1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Lookup tables</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Lookup tables</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>A lookup table is used for lighting calculations by setting the correspondence between input values and output values ahead of time.</p> 19 <p class="new_hint">Caution:<br /> When using lookup tables, you must create a lookup table set and set the corresponding layer configuration.</p> 20 <p>For details on lookup tables, click <a href="../../../../tool_panel/lookuptable_set/index.html">here</a>.</p> 21 <p>For details on layer configurations, click <a href="../../../../../user_guide/material/layer_configuration/index.html">here</a>.</p> 22 <h2>Lookup Table Settings and Features</h2> 23 <p>This page describes lookup table settings and features.</p> 24 <div class="wrap_picture"><img src="assets/lookuptable.png" alt="Lookup tables"/></div> 25 <div class="wrap_text"> 26 <table class="space"> 27 <tr> 28 <th><em>A</em></th> 29 <td class="td_color"><a href="#lookuptable_set">Lookup table set</a></td> 30 <td>Select the lookup table to be used from the pull-down menu.</td> 31 </tr> 32 <tr> 33 <th><em>B</em></th> 34 <td class="td_color"><a href="#element">Comp.</a></td> 35 <td>Represents the lighting component the lookup table is being created for.</td> 36 </tr> 37 <tr> 38 <th><em>C</em></th> 39 <td class="td_color"><a href="#lookuptableset">Lookup tables</a></td> 40 <td>Select a lookup table registered in the lookup table set and assign it to a component.</td> 41 </tr> 42 <tr> 43 <th><em>D</em></th> 44 <td class="td_color"><a href="#input_corner">Input angle</a></td> 45 <td>Represents input values for the lookup table. <br /> Because the input value is used for the value between vectors, it used as the input angle.</td> 46 </tr> 47 <tr> 48 <th><em>E</em></th> 49 <td class="td_color">Scale</td> 50 <td>Sets the scale value to multiply the input angle by. <br /> The effect on the angle can be used to do things like make images brighter depending on the setting.</td> 51 </tr> 52 </table> 53 </div> 54 <h3 class="wrap_clear"><a name="lookuptable_set" id="lookuptable_set"></a>Lookup table set</h3> 55 <p>Select the lookup table to be used from the pull-down menu.</p> 56 <img src="assets/lookup_tableset.png" alt="Lookup tables"/> 57 <p>Select <B>Don't use</B> if you are not using a lookup table set.</p> 58 <a name="element" id="element"></a> 59 <h3>Comp.</h3> 60 <p>CreativeStudio can create the following lookup tables.</p> 61 <table> 62 <thead> 63 <tr> 64 <th>Comp.</th> 65 <th>Name</th> 66 <th>Description</th> 67 </tr> 68 </thead> 69 <tbody> 70 <tr> 71 <th>Reflection (R)</th> 72 <td>ReflectanceR</td> 73 <td>Represents the reflectivity of R in RGB. <br /> This replaces light intensity with a color.</td> 74 </tr> 75 <tr> 76 <th>Reflection (G)</th> 77 <td>ReflectanceG</td> 78 <td>Represents the reflectivity of G in RGB. <br /> This replaces light intensity with a color.</td> 79 </tr> 80 <tr> 81 <th>Reflection (B)</th> 82 <td>ReflectanceB</td> 83 <td>Represents the reflectivity of B in RGB. <br/> This replaces light intensity with a color.</td> 84 </tr> 85 <tr> 86 <th>Distribution 0</th> 87 <td>Distribution0</td> 88 <td>Sets the light intensity distribution of a material by affecting its Specular 0. <br /> If both Distribution 0 and Distribution 1 are set, the two curves are added.</td> 89 </tr> 90 <tr> 91 <th>Distribution 1</th> 92 <td>Distribution1</td> 93 <td>Sets the light intensity distribution of a material by affecting its Specular 1. <br /> If both Distribution 0 and Distribution 1 are set, the two curves are added.</td> 94 </tr> 95 <tr> 96 <th>Fresnel</th> 97 <td>Fresnelreflection</td> 98 <td>Use this setting to control transparency. <br /> This replaces light intensity with transparency.</td> 99 </tr> 100 </tbody> 101 </table> 102 <a name="lookuptableset" id="lookuptableset"></a> 103 <h3>Lookup tables</h3> 104 <p>Lookup tables registered in the lookup table set are displayed in a pull-down menu. Select a lookup table and assign it to a component.</p> 105 <p class="hint">Settings in the lookup table will be applied to the component.</p> 106 <img src="assets/lookupset.png" alt="Set a lookup table for each component"/> 107 <p>Select <B>Don't use</B> if you are not using a lookup table.</p> 108 <p class="warning">Lookup tables can be edited using CurveEditor.</p> 109 <a name="input_corner" id="input_corner"></a> 110 <h3>Input angle</h3> 111 <p>The input values used in lookup tables are called input angles because angles are used.</p> 112 <p>For details on the types of input angle, click <a href="../../../../../user_guide/material/lookup_tables/index.html#input_angle">here</a>.</p> 113 <!-- InstanceEndEditable --> </div> 114 <div class="footer" /> 115</div> 116<hr><p>CONFIDENTIAL</p></body> 117<!-- InstanceEnd --> 118</html>