1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nn::gd::CTR::OutputStage</title> 49 </head> 50 <body> 51 <h1>nn::gd::CTR::OutputStage Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class OutputStage</pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>The frame buffer operation stage.</p><p><anchor id="classnn_1_1gd_1_1_c_t_r_1_1_output_stage_1OutputStage" /> This stage sets how the user will output to the render target. </p><!-- write here --></div> 59 <a name="enum" id="enum"> 60 <h2>Enumerated Types</h2> 61 <div class="section"> 62 <table class="members"> 63 <tr> 64 <td width="100"> </td> 65 <th> 66 <a href="../../../../nn/gd/CTR/OutputStage/DepthBufferType.html">DepthBufferType</a> 67 </th> 68 <td>This is a depth buffer type <CODE>enum</CODE> value. </td> 69 </tr> 70 <tr> 71 <td width="100"> </td> 72 <th> 73 <a href="../../../../nn/gd/CTR/OutputStage/FragmentOperationMode.html">FragmentOperationMode</a> 74 </th> 75 <td>This is a fragment operation mode <CODE>enum</CODE> value. </td> 76 </tr> 77 <tr> 78 <td width="100"> </td> 79 <th> 80 <a href="../../../../nn/gd/CTR/OutputStage/BlendType.html">BlendType</a> 81 </th> 82 <td>These are the <CODE>enum</CODE> values for <CODE>m_BlendType</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 83 </tr> 84 <tr> 85 <td width="100"> </td> 86 <th> 87 <a href="../../../../nn/gd/CTR/OutputStage/BlendFunction.html">BlendFunction</a> 88 </th> 89 <td>These are <CODE>enum</CODE> values for the blending coefficients <CODE>m_SrcRgb</CODE>, <CODE>m_DstRgb</CODE>, <CODE>m_SrcAlpha</CODE>, and <CODE>m_DstAlpha</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 90 </tr> 91 <tr> 92 <td width="100"> </td> 93 <th> 94 <a href="../../../../nn/gd/CTR/OutputStage/BlendEquation.html">BlendEquation</a> 95 </th> 96 <td>These are <CODE>enum</CODE> values for the blending operators used with <CODE>m_EqRgb</CODE> and <CODE>m_EqAlpha</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 97 </tr> 98 <tr> 99 <td width="100"> </td> 100 <th> 101 <a href="../../../../nn/gd/CTR/OutputStage/LogicOperator.html">LogicOperator</a> 102 </th> 103 <td>These are the <CODE>enum</CODE> values for <CODE>m_logic</CODE> <CODE>opcode</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>. </td> 104 </tr> 105 <tr> 106 <td width="100"> </td> 107 <th> 108 <a href="../../../../nn/gd/CTR/OutputStage/ColorWriteMask.html">ColorWriteMask</a> 109 </th> 110 <td>This is a color mask <CODE>enum</CODE> value. </td> 111 </tr> 112 <tr> 113 <td width="100"> </td> 114 <th> 115 <a href="../../../../nn/gd/CTR/OutputStage/DepthFunction.html">DepthFunction</a> 116 </th> 117 <td>This is a <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a> <CODE>m_DepthFunc</CODE> comparison function <CODE>enum</CODE> value. </td> 118 </tr> 119 <tr> 120 <td width="100"> </td> 121 <th> 122 <a href="../../../../nn/gd/CTR/OutputStage/DepthWriteMask.html">DepthWriteMask</a> 123 </th> 124 <td>These are the enum values for <CODE>m_DepthMask</CODE> in<a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilDescription</a>. </td> 125 </tr> 126 <tr> 127 <td width="100"> </td> 128 <th> 129 <a href="../../../../nn/gd/CTR/OutputStage/StencilFunction.html">StencilFunction</a> 130 </th> 131 <td>This is a <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a> <CODE>m_StencilFunc</CODE> comparison function <CODE>enum</CODE> value. </td> 132 </tr> 133 <tr> 134 <td width="100"> </td> 135 <th> 136 <a href="../../../../nn/gd/CTR/OutputStage/StencilFailOperation.html">StencilFailOperation</a> 137 </th> 138 <td>This represents <CODE>enum</CODE> values for <CODE>m_StencilFail</CODE>, <CODE>m_StencilZFail</CODE>, and <CODE>m_StencilZPass</CODE> in <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a></td> 139 </tr> 140 <tr> 141 <td width="100"> </td> 142 <th> 143 <a href="../../../../nn/gd/CTR/OutputStage/AlphaFunction.html">AlphaFunction</a> 144 </th> 145 <td>This is an alpha test function <CODE>enum</CODE> value. </td> 146 </tr> </table> 147 </div> 148 </a> <a name="function" id="function"> 149 <h2>Member Functions</h2> 150 <div class="section"> 151 <table class="members"> 152 <tr> 153 <td width="100"> 154 <span class="static_style" title="static">S</span> </td> 155 <th> 156 <a href="../../../../nn/gd/CTR/OutputStage/CreateRenderTarget.html">CreateRenderTarget</a> 157 </th> 158 <td>Creates a render target from a <CODE>Texture2DResource</CODE>.</td> 159 </tr> 160 <tr> 161 <td width="100"> 162 <span class="static_style" title="static">S</span> </td> 163 <th> 164 <a href="../../../../nn/gd/CTR/OutputStage/GetRenderTargetProperties.html">GetRenderTargetProperties</a> 165 </th> 166 <td>Gets detailed information about the render target. </td> 167 </tr> 168 <tr> 169 <td width="100"> 170 <span class="static_style" title="static">S</span> </td> 171 <th> 172 <a href="../../../../nn/gd/CTR/OutputStage/ReleaseRenderTarget.html">ReleaseRenderTarget</a> 173 </th> 174 <td>Releases the render target.</td> 175 </tr> 176 <tr> 177 <td width="100"> 178 <span class="static_style" title="static">S</span> </td> 179 <th> 180 <a href="../../../../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html">CreateDepthStencilTarget</a> 181 </th> 182 <td>Creates a depth stencil target from a <CODE>Texture2DResource</CODE>.</td> 183 </tr> 184 <tr> 185 <td width="100"> 186 <span class="static_style" title="static">S</span> </td> 187 <th> 188 <a href="../../../../nn/gd/CTR/OutputStage/GetDepthStencilTargetProperties.html">GetDepthStencilTargetProperties</a> 189 </th> 190 <td>Gets detailed information about the depth stencil target. </td> 191 </tr> 192 <tr> 193 <td width="100"> 194 <span class="static_style" title="static">S</span> </td> 195 <th> 196 <a href="../../../../nn/gd/CTR/OutputStage/ReleaseDepthStencilTarget.html">ReleaseDepthStencilTarget</a> 197 </th> 198 <td>Releases the depth stencil target. </td> 199 </tr> 200 <tr> 201 <td width="100"> 202 <span class="static_style" title="static">S</span> </td> 203 <th> 204 <a href="../../../../nn/gd/CTR/OutputStage/SetRenderTarget.html">SetRenderTarget</a> 205 </th> 206 <td>Sets the render target.</td> 207 </tr> 208 <tr> 209 <td width="100"> 210 <span class="static_style" title="static">S</span> </td> 211 <th> 212 <a href="../../../../nn/gd/CTR/OutputStage/SetDepthStencilTarget.html">SetDepthStencilTarget</a> 213 </th> 214 <td>Sets the depth stencil target. </td> 215 </tr> 216 <tr> 217 <td width="100"> 218 <span class="static_style" title="static">S</span> </td> 219 <th> 220 <a href="../../../../nn/gd/CTR/OutputStage/SetFragOpMode.html">SetFragOpMode</a> 221 </th> 222 <td>Sets the fragment operation mode.