1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 8.0.0.0 for Windows"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<title>GX_SetPower</title> 9<LINK rel="stylesheet" href="../../css/nitro.css" type="text/css"> 10</head> 11 12<body> 13 14<h1 align="left">GX_SetPower <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1> 15<H2>Syntax</H2> 16 17<dl> 18 <dd> 19<PRE> 20<CODE>#include <nitro/gx/gx.h></CODE><BR> 21<CODE>void GX_SetPower(int gxbit_power /* GXPower */ );</CODE></PRE></dd> 22</dl><h2>Arguments</h2> 23<TABLE border="1" width="100%"> 24 <TBODY> 25 <TR> 26 <TD width="208"><em><strong><font face="Courier New">gxbit_power</font></strong></em></TD> 27 <TD width="945">Logical SUM of <code>GXPower</code> format values</TD> 28 </TR> 29 </TBODY> 30</TABLE> 31<h2>Return Values</h2> 32<p>None.</p> 33<H2>Description</H2> 34<P>This function turns each graphics circuit ON/OFF. The <CODE>GX_POWER_LCD</CODE> function was eliminated. Use the <CODE><A href="../../spi/pm/PM_SetLCDPower.html" target="_self">PM_SetLCDPower</A></CODE> function to manage power to the LCD.<BR> 35</P> 36<DIV align="left"> 37<TABLE border="1"> 38 <TBODY> 39 <TR> 40 <TD align="left"><CODE>GX_POWER_OFF</CODE></TD> 41 <TD>Specifies all graphics circuits OFF</TD> 42 </TR> 43 <TR> 44 <TD><CODE>GX_POWER_2D</CODE></TD> 45 <TD>Turns both the main and sub 2D graphics engines ON</TD> 46 </TR> 47 <TR> 48 <TD><CODE>GX_POWER_3D</CODE></TD> 49 <TD>Turns the geometry and rendering engines ON.</TD> 50 </TR> 51 <TR> 52 <TD><CODE>GX_POWER_2D_MAIN</CODE></TD> 53 <TD>Turns the main 2D graphics engine ON.</TD> 54 </TR> 55 <TR> 56 <TD><CODE>GX_POWER_2D_SUB</CODE></TD> 57 <TD>Turns the sub 2D graphics engine ON.</TD> 58 </TR> 59 <TR> 60 <TD><CODE>GX_POWER_RE</CODE></TD> 61 <TD>Turns the rendering engine ON.</TD> 62 </TR> 63 <TR> 64 <TD><CODE>GX_POWER_GE</CODE></TD> 65 <TD>Turns the geometry engine ON.</TD> 66 </TR> 67 <TR> 68 <TD><CODE>GX_POWER_ALL</CODE></TD> 69 <TD>Turns everything ON.</TD> 70 </TR> 71 </TBODY> 72</TABLE> 73</DIV> 74<P>The following are <CODE>GXPower</CODE> format type definitions</P> 75<PRE><CODE>typedef enum 76{ 77 GX_POWER_OFF = 0, 78 79 GX_POWER_2D_MAIN = 1 << REG_GX_POWCNT_E2DG_SHIFT, 80 GX_POWER_2D_SUB = 1 << REG_GX_POWCNT_E2DGB_SHIFT, 81 82 GX_POWER_RE = 1 << REG_GX_POWCNT_RE_SHIFT, 83 GX_POWER_GE = 1 << REG_GX_POWCNT_GE_SHIFT, 84 85 GX_POWER_2D = GX_POWER_2D_MAIN | GX_POWER_2D_SUB, 86 GX_POWER_3D = GX_POWER_RE | GX_POWER_GE, 87 88 GX_POWER_ALL = GX_POWER_LCD | GX_POWER_2D | GX_POWER_3D 89} 90GXPower;</CODE></PRE> 91<h2>See Also</h2> 92<P><A href="GX_GetPower.html"><CODE>GX_GetPower</CODE></A>, <A href="../../spi/pm/PM_SetLCDPower.html"><CODE>PM_SetLCDPower</CODE></A></P> 93<H2>Revision History</H2> 94<P>2004/08/10</P> 95<UL> 96 <LI>Deleted <CODE>GX_POWER_LCD</CODE>, <CODE>GX_POWER_LCD_TOP</CODE>, and <CODE>GX_POWER_LCD_BOT</CODE> for power control. 97</UL> 98<P>2004/02/09</P> 99<UL> 100 <LI>Added <CODE>GX_POWER_LCD_TOP</CODE>, <CODE>GX_POWER_LCD_BOT</CODE>, <CODE>GX_POWER_2D_MAIN</CODE>, <CODE>GX_POWER_2D_SUB</CODE>, and <CODE>GX_POWER_3D</CODE> for power control. 101</UL> 102<P>2004/01/19 Initial version.</P> 103<hr><p>CONFIDENTIAL</p></body> 104</html> 105