1 /*---------------------------------------------------------------------------*
2   Project:     OS
3   File:        OSFunctionType.h
4 
5   Copyright (C) Nintendo.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   *---------------------------------------------------------------------------*/
14 
15 #ifndef __OS_FUNCTION_TYPE_H__
16 #define __OS_FUNCTION_TYPE_H__
17 
18 typedef enum
19 {
20     HIO_OPEN = 1,
21     HIO_READ_ASYNC,
22     HIO_WRITE_ASYNC,
23     FSA_CMD_ASYNC,
24     FSA_PR_CMD_ASYNC,
25     FSA_PR_CMD_ASYNC_NO_ALLOC,
26     FSA_ATTACH_EVENT,
27     FS_CMD_ASYNC,
28     FS_CMD_HANDLER,
29     FS_ATTACH_EVENT,
30     FS_STATE_CHANGE_EVENT,
31     OS_FUNCTION_TYPE_END
32 } OSFunctionType;
33 
34 #endif // __OS_FUNCTION_TYPE_H__
35