1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 9<title>OSResumeThread</title> 10</head> 11 12<body> 13 14<h1>OSResumeThread</h1> 15 16 17<h2>C Specification</h2> 18 19<dl> 20<dd><pre><code>#include <revolution/os.h></code></pre> 21 </dd> 22<dd><pre><code>s32 OSResumeThread (OSThread* thread);</code></pre> 23 </dd> 24</dl> 25 26<h2>Arguments</h2> 27<TABLE border="1" cellpadding="3" cellspacing="0.1"> 28 <tr> 29<TD width="120" bgcolor="#ffffe8"><i><b><code><STRONG><EM><CODE>thread</CODE></EM></STRONG></code></b></i></TD> 30<TD width="520">Pointer to thread to resume.</TD> 31 </tr> 32</TABLE> 33<h2>Return Values</h2> 34 35<p>The previous suspend counter of the thread. The thread is suspended if the counter is greater than zero.</p> 36 37<h2>Description</h2> 38 39<p>Resumes the specified thread (incremental).</p> 40 41<p>The OS keeps track of the number of times the <code>OSSuspendThread</code> function has been called. Calling the <a href="OSResumeThread.html"><code>OSResumeThread</code></a> function will decrement that counter. While the counter is greater than zero, the thread will not be scheduled to execute.</p> 42 43 44 45<h2>See Also</h2> 46 47<p><a href="../toc.html#Thread" target="contents">Thread Synchronization</a>, <a href="../toc.html#ThreadSynchronization" target="contents">Thread Synchronization Functions</a>, <a href="OSIsThreadSuspended.html"><code>OSIsThreadSuspended</code></a>, <a href="OSSuspendThread.html"><code>OSSuspendThread</code></a></p> 48 49<h2>Revision History</h2><p></p> 50 51<P>2006/03/01 Initial version.</p> 52 53<hr> 54<P>CONFIDENTIAL</p> 55</BODY> 56</HTML>