleaseRenderTarget.html"><CODE>OutputStage::ReleaseRenderTarget</CODE></a><br />
410<a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
411<a href="../nn/gd/CTR/Resource/CreateVertexBufferResource.html"><CODE>Resource::CreateVertexBufferResource</CODE></a><br />
412<a href="../nn/gd/CTR/TextureStage/ReleaseTexture2D.html"><CODE>TextureStage::ReleaseTexture2D</CODE></a><br />
413<a href="../nn/gd/CTR/Resource/ReleaseTexture2DResource.html"><CODE>Resource::ReleaseTexture2DResource</CODE></a><br />
414<a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
415<a href="../nn/gd/CTR/TextureStage/ReleaseTextureCube.html"><CODE>TextureStage::ReleaseTextureCube</CODE></a><br />
416
417
418  </td>
419</tr>
420
421<tr>
422  <td><a href="../nn/gd/CTR/ResultInvalidTextureMipLevelIndex/Overview.html"><CODE>nn::gd::CTR::ResultInvalidTextureMipLevelIndex</CODE></a></td>
423  <td>
424    <a href="../nn/gd/CTR/Memory/ClearTexture2DResource.html"><CODE>Memory::ClearTexture2DResource</CODE></a><br />
425<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceBlockToLinear.html"><CODE>Memory::CopyTexture2DResourceBlockToLinear</CODE></a><br />
426<a href="../nn/gd/CTR/Memory/CopyTexture2DResourceLinearToBlock.html"><CODE>Memory::CopyTexture2DResourceLinearToBlock</CODE></a><br />
427<a href="../nn/gd/CTR/Memory/CopyTextureSubResource.html"><CODE>Memory::CopyTextureSubResource</CODE></a><br />
428<a href="../nn/gd/CTR/Memory/GenerateMipMaps.html"><CODE>Memory::GenerateMipMaps</CODE></a><br />
429<a href="../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html"><CODE>OutputStage::CreateDepthStencilTarget</CODE></a><br />
430<a href="../nn/gd/CTR/OutputStage/CreateRenderTarget.html"><CODE>OutputStage::CreateRenderTarget</CODE></a><br />
431<a href="../nn/gd/CTR/Resource/GetTexture2DResourceProperties.html"><CODE>Resource::GetTexture2DResourceProperties</CODE></a><br />
432<a href="../nn/gd/CTR/Resource/Helper/GenerateMipMapsCPU.html"><CODE>Resource::Helper::GenerateMipMapsCPU</CODE></a><br />
433<a href="../nn/gd/CTR/Resource/MapTexture2DResource.html"><CODE>Resource::MapTexture2DResource</CODE></a><br />
434<a href="../nn/gd/CTR/System/Debug/ColorizeMipmaps.html"><CODE>System::Debug::ColorizeMipmaps</CODE></a><br />
435<a href="../nn/gd/CTR/TextureStage/CreateTexture2D.html"><CODE>TextureStage::CreateTexture2D</CODE></a><br />
436<a href="../nn/gd/CTR/TextureStage/CreateTextureCube.html"><CODE>TextureStage::CreateTextureCube</CODE></a><br />
437  </td>
438</tr>
439
440<tr>
441  <td><a href="../nn/gd/CTR/ResultInvalidTextureMipLevelIndexForMipmapAutoGeneration/Overview.html">nn::gd::CTR::ResultInvalidTextureMipLevelIndexForMipmapAutoGeneration</a></td>
442  <td>
443    <a href="../nn/gd/CTR/Memory/GenerateMipMaps.html"><CODE>Memory::GenerateMipMaps</CODE></a><br />
444<a href="../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a><br />
445  </td>
446</tr>
447
448<tr>
449  <td><a href="../nn/gd/CTR/ResultInvalidTextureUnitId/Overview.html"><CODE>nn::gd::CTR::ResultInvalidTextureUnitId</CODE></a></td>
450  <td>
451    <a href="../nn/gd/CTR/CombinerStage/SetTextureCombinerUnitConstantColor.html"><CODE>CombinerStage::SetTextureCombinerUnitConstantColor</CODE></a><br />
452<a href="../nn/gd/CTR/TextureStage/SetSamplerState.html"><CODE>TextureStage::SetSamplerState</CODE></a><br />
453<a href="../nn/gd/CTR/TextureStage/SetTexture.html"><CODE>TextureStage::SetTexture</CODE></a><br />
454When rendering, results might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>.<br />
