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6<TITLE>NCDReadConfig</TITLE>
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10<H1>NCDReadConfig</H1>
11
12<H2>C Specification</H2>
13<DL>
14  <DD><PRE><CODE>#include &lt;revolution/ncd.h&gt;</CODE></PRE>
15  <DD><PRE><CODE>s32     NCDReadConfig( <A href="NCDConfig.html">NCDConfig</A>* config );</CODE></PRE>
16</DL>
17
18<H2>Description</H2>
19<P>
20Reads network configuration from the Wii console NAND memory.
21</P>
22
23<H2>Arguments</H2>
24<TABLE border="1" cellpadding="3" cellspacing="0.1">
25  <TR>
26    <TD width="120" bgcolor="#ffffe8"><code><em><strong>config</strong></em></code></TD>
27    <TD width="520">
28Specifies a buffer in which the read information is stored.
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32
33<h2>Return Values</h2>
34<P>
350 indicates a success; a negative value a failure. See the <A href="NCDResult.html">NCD API Error Values</A> for the meaning of the negative values.
36</P>
37
38<H2>See Also</H2>
39<P>
40<A href="NCDWriteConfig.html"><CODE>NCDWriteConfig</CODE></A>
41</P>
42
43<H2>Revision History</H2>
44<P>
452007/08/01 Standardized terminology.<BR>2006/08/11 Initial version.
46</P>
47
48<hr><p>CONFIDENTIAL</p></body>
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