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14<h1 align="left">GX_SetPower <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1>
15<H2>Syntax</H2>
16
17<dl>
18  <dd>
19<PRE>
20<CODE>#include &lt;nitro/gx/gx.h&gt;</CODE><BR>
21<CODE>void GX_SetPower(int gxbit_power /* GXPower */ );</CODE></PRE></dd>
22</dl><h2>Arguments</h2>
23<TABLE border="1" width="100%">
24  <TBODY>
25    <TR>
26      <TD width="208"><em><strong><font face="Courier New">gxbit_power</font></strong></em></TD>
27      <TD width="945">Logical SUM of <code>GXPower</code> format values</TD>
28    </TR>
29  </TBODY>
30</TABLE>
31<h2>Return Values</h2>
32<p>None.</p>
33<H2>Description</H2>
34<P>This function turns each graphics circuit ON/OFF. The <CODE>GX_POWER_LCD</CODE> function was eliminated. Use the <CODE><A href="../../spi/pm/PM_SetLCDPower.html" target="_self">PM_SetLCDPower</A></CODE> function to manage power to the LCD.<BR>
35</P>
36<DIV align="left">
37<TABLE border="1">
38  <TBODY>
39    <TR>
40      <TD align="left"><CODE>GX_POWER_OFF</CODE></TD>
41      <TD>Specifies all graphics circuits OFF</TD>
42    </TR>
43    <TR>
44      <TD><CODE>GX_POWER_2D</CODE></TD>
45      <TD>Turns both the main and sub 2D graphics engines ON</TD>
46    </TR>
47    <TR>
48      <TD><CODE>GX_POWER_3D</CODE></TD>
49      <TD>Turns the geometry and rendering engines ON.</TD>
50    </TR>
51    <TR>
52      <TD><CODE>GX_POWER_2D_MAIN</CODE></TD>
53      <TD>Turns the main 2D graphics engine ON.</TD>
54    </TR>
55    <TR>
56      <TD><CODE>GX_POWER_2D_SUB</CODE></TD>
57      <TD>Turns the sub 2D graphics engine ON.</TD>
58    </TR>
59    <TR>
60      <TD><CODE>GX_POWER_RE</CODE></TD>
61      <TD>Turns the rendering engine ON.</TD>
62    </TR>
63    <TR>
64      <TD><CODE>GX_POWER_GE</CODE></TD>
65      <TD>Turns the geometry engine ON.</TD>
66    </TR>
67    <TR>
68      <TD><CODE>GX_POWER_ALL</CODE></TD>
69      <TD>Turns everything ON.</TD>
70    </TR>
71  </TBODY>
72</TABLE>
73</DIV>
74<P>The following are <CODE>GXPower</CODE> format type definitions</P>
75<PRE><CODE>typedef enum
76{
77    GX_POWER_OFF = 0,
78
79    GX_POWER_2D_MAIN = 1 &lt;&lt; REG_GX_POWCNT_E2DG_SHIFT,
80    GX_POWER_2D_SUB  = 1 &lt;&lt; REG_GX_POWCNT_E2DGB_SHIFT,
81
82    GX_POWER_RE = 1 &lt;&lt; REG_GX_POWCNT_RE_SHIFT,
83    GX_POWER_GE = 1 &lt;&lt; REG_GX_POWCNT_GE_SHIFT,
84
85    GX_POWER_2D = GX_POWER_2D_MAIN | GX_POWER_2D_SUB,
86    GX_POWER_3D = GX_POWER_RE | GX_POWER_GE,
87
88    GX_POWER_ALL = GX_POWER_LCD | GX_POWER_2D | GX_POWER_3D
89}
90GXPower;</CODE></PRE>
91<h2>See Also</h2>
92<P><A href="GX_GetPower.html"><CODE>GX_GetPower</CODE></A>, <A href="../../spi/pm/PM_SetLCDPower.html"><CODE>PM_SetLCDPower</CODE></A></P>
93<H2>Revision History</H2>
94<P>2004/08/10</P>
95<UL>
96  <LI>Deleted <CODE>GX_POWER_LCD</CODE>, <CODE>GX_POWER_LCD_TOP</CODE>, and <CODE>GX_POWER_LCD_BOT</CODE> for power control.
97</UL>
98<P>2004/02/09</P>
99<UL>
100  <LI>Added <CODE>GX_POWER_LCD_TOP</CODE>, <CODE>GX_POWER_LCD_BOT</CODE>, <CODE>GX_POWER_2D_MAIN</CODE>, <CODE>GX_POWER_2D_SUB</CODE>, and <CODE>GX_POWER_3D</CODE> for power control.
101</UL>
102<P>2004/01/19 Initial version.</P>
103<hr><p>CONFIDENTIAL</p></body>
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105