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9<title>GXGetTexObjAll</title>
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13
14<h1 align="left">GXGetTexObjAll</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18#include &lt;revolution/gx.h&gt;
19
20void GXGetTexObjAll(
21    const <A href="../Structures/GXTexObj.html">GXTexObj</A>* obj,
22    void**          image_ptr,
23    u16*            width,
24    u16*            height,
25    <A href="../Enumerated_Types/GXTexFmt.html">GXTexFmt</A>*       format,
26    <A href="../Enumerated_Types/GXTexWrapMode.html">GXTexWrapMode</A>*  wrap_s,
27    <A href="../Enumerated_Types/GXTexWrapMode.html">GXTexWrapMode</A>*  wrap_t,
28    <A href="../Enumerated_Types/GXBool.html">GXBool</A>*         mipmap );
29</pre></dd></dl>
30
31<h2>Arguments</h2>
32<TABLE class="arguments" border="1" >
33  <tr>
34<TH><em><strong><code>obj</code></strong></em></TH>
35<TD>Pointer to a texture object.</TD>
36  </tr>
37  <tr>
38<TH><STRONG><EM><CODE>image_ptr</CODE></EM></STRONG></TH>
39<TD>Returns a <em>physical</em> pointer to the image data for a texture. See the <A href="GXGetTexObjData.html"><CODE>GXGetTexObjData</CODE></A> function for details.</TD>
40  </tr>
41  <tr>
42<TH><CODE>width</CODE></TH>
43<TD>Returns the width of the texture or LOD 0 for mipmaps.</TD>
44  </tr>
45  <tr>
46<TH><CODE>height</CODE></TH>
47<TD>Returns the height of the texture or LOD 0 for mipmaps.</TD>
48  </tr>
49  <tr>
50<TH><CODE>format</CODE></TH>
51<TD>Returns the texel <a href="../Enumerated_Types/GXTexFmt.html">format</a>.&nbsp;</TD>
52  </tr>
53  <tr>
54<TH><STRONG><EM><CODE>wrap_s</CODE></EM></STRONG></TH>
55<TD>Returns the mode which describes how texture coordinates will be wrapped in the S direction.</TD>
56  </tr>
57  <tr>
58<TH><STRONG><EM><CODE>wrap_t</CODE></EM></STRONG></TH>
59<TD>Returns the mode which describes how texture coordinates will be wrapped in the T direction.</TD>
60  </tr>
61  <tr>
62<TH><STRONG><EM><CODE>mipmap</CODE></EM></STRONG></TH>
63<TD>Returns the flag enabling mipmaps.</TD>
64  </tr>
65</TABLE>
66
67<h2>Return Values</h2>
68<p>None.</p>
69
70<H2>Description</H2>
71<P>This function returns the parameters described by a texture object.&nbsp;Texture objects are used to describe all the parameters associated with a texture, including size, format, wrap modes, filter modes, etc. Texture objects are initialized using either the <A href="GXInitTexObj.html"><CODE>GXInitTexObj</CODE></A> function, or for color index format textures, the <A href="GXInitTexObjCI.html"><CODE>GXInitTexObjCI</CODE></A> function.</P>
72
73<h2>See Also</h2>
74<P class="reference">
75<a href="GXInitTexObjCI.html">GXInitTexObjCI</a>,
76<a href="GXInitTexObjLOD.html">GXInitTexObjLOD</a>,
77<a href="GXLoadTexObj.html">GXLoadTexObj</a>
78</p>
79
80<H2>Revision History</H2>
81<P>
822006/03/01 Initial version.<br>
83</P>
84
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