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14<h1 align="left">G2S_GetBG1CharPtr <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1>
15<H2>Syntax</H2>
16
17<dl>
18  <dd>
19<PRE>
20<CODE>#include &lt;nitro/gx/g2.h&gt;</CODE><BR>
21<CODE>void *G2S_GetBG1CharPtr();</CODE></PRE></dd>
22</dl><h2>Arguments</h2>
23<P>None.</P>
24<h2>Return Values</h2>
25<P>The pointer to the region where BG1 character data is stored.</P>
26<H2>Description</H2>
27<P>This function returns a pointer to the region where sub 2D engine BG1 character data is stored. The return values are as follows:</P>
28<BLOCKQUOTE>The value at the end of the enumerator type value name <CODE>GXBGCharBase</CODE> that is specified by <CODE>HW_DB_BG_VRAM</CODE> + (<A href="G2S_SetBG1Control.html"><CODE>G2S_SetBG1Control</CODE></A>).</BLOCKQUOTE>
29<P> </P>
30<h2>See Also</h2>
31<P><CODE><A href="G2S_SetBG1Control.html">G2S_SetBG1Control</A>, <A href="G2S_SetBG1Priority.html">G2S_SetBG1Priority</A>, <A href="G2S_BG1Mosaic.html">G2S_BG1Mosaic</A>, <A href="G2S_GetBG1ScrPtr