1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48<title>nn::gd::CTR::OutputStage</title> 49 </head> 50 <body> 51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::OutputStage</CODE> Class</h1> 52<h2>Syntax</h2> 53 <div class="section"> 54<pre class="definition">class OutputStage</pre> 55 </div> 56<h2>Description</h2> 57 <div class="section"> 58<p>The frame buffer operation stage.</p><p><anchor id="classnn_1_1gd_1_1_c_t_r_1_1_output_stage_1OutputStage" /> This stage sets how the user will output to the render target. </p><!-- write here --></div> 59 <a name="enum" id="enum"> 60<h2>Enumerated Types</h2> 61 <div class="section"> 62 <table class="members"> 63 <tr> 64 <td width="100"> </td> 65 <th> 66<a href="../../../../nn/gd/CTR/OutputStage/DepthBufferType.html">DepthBufferType</a> 67 </th> 68<td>This is a depth buffer type <CODE>enum</CODE> value. </td> 69 </tr> 70 <tr> 71 <td width="100"> </td> 72 <th> 73<a href="../../../../nn/gd/CTR/OutputStage/FragmentOperationMode.html">FragmentOperationMode</a> 74 </th> 75<td>This is a fragment operation mode <CODE>enum</CODE> value. </td> 76 </tr> 77 <tr> 78 <td width="100"> </td> 79 <th> 80<a href="../../../../nn/gd/CTR/OutputStage/BlendType.html">BlendType</a> 81 </th> 82<td>These are the <CODE>enum</CODE> values for <CODE>m_BlendType</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 83 </tr> 84 <tr> 85 <td width="100"> </td> 86 <th> 87<a href="../../../../nn/gd/CTR/OutputStage/BlendFunction.html">BlendFunction</a> 88 </th> 89<td>These are <CODE>enum</CODE> values for the blending coefficients <CODE>m_SrcRgb</CODE>, <CODE>m_DstRgb</CODE>, <CODE>m_SrcAlpha</CODE>, and <CODE>m_DstAlpha</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 90 </tr> 91 <tr> 92 <td width="100"> </td> 93 <th> 94<a href="../../../../nn/gd/CTR/OutputStage/BlendEquation.html">BlendEquation</a> 95 </th> 96<td>These are <CODE>enum</CODE> values for the blending operators used with <CODE>m_EqRgb</CODE> and <CODE>m_EqAlpha</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 97 </tr> 98 <tr> 99 <td width="100"> </td> 100 <th> 101<a href="../../../../nn/gd/CTR/OutputStage/LogicOperator.html">LogicOperator</a> 102 </th> 103<td>These are the <CODE>enum</CODE> values for <CODE>m_logic</CODE> <CODE>opcode</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>. </td> 104 </tr> 105 <tr> 106 <td width="100"> </td> 107 <th> 108<a href="../../../../nn/gd/CTR/OutputStage/ColorWriteMask.html">ColorWriteMask</a> 109 </th> 110<td>This is a color mask <CODE>enum</CODE> value. </td> 111 </tr> 112 <tr> 113 <td width="100"> </td> 114 <th> 115<a href="../../../../nn/gd/CTR/OutputStage/DepthFunction.html">DepthFunction</a> 116 </th> 117<td>This is a <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a> <CODE>m_DepthFunc</CODE> comparison function <CODE>enum</CODE> value. </td> 118 </tr> 119 <tr> 120 <td width="100"> </td> 121 <th> 122<a href="../../../../nn/gd/CTR/OutputStage/DepthWriteMask.html">DepthWriteMask</a> 123 </th> 124<td>These are the enum values for <CODE>m_DepthMask</CODE> in<a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilDescription</a>. </td> 125 </tr> 126 <tr> 127 <td width="100"> </td> 128 <th> 129<a href="../../../../nn/gd/CTR/OutputStage/StencilFunction.html">StencilFunction</a> 130 </th> 131<td>This is a <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a> <CODE>m_StencilFunc</CODE> comparison