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6<TITLE>NWC24CommitMsg</TITLE>
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10<H1>NWC24CommitMsg</H1>
11
12<H2>C Specification</H2>
13<DL>
14<DD><PRE><CODE>#include &lt;revolution/nwc24.h&gt;</CODE></PRE>
15<DD><PRE><CODE><A HREF="../Types/NWC24Err.html">NWC24Err</A> NWC24CommitMsg( <A HREF="../Types/NWC24MsgObj.html">NWC24MsgObj</A>* <EM>obj</EM> );</CODE></PRE>
16</DL>
17
18<H2>Description</H2>
19<P>
20Creates message data reflecting the content of the configured message object, and places it in the outbox.<BR><BR>The data set with a function such as <CODE>NWC24SetMsgText()</CODE> is referenced and the message data is created. This means that you may deallocate the memory area storing these data after calling this function.<BR><BR>The NWC24SetMsg* type functions can no longer be called for message objects that were created by calling <CODE>NWC24CommitMsg()</CODE> once to create a message because it contains the information for referencing the newly created message. When creating a new message, <CODE>NWC24InitMsgObj()</CODE> will need to be called again to initialize the object.<BR>
21</P>
22
23<H2>Arguments</H2>
24<TABLE border="1" cellpadding="3" cellspacing="0.1">
25  <TR>
26<TD width="120" bgcolor="#ffffe8"><code><em><strong>obj</strong></em></code></TD>
27    <TD width="520">
28Pointer to the message object set for message creation
29    </TD>
30  </TR>
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32
33<h2>Return Values</h2>
34<P>
35<code>NWC24_OK</code>: Normal exit.<BR> <code>NWC24_ERR_LIB_NOT_OPENED</code>: Library not open.<BR> <code>NWC24_ERR_PROTECTED</code>: Message object is not set properly.<BR> <code>NWC24_ERR_OVERFLOW</code>: Data size is over the limit that can be sent as a message.<BR> <code>NWC24_ERR_FULL</code>: Cannot store data because the Outbox is full.<BR> <code>NWC24_ERR_NULL</code>: No destination address set for the created message.<BR> <code>NWC24_ERR_INVALID_VALUE</code>: The number of destination addresses set for the created message or the number of attached binaries has exceeded the limit.<BR> <code>NWC24_ERR_FORMAT</code>: A field in an invalid format exists.<BR> <code>NWC24_ERR_NOMEM</code>: Insufficient buffer error in an internal process.<BR> <code>NWC24_ERR_FILE_*</code>: Error related to internal file operations.<BR> <code>NWC24_ERR_NAND_CORRUPT</code>: Fatal damage to Wii save memory.<BR><BR> <BR>If any of the following values are returned, you can get the 6-digit error code corresponding to the error that occurred by immediately calling <A href="../Misc/NWC24GetErrorCode.html"><CODE>NWC24GetErrorCode()</CODE></A>.<BR><BR>File-related errors: <CODE>NWC24_ERR_FILE_***</CODE>, <CODE>NWC24_ERR_BROKEN</CODE>, <CODE>NWC24_ERR_NAND_CORRUPT</CODE>, <CODE>NWC24_ERR_INTERNAL_VF</CODE>.<BR>The Outbox is full: <code>NWC24_ERR_FULL</code>.<BR>
36</P>
37
38<H2>See Also</H2>
39<P>
40<A href="NWC24InitMsgObj.html"><CODE>NWC24InitMsgObj</CODE></A>, <A href="NWC24SetMsgText.html"><CODE>NWC24SetMsgText</CODE></A>, <A href="../Misc/NWC24GetErrorCode.html"><CODE>NWC24GetErrorCode</CODE></A>
41</P>
42<H2>Revision History</H2>
43<P>
442007/04/05 Added section about how to get error codes.<BR>2006/10/06 Updated the list of return values.<BR>2006/08/01 Initial version.
45</P>
46
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