1 /*---------------------------------------------------------------------------* 2 Project: OS 3 File: OSFunctionType.h 4 5 Copyright (C) 2011 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 *---------------------------------------------------------------------------*/ 14 15 #ifndef __OS_FUNCTION_TYPE_H__ 16 #define __OS_FUNCTION_TYPE_H__ 17 18 typedef enum 19 { 20 HIO_OPEN = 1, 21 HIO_READ_ASYNC, 22 HIO_WRITE_ASYNC, 23 FSA_CMD_ASYNC, 24 FSA_PR_CMD_ASYNC, 25 FSA_PR_CMD_ASYNC_NO_ALLOC, 26 FSA_ATTACH_EVENT, 27 FS_CMD_ASYNC, 28 FS_CMD_HANDLER, 29 FS_ATTACH_EVENT, 30 FS_STATE_CHANGE_EVENT, 31 OS_FUNCTION_TYPE_END 32 } OSFunctionType; 33 34 #endif // __OS_FUNCTION_TYPE_H__ 35