1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 7.0.0.0 for Windows"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<title>GXS_EndLoadOBJExtPltt </title> 9<LINK rel="stylesheet" href="../../css/nitro.css" type="text/css"> 10</head> 11 12<body> 13 14<h1 align="left">GXS_EndLoadOBJExtPltt <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1> 15<H2>Syntax</H2> 16 17<dl> 18 <dd> 19<PRE> 20<CODE>#include <nitro/gx/gx_load.h></CODE><BR> 21<CODE>void GXS_EndLoadOBJExtPltt(void);</CODE></PRE></dd> 22</dl><h2>Arguments</h2> 23<P>None.</P> 24<h2>Return Values</h2> 25<p>None.</p> 26<H2>Description</H2> 27<P>This function is called after transferring OBJ palette data to the sub 2D engine's OBJ Extended palette. Internally, the VRAM bank that is allocated to the LCDC by the <CODE><A href="GXS_BeginLoadOBJExtPltt.html">GXS_BeginLoadOBJExtPltt</A></CODE> function will be restored to the sub 2D engine's OBJ Extended palette.</P> 28 29<h2>See Also</h2> 30<P><code><A href="GXS_BeginLoadOBJExtPltt.html">GXS_BeginLoadOBJExtPltt</A></code>, <code><A href="GXS_LoadOBJExtPltt.html">GXS_LoadOBJExtPltt</A></code></P> 31<H2>Revision History</H2> 32<P>2004/02/09 Initial version.</P> 33<hr><p>CONFIDENTIAL</p></body> 34</html> 35