1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<script type="text/javascript" src="../../../common/ibox.js"></script> 10<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 11<title>Material Animation Properties Panel</title> 12<!-- InstanceEndEditable --> 13</head> 14<body> 15<div> 16 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 17 <h1>Material Animation Properties Panel</h1> 18 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 19 <p>This panel is used to edit materials animation settings.</p> 20 <p class="new_hint"><B>Note:</B> Currently, only texture pattern animation settings can be edited.</p> 21 <h2>Material Animation Properties Panel Settings and Features</h2> 22 <p>This page describes material animation Properties panel settings and features.</p> 23 <div class="wrap_picture"> <img src="assets/material_animation_panel.png" alt="Material Animation"/> </div> 24 <div class="wrap_text"> 25 <table class="space"> 26 <tr> 27 <th><em>A</em></th> 28 <td class="td_color">Categories</td> 29 <td>Settings on the material animation Properties panel can be copied.</td> 30 </tr> 31 <tr> 32 <th><em>B</em></th> 33 <td class="td_color">General</td> 34 <td>Set the number of frames and whether to loop playback. You can also set whether to convert into frames using binary output settings. <br /> If you change the number of frames, be sure to also change the setting on the CreativeStudio timeline panel.<br /></td> 35 </tr> 36 <tr> 37 <th><em>C</em></th> 38 <td class="td_color">Texture Patterns</td> 39 <td>You can add/delete textures used for a texture pattern animation.</td> 40 </tr> 41 <tr> 42 <th><em>D</em></th> 43 <td class="td_color">User Data</td> 44 <td>Sets optional data used by the game developer. The data set here is passed as-is to the application, and is not used by CreativeStudio.</td> 45 </tr> 46 </table> 47 </div> 48 <h3 class="wrap_clear">General</h3> 49 <p>Be sure to set the number of frames when creating a new material animation on CreativeStudio for export to PARTNER-CTR Debugger.</p> 50 <p class="new_hint"><B>Note:</B> If this setting is not configured, the value will be set by default to 60 frames.</p> 51 <h3>Texture Patterns</h3> 52 <p>You can add/delete textures loaded into CreativeStudio to/from the texture list.</p> 53 <h4>Add/delete</h4> 54 <h5>Add</h5> 55 <p>Textures loaded into CreativeStudio are displayed in the texture pattern pull-down menu. To add a texture, select it and press the <B>Add </B>button.</p> 56 <img src="assets/material_animation_panel01.png" alt="Material Animation 01"/> 57 <p>Pressing the <B>Add</B> button causes the texture to be added to the texture list.</p> 58 <img src="assets/material_animation_panel02.png" alt="Material animation 02"/> 59 <h5>Deletions</h5> 60 <p>You can delete a registered texture by selecting the texture you want to delete from the texture list and pressing the <B>Delete </B>button.</p> 61 <h3>Opening the Material Animation Properties Panel</h3> 62 <p>Currently, the method of opening the material animation Properties panel is slightly special.</p> 63 <p class="warning">This method is provisional and scheduled to be changed.</p> 64 <p>You can open the material animation Properties panel using the following procedure.</p> 65 <h4>Open CurveEditor for a Material</h4> 66 <p>Select material content loaded into CreativeStudio. On the CreativeStudio menu, select <B>Window > CurveEditor</B>.</p> 67 <img src="assets/material_animation_panel03.png" alt="Material animation 03"/> 68 <p>Create a curve for the animation in the graph tree view of the <B>CurveEditor</B> panel.</p> 69 <ul> 70 <li>Vertical axis The number of the texture to use (the number of a texture added to the texture list on the material animation Properties panel).</li> 71 <li>Horizontal axis: Number of frames (number of frames animating the texture)</li> 72 </ul> 73 <a href="assets/material_animation_panel04.png" rel="ibox" title="Click the image to enlarge"><img class="ui_thumb" src="assets/material_animation_panel04.png" alt="Material Animation"/></a> 74 <p>Creating a curve for an animation on the <B>CurveEditor</B> panel will create a material animation on the CreativeStudio <B>Contents</B> panel.</p> 75 <img src="assets/material_animation_panel05.png" alt="Material animation 05"/> 76 <p>The material animation <B>Properties</B> panel can be opened by clicking on the contents of the created material animation.</p> 77 <!-- InstanceEndEditable --> </div> 78 <div class="footer" /> 79</div> 80<hr><p>CONFIDENTIAL</p></body> 81<!-- InstanceEnd --> 82</html>