1<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html> 2<head> 3<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 4<title>SND_SetPlayerChannelPriority</title> 5<link rel="stylesheet" href="../css/nitro.css" type="text/css"> 6<meta name="generator" content="DocBook XSL Stylesheets V1.65.1"> 7</head> 8<body> 9<div class="refentry" lang="ja"><a name="IDAFLWT"></a><div class="titlepage"> 10<div></div> 11<div></div> 12</div> 13<h1>SND_SetPlayerChannelPriority <IMG src="../image/NTR.gif" width="24" height="12" border="0" align=middle><IMG src="../image/TWL.gif" width="24" height="12" border="0" align=middle></h1> 14<h2>Syntax</h2> 15<dl> 16<dd><pre class="funcsynopsisinfo"><code>#include <nitro/snd.h></code></pre></dd> 17<dd><pre class="funcprototype"><code class="funcprototype">void SND_SetPlayerChannelPriority( int <var>playerNo</var>, int <var>prio</var> );</code><br></pre></dd> 18</dl> 19<div class="refsection" lang="ja"><a name="IDA4MWT"></a> 20 <h2>Arguments</h2> 21 22 <div class="variablelist"> 23<table border="0"> 24<col align="left" valign="top"> 25<tbody> 26<tr> 27<td><em><strong><code>playerNo</code></strong></em></td> 28<td>The player number. Takes a value between 0 and 15.</td> 29</tr> 30<tr> 31<td><em><strong><code>prio</code></strong></em></td> 32<td>The sound priority. Takes a value between 0 and 127. Larger values have higher priority.</td> 33</tr> 34</tbody> 35</table> 36</div> 37 38 </div> 39<div class="refsection" lang="ja"><a name="IDAUNWT"></a> 40 <h2>Return Values</h2> 41 42 <p>None.</p> 43 </div> 44<div class="refsection" lang="ja"><a name="IDA1NWT"></a> 45 <h2>Description</h2> 46 <p> 47Changes the sound priority in the sequence being played by the Player specified by <code>playerNo</code></strong></em>. 48</p> 49 <p> 50The sound priority <code>prio</code></strong></em> default value is 64. In actual practice, this is added to the priority values set in the sequence data for each track to get the ultimate priority value. 51</p> 52 <div class="note"> 53<h3 class="title">Note</h3> 54<p> 55This function is an ARM7 reserved function. After this function is called, its processing will occur only after the command is issued with the <tt class="function"><a href="SND_FlushCommand.html">SND_FlushCommand</a></tt> function. 56</p> 57<p> 58If program execution must be synchronized with process completion, first use the <tt class="function"><a href="SND_GetCurrentCommandTag.html">SND_GetCurrentCommandTag</a></tt> function to obtain the command tag immediately after calling this function. Then, after the command is issued, use the command tag and call either the <tt class="function"><a href="SND_IsFinishedCommandTag.html">SND_IsFinishedCommandTag</a></tt> or <tt class="function"><a href="SND_WaitForCommandProc.html">SND_WaitForCommandProc</a></tt> function to confirm that processing has finished or to wait for it to complete. 59</p> 60</div> 61 </div> 62<h2>See Also</h2> 63<p><code><a href="SND_FlushCommand.html">SND_FlushCommand</a>, <a href="SND_GetCurrentCommandTag.html">SND_GetCurrentCommandTag</a>, <a href="SND_IsFinishedCommandTag.html">SND_IsFinishedCommandTag</a>, <a href="SND_WaitForCommandProc.html">SND_WaitForCommandProc</a></code></p> 64<h2>Revision History</h2> 65<p> 662005/02/17 Added a note about ARM7 command processing. <br>2004/07/20 Initial version. 67</p> 68</div> 69<hr><p>CONFIDENTIAL</p></body> 70</html> 71