function <CODE>enum</CODE> value. </td> 132 </tr> 133 <tr> 134 <td width="100"> </td> 135 <th> 136<a href="../../../../nn/gd/CTR/OutputStage/StencilOperation.html">StencilOperation</a> 137 </th> 138<td>This represents <CODE>enum</CODE> values for <CODE>m_StencilFail</CODE>, <CODE>m_StencilZFail</CODE>, and <CODE>m_StencilZPass</CODE> in <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a></td> 139 </tr> 140 <tr> 141 <td width="100"> </td> 142 <th> 143<a href="../../../../nn/gd/CTR/OutputStage/AlphaFunction.html">AlphaFunction</a> 144 </th> 145<td>This is an alpha test function <CODE>enum</CODE> value. </td> 146 </tr> </table> 147 </div> 148 </a> <a name="typedef" id="typedef"> 149<h2><CODE>typedef</CODE> Definitions</h2> 150 <div class="section"> 151 <table class="members"> 152 <tr> 153 <td width="100" /> 154 <th> 155<a href="../../../../nn/gd/CTR/OutputStage/StencilFailOperation.html">StencilFailOperation</a> 156 </th> 157<td>Do not use this. It may be removed in a future release. Use StencilOperation.</td> 158 </tr> </table> 159 </div> 160 </a> <a name="function" id="function"> 161<h2>Member Functions</h2> 162 <div class="section"> 163 <table class="members"> 164 <tr> 165 <td width="100"> 166<span class="static_style" title="static">S</span> </td> 167 <th> 168<a href="../../../../nn/gd/CTR/OutputStage/CreateRenderTarget.html">CreateRenderTarget</a> 169 </th> 170<td>Creates a render target from a <CODE>Texture2DResource</CODE>.</td> 171 </tr> 172 <tr> 173 <td width="100"> 174<span class="static_style" title="static">S</span> </td> 175 <th> 176<a href="../../../../nn/gd/CTR/OutputStage/GetRenderTargetProperties.html">GetRenderTargetProperties</a> 177 </th> 178<td>Gets detailed information about the render target. </td> 179 </tr> 180 <tr> 181 <td width="100"> 182<span class="static_style" title="static">S</span> </td> 183 <th> 184<a href="../../../../nn/gd/CTR/OutputStage/ReleaseRenderTarget.html">ReleaseRenderTarget</a> 185 </th> 186<td>Releases the render target.</td> 187 </tr> 188 <tr> 189 <td width="100"> 190<span class="static_style" title="static">S</span> </td> 191 <th> 192<a href="../../../../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html">CreateDepthStencilTarget</a> 193 </th> 194<td>Creates a depth stencil target from a <CODE>Texture2DResource</CODE>.</td> 195 </tr> 196 <tr> 197 <td width="100"> 198<span class="static_style" title="static">S</span> </td> 199 <th> 200<a href="../../../../nn/gd/CTR/OutputStage/GetDepthStencilTargetProperties.html">GetDepthStencilTargetProperties</a> 201 </th> 202<td>Gets detailed information about the depth stencil target. </td> 203 </tr> 204 <tr> 205 <td width="100"> 206<span class="static_style" title="static">S</span> </td> 207 <th> 208<a href="../../../../nn/gd/CTR/OutputStage/ReleaseDepthStencilTarget.html">ReleaseDepthStencilTarget</a> 209 </th> 210<td>Releases the depth stencil target. </td> 211 </tr> 212 <tr> 213 <td width="100"> 214<span class="static_style" title="static">S</span> </td> 215 <th> 216<a href="../../../../nn/gd/CTR/OutputStage/SetRenderTarget.html">SetRenderTarget</a> 217 </th> 218<td>Sets the render target.