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9<title>GXGetTexObjFmt</title>
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14<h1 align="left">GXGetTexObjFmt</h1>
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16
17<h2>C Specification</h2>
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19<dl>
20<dd><pre><CODE>#include &lt;revolution/gx.h&gt;</CODE></pre></dd>
21<dd><pre><CODE><a href="../Enumerated_Types/GXTexFmt.html">GXTexFmt</a> GXGetTexObjFmt( const <a href="../Structures/GXTexObj.html">GXTexObj</a>* obj );</CODE></pre></dd>
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24<h2>Arguments</h2>
25<TABLE border="1" cellpadding="3" cellspacing="0.1">
26  <tr>
27<TD width="120" valign="top" bgcolor="#ffffe8"><em><strong><CODE><em><strong><code>obj</code></strong></em></CODE></strong></em></TD>
28<TD width="520">Pointer to a texture object</TD>
29    </tr>
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31<h2>Return Values</h2>
32
33<p>Texture format.</p>
34<H2>Description</H2>
35<P>This function returns the texture format described by texture object <em><strong><code>obj</code></strong></em>.</P>
36<P>Use <a href="GXInitTexObj.html"><code>GXInitTexObj</code></a> or <code><a href="GXInitTexObjCI.html">GXInitTexObjCI</a></code> to initialize the texture format.</P>
37
38<h2>See Also</h2>
39
40<p><a href="GXInitTexObjCI.html">GXInitTexObjCI</a><br> <a href="GXInitTexObj.html">GXInitTexObj</a></p>
41<H2>Revision History</H2>
42<P>03/01/2006 Initial version.</P>
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