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9<title>GXSetTevDirect</title>
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14<h1 align="left">GXSetTevDirect</h1>
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17<h2>C Specification</h2>
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19<dl>
20<dd><PRE><CODE>#include &lt;revolution/gx.h&gt;</CODE></PRE></dd>
21<dd><pre>void GXSetTevDirect( <a href="../Enumerated_Types/GXTevStageID.html">GXTevStageID</a> tev_stage );</pre></dd>
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23<h2>Arguments</h2>
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26<TD width="120" valign="top" bgcolor="#ffffe8"><em><strong><CODE>tev_stage</font></strong></em></TD>
27<TD width="520">The TEV stage being affected.</TD>
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30<h2>Return Values</h2>
31
32<p>None.</p>
33<H2>Description</H2>
34<P>This function turns off all indirect texture processing for the specified regular TEV stage.</P>
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39<h2>See Also</h2>
40<P><A href="GXSetTevIndirect.html"><CODE>GXSetTevIndirect</CODE></A></P>
41<H2>Revision History</H2>
42<P>2006/03/01 Initial version.</P>
43<hr>
44<P>CONFIDENTIAL</p>
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