</td> 219 </tr> 220 <tr> 221 <td width="100"> 222<span class="static_style" title="static">S</span> </td> 223 <th> 224<a href="../../../../nn/gd/CTR/OutputStage/SetDepthStencilTarget.html">SetDepthStencilTarget</a> 225 </th> 226<td>Sets the depth stencil target. </td> 227 </tr> 228 <tr> 229 <td width="100"> 230<span class="static_style" title="static">S</span> </td> 231 <th> 232<a href="../../../../nn/gd/CTR/OutputStage/SetFragOpMode.html">SetFragOpMode</a> 233 </th> 234<td>Sets the fragment operation mode.</td> 235 </tr> 236 <tr> 237 <td width="100"> 238<span class="static_style" title="static">S</span> </td> 239 <th> 240<a href="../../../../nn/gd/CTR/OutputStage/CreateBlendState.html">CreateBlendState</a> 241 </th> 242<td>Creates a blend state. </td> 243 </tr> 244 <tr> 245 <td width="100"> 246<span class="static_style" title="static">S</span> </td> 247 <th> 248<a href="../../../../nn/gd/CTR/OutputStage/ReleaseBlendState.html">ReleaseBlendState</a> 249 </th> 250<td>Releases the blend state.</td> 251 </tr> 252 <tr> 253 <td width="100"> 254<span class="static_style" title="static">S</span> </td> 255 <th> 256<a href="../../../../nn/gd/CTR/OutputStage/SetBlendState.html">SetBlendState</a> 257 </th> 258<td>Sets the blend state. </td> 259 </tr> 260 <tr> 261 <td width="100"> 262<span class="static_style" title="static">S</span> </td> 263 <th> 264<a href="../../../../nn/gd/CTR/OutputStage/SetBlendColor.html">SetBlendColor</a> 265 </th> 266<td>Sets the blend color.</td> 267 </tr> 268 <tr> 269 <td width="100"> 270<span class="static_style" title="static">S</span> </td> 271 <th> 272<a href="../../../../nn/gd/CTR/OutputStage/SetAlphaTest.html">SetAlphaTest</a> 273 </th> 274<td>Sets the alpha test.</td> 275 </tr> 276 <tr> 277 <td width="100"> 278<span class="static_style" title="static">S</span> </td> 279 <th> 280<a href="../../../../nn/gd/CTR/OutputStage/CreateDepthStencilState.html">CreateDepthStencilState</a> 281 </th> 282<td>Creates a depth stencil state. </td> 283 </tr> 284 <tr> 285 <td width="100"> 286<span class="static_style" title="static">S</span> </td> 287 <th> 288<a href="../../../../nn/gd/CTR/OutputStage/ReleaseDepthStencilState.html">ReleaseDepthStencilState</a> 289 </th> 290<td>Releases the depth stencil state. </td> 291 </tr> 292 <tr> 293 <td width="100"> 294<span class="static_style" title="static">S</span> </td> 295 <th> 296<a href="../../../../nn/gd/CTR/OutputStage/SetDepthStencilState.html">SetDepthStencilState</a> 297 </th> 298<td>Sets the depth stencil state. </td> 299 </tr> 300 <tr> 301 <td width="100"> 302<span class="static_style" title="static">S</span> </td> 303 <th> 304<a href="../../../../nn/gd/CTR/OutputStage/SetColorWriteMask.html">SetColorWriteMask</a> 305 </th> 306<td>Sets the write mask.</td> 307 </tr> 308 <tr> 309 <td width="100"> 310<span class="static_style" title="static">S</span> </td> 311 <th> 312<a href="../../../../nn/gd/CTR/OutputStage/SetPenumbraScaleBias.html">SetPenumbraScaleBias</a> 313 </th> 314<td>Sets the <CODE>scale</CODE> and <CODE>bias</CODE> used to control the degree of hardness (or narrowness) to be applied to hard-shadow areas.</td> 315 </tr> 316 <tr> 317 <td width="100"> 318<span class="static_style" title="static">S</span> </td> 319 <th> 320<a href="../../../../nn/gd/CTR/OutputStage/SetDepthRangeMode.html">SetDepthRangeMode</a> 321 </th> 322<td>Sets the depth buffer mode. </td> 323 </tr> </table> 324 </div> 325 </a> 326<h2>Revision History</h2> 327 <div class="section"> 328 <dl class="history"> 329 <dt>2011/02/15</dt> 330<dd>Initial version.<br /> 331 </dd> 332 </dl> 333 </div> 334 <hr><p>CONFIDENTIAL</p></body> 335</html> 336