1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: FsSample.cpp 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 47228 $ 14 *---------------------------------------------------------------------------*/ 15 16 #include "FsSample.h" 17 #include <nn/os.h> 18 #include <nn/fnd.h> 19 20 21 namespace 22 { 23 // This sample allocates memory from the expanded heap 24 nn::fnd::ExpHeap s_ExtHeap; 25 } 26 27 FsSampleInitialize()28void FsSampleInitialize() 29 { 30 // fs initialization 31 nn::fs::Initialize(); 32 33 // Initialize the heap 34 s_ExtHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); 35 } 36 FsSampleFinalize()37void FsSampleFinalize() 38 { 39 // Heap cleanup 40 s_ExtHeap.Finalize(); 41 } 42 FsSampleAllocateMemory(size_t size)43void* FsSampleAllocateMemory(size_t size) 44 { 45 return s_ExtHeap.Allocate(size); 46 } 47 FsSampleFreeMemory(void * p)48void FsSampleFreeMemory(void* p) 49 { 50 s_ExtHeap.Free(p); 51 } 52 53