</td> 223 </tr> 224 <tr> 225 <td width="100"> 226 <span class="static_style" title="static">S</span> </td> 227 <th> 228 <a href="../../../../nn/gd/CTR/OutputStage/CreateBlendState.html">CreateBlendState</a> 229 </th> 230 <td>Creates a blend state. </td> 231 </tr> 232 <tr> 233 <td width="100"> 234 <span class="static_style" title="static">S</span> </td> 235 <th> 236 <a href="../../../../nn/gd/CTR/OutputStage/ReleaseBlendState.html">ReleaseBlendState</a> 237 </th> 238 <td>Releases the blend state.</td> 239 </tr> 240 <tr> 241 <td width="100"> 242 <span class="static_style" title="static">S</span> </td> 243 <th> 244 <a href="../../../../nn/gd/CTR/OutputStage/SetBlendState.html">SetBlendState</a> 245 </th> 246 <td>Sets the blend state. </td> 247 </tr> 248 <tr> 249 <td width="100"> 250 <span class="static_style" title="static">S</span> </td> 251 <th> 252 <a href="../../../../nn/gd/CTR/OutputStage/SetBlendColor.html">SetBlendColor</a> 253 </th> 254 <td>Sets the blend color.</td> 255 </tr> 256 <tr> 257 <td width="100"> 258 <span class="static_style" title="static">S</span> </td> 259 <th> 260 <a href="../../../../nn/gd/CTR/OutputStage/SetAlphaTest.html">SetAlphaTest</a> 261 </th> 262 <td>Sets the alpha test.</td> 263 </tr> 264 <tr> 265 <td width="100"> 266 <span class="static_style" title="static">S</span> </td> 267 <th> 268 <a href="../../../../nn/gd/CTR/OutputStage/CreateDepthStencilState.html">CreateDepthStencilState</a> 269 </th> 270 <td>Creates a depth stencil state. </td> 271 </tr> 272 <tr> 273 <td width="100"> 274 <span class="static_style" title="static">S</span> </td> 275 <th> 276 <a href="../../../../nn/gd/CTR/OutputStage/ReleaseDepthStencilState.html">ReleaseDepthStencilState</a> 277 </th> 278 <td>Releases the depth stencil state. </td> 279 </tr> 280 <tr> 281 <td width="100"> 282 <span class="static_style" title="static">S</span> </td> 283 <th> 284 <a href="../../../../nn/gd/CTR/OutputStage/SetDepthStencilState.html">SetDepthStencilState</a> 285 </th> 286 <td>Sets the depth stencil state. </td> 287 </tr> 288 <tr> 289 <td width="100"> 290 <span class="static_style" title="static">S</span> </td> 291 <th> 292 <a href="../../../../nn/gd/CTR/OutputStage/SetColorWriteMask.html">SetColorWriteMask</a> 293 </th> 294 <td>Sets the write mask.</td> 295 </tr> 296 <tr> 297 <td width="100"> 298 <span class="static_style" title="static">S</span> </td> 299 <th> 300 <a href="../../../../nn/gd/CTR/OutputStage/SetPenumbraScaleBias.html">SetPenumbraScaleBias</a> 301 </th> 302 <td>Sets the <CODE>scale</CODE> and <CODE>bias</CODE> used to control the degree of hardness (or narrowness) to be applied to hard-shadow areas.</td> 303 </tr> 304 <tr> 305 <td width="100"> 306 <span class="static_style" title="static">S</span> </td> 307 <th> 308 <a href="../../../../nn/gd/CTR/OutputStage/SetDepthRangeMode.html">SetDepthRangeMode</a> 309 </th> 310 <td>Sets the depth buffer mode. </td> 311 </tr> </table> 312 </div> 313 </a> 314 <h2>Revision History</h2> 315 <div class="section"> 316 <dl class="history"> 317 <dt>2011/02/15</dt> 318 <dd>Initial version.<br /> 319 </dd> 320 </dl> 321 </div> 322 <hr><p>CONFIDENTIAL</p></body> 323</html> 324