455  </td>
456</tr>
457
458<tr>
459  <td><a href="../nn/gd/CTR/ResultResourceAlreadyMapped/Overview.html">nn::gd::CTR::ResultResourceAlreadyMapped</a></td>
460  <td>
461    <a href="../nn/gd/CTR/Resource/MapTexture2DResource.html"><CODE>Resource::MapTexture2DResource</CODE></a><br />
462<a href="../nn/gd/CTR/Resource/MapVertexBufferResource.html"><CODE>Resource::MapVertexBufferResource</CODE></a><br />
463  </td>
464</tr>
465
466<tr>
467  <td><a href="../nn/gd/CTR/ResultResourceNotMapped/Overview.html">nn::gd::CTR::ResultResourceNotMapped</a></td>
468  <td>
469    <a href="../nn/gd/CTR/Resource/UnmapTexture2DResource.html"><CODE>Resource::UnmapTexture2DResource</CODE></a><br />
470<a href="../nn/gd/CTR/Resource/UnmapVertexBufferResource.html"><CODE>Resource::UnmapVertexBufferResource</CODE></a><br />
471  </td>
472</tr>
473
474<tr>
475  <td><a href="../nn/gd/CTR/ResultNoTextureBound/Overview.html"><CODE>nn::gd::CTR::ResultNoTextureBound</CODE></a></td>
476  <td>
477    When rendering, results might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>.<br />
478  </td>
479</tr>
480
481<tr>
482  <td><a href="../nn/gd/CTR/ResultNoTextureCoordinates/Overview.html"><CODE>nn::gd::CTR::ResultNoTextureCoordinates</CODE></a></td>
483  <td>
484    When rendering, results might be passed to the callback configured by <a href="../nn/gd/CTR/System/SetCallbackFunctionError.html"><CODE>System::SetCallbackFunctionError</CODE></a>.<br />
485  </td>
486</tr>
487
488<tr>
489  <td><a href="../nn/gd/CTR/ResultInvalidShaderUniformName/Overview.html"><CODE>nn::gd::CTR::ResultInvalidShaderUniformName</CODE></a></td>
490  <td>
491    <a href="../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>VertexInputStage::CreateInputLayout</CODE></a><br />
492  </td>
493</tr>
494
495<tr>
496  <td><a href="../nn/gd/CTR/ResultInvalidShaderUniform/Overview.html"><CODE>nn::gd::CTR::ResultInvalidShaderUniform</CODE></a></td>
497  <td>
498    <a href="../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantBoolean.html"><CODE>ShaderStage::SetShaderPipelineConstantBoolean</CODE></a><br />
499<a href="../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantFloat.html"><CODE>ShaderStage::SetShaderPipelineConstantFloat</CODE></a><br />
500<a href="../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantInteger.html"><CODE>ShaderStage::SetShaderPipelineConstantInteger</CODE></a><br />
501  </td>
502</tr>
503
504<tr>
505  <td><a href="../nn/gd/CTR/ResultInvalidShaderSignature/Overview.html"><CODE>nn::gd::CTR::ResultInvalidShaderSignature</CODE></a></td>
506  <td>
507    <a href="../nn/gd/CTR/ShaderStage/CreateShaderBinary.html"><CODE>ShaderStage::CreateShaderBinary</CODE></a><br />
508<a href="../nn/gd/CTR/ShaderStage/CreateShaderPipeline.html"><CODE>ShaderStage::CreateShaderPipeline</CODE></a><br />
509  </td>
510</tr>
511
512<tr>
513  <td><a href="../nn/gd/CTR/ResultInvalidShaderOperation/Overview.html"><CODE>nn::gd::CTR::ResultInvalidShaderOperation</CODE></a></td>
514  <td>
515    <a href="../nn/gd/CTR/ShaderStage/CreateShaderBinary.html"><CODE>ShaderStage::CreateShaderBinary</CODE></a><br />
516<a href="../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>VertexInputStage::CreateInputLayout</CODE></a><br />
517  </td>
518</tr>
519
520<tr>
521  <td><a href="../nn/gd/CTR/ResultSystemGeometryShaderIncompatibleWithImmediateDraw/Overview.html"><CODE>nn::gd::CTR::ResultSystemGeometryShaderIncompatibleWithImmediateDraw</CODE></a></td>
522  <td>
