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9<title>GXPreLoadEntireTexture</title>
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14<h1 align="left">GXPreLoadEntireTexture</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18#include &lt;revolution/gx.h&gt;
19
20void GXPreLoadEntireTexture(
21    const <a href="../Structures/GXTexObj.html">GXTexObj</a>*       tex_obj,
22    const <a href="../Structures/GXTexRegion.html">GXTexRegion</a>*    region );
23</pre></dd></dl>
24
25<h2>Arguments</h2>
26<TABLE class="arguments" border="1" >
27  <tr>
28<TH>tex_obj</TH>
29<TD>Pointer to the texture object that describes the texture to be loaded.</TD>
30    </tr>
31  <tr>
32<TH>region</TH>
33<TD>Texture region in texture memory where the texture is to be loaded.</TD>
34    </tr>
35</TABLE>
36
37<h2>Return Values</h2>
38<p>None.</p>
39
40<H2>Description</H2>
41<P>This function loads a given texture from DRAM into the texture memory.&nbsp;Accesses to this texture will bypass the texture-cache-tag look-up and instead read the texels directly from texture memory.&nbsp;The texture region must be the same size as the texture. See the <A href="GXInitTexPreLoadRegion.html"><CODE>GXInitTexPreLoadRegion</CODE></A> function for details.</P>
42<P>This function loads the texture into texture memory, but to use it as a source for the texture environment (TEV) unit, you must first call the <A href="GXLoadTexObjPreLoaded.html"><CODE>GXLoadTexObjPreLoaded</CODE></A> function. The default configuration of texture memory (as set by the <A href="../Management/GXInit.html"><CODE>GXInit</CODE></A> function) has <em>no preloaded regions</em>, so you must implement your own region allocator callbacks using the <A href="GXSetTexRegionCallback.html"><CODE>GXSetTexRegionCallBack</CODE></A> and <A href="GXSetTlutRegionCallback.html"><CODE>GXSetTlutRegionCallBack</CODE></A> functions.</P>
43
44<h2>See Also</h2>
45<P class="reference">
46<a href="GXLoadTexObj.html">GXLoadTexObj</a>,
47<a href="GXLoadTlut.html">GXLoadTlut</a>,
48<a href="GXInitTexPreLoadRegion.html">GXInitTexPreLoadRegion</a>
49</p>
50
51<H2>Revision History</H2>
52<P>
532006/03/01 Initial version.<br>
54</P>
55
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