523    <a href="../nn/gd/CTR/System/DrawImmediate.html"><CODE>System::DrawImmediate</CODE></a><br />
524<a href="../nn/gd/CTR/System/DrawImmediateIndexed.html"><CODE>System::DrawImmediateIndexed</CODE></a><br />
525  </td>
526</tr>
527
528<tr>
529  <td><a href="../nn/gd/CTR/ResultSystemNoCmdListBind/Overview.html"><CODE>nn::gd::CTR::ResultSystemNoCmdListBind</CODE></a></td>
530  <td>
531    <a href="../nn/gd/CTR/System/Initialize.html"><CODE>System::Initialize</CODE></a><br />
532  </td>
533</tr>
534
535<tr>
536  <td><a href="../nn/gd/CTR/ResultSystemInvalidCmdListBind/Overview.html"><CODE>nn::gd::CTR::ResultSystemInvalidCmdListBind</CODE></a></td>
537  <td>
538    <a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
539  </td>
540</tr>
541
542<tr>
543  <td><a href="../nn/gd/CTR/ResultSystemReceiveErrorFromGlGetError/Overview.html"><CODE>nn::gd::CTR::ResultSystemReceiveErrorFromGlGetError</CODE></a></td>
544  <td>
545    <a href="../nn/gd/CTR/System/ReplayPackets.html"><CODE>System::ReplayPackets</CODE></a><br />
546<a href="../nn/gd/CTR/System/StartRecordingPackets.html"><CODE>System::StartRecordingPackets</CODE></a><br />
547<a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
548  </td>
549</tr>
550
551<tr>
552  <td><a href="../nn/gd/CTR/ResultSystemNoPacketToRecord/Overview.html"><CODE>nn::gd::CTR::ResultSystemNoPacketToRecord</CODE></a></td>
553  <td>
554    <a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
555  </td>
556</tr>
557
558<tr>
559  <td><a href="../nn/gd/CTR/ResultSystemNoPacketRecorded/Overview.html"><CODE>nn::gd::CTR::ResultSystemNoPacketRecorded</CODE></a></td>
560  <td>
561    <a href="../nn/gd/CTR/System/GetCommandBufferBaseAddress.html"><CODE>System::GetCommandBufferBaseAddress</CODE></a><br />
562<a href="../nn/gd/CTR/System/GetCommandBufferOffset.html"><CODE>System::GetCommandBufferOffset</CODE></a><br />
563<a href="../nn/gd/CTR/System/ReplayPackets.html"><CODE>System::ReplayPackets</CODE></a><br />
564<a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
565  </td>
566</tr>
567
568<tr>
569  <td><a href="../nn/gd/CTR/ResultSystemAPacketIsAlreadyBeingRecorded/Overview.html"><CODE>nn::gd::CTR::ResultSystemAPacketIsAlreadyBeingRecorded</CODE></a></td>
570  <td>
571    <a href="../nn/gd/CTR/System/StartRecordingPackets.html"><CODE>System::StartRecordingPackets</CODE></a><br />
572  </td>
573</tr>
574
575<tr>
576  <td><a href="../nn/gd/CTR/ResultSystemInvalidPacketId/Overview.html"><CODE>nn::gd::CTR::ResultSystemInvalidPacketId</CODE></a></td>
577  <td>
578    <a href="../nn/gd/CTR/System/CopyPacket.html"><CODE>System::CopyPacket</CODE></a><br />
579<a href="../nn/gd/CTR/System/GetCommandBufferBaseAddress.html"><CODE>System::GetCommandBufferBaseAddress</CODE></a><br />
580<a href="../nn/gd/CTR/System/GetCommandBufferOffset.html"><CODE>System::GetCommandBufferOffset</CODE></a><br />
581  </td>
582</tr>
583
584<tr>
585  <td><a href="../nn/gd/CTR/ResultSystemRequestListInsertionIncompatibleWithJump/Overview.html"><CODE>nn::gd::CTR::ResultSystemRequestListInsertionIncompatibleWithJump</CODE></a></td>
586  <td>
587    <a href="../nn/gd/CTR/System/StopRecordingPackets.html"><CODE>System::StopRecordingPackets</CODE></a><br />
588  </td>
589</tr>
590        </table>
591      </p>
592    </div>
593
594    <h2>Revision History</h2>
595    <div class="section">
596      <dl class="history">
597        <dt>2012/10/15</dt>
598        <dd>Initial version.<br /></dd>
599      </dl>
600    </div>
601  <hr><p>CONFIDENTIAL</p></body>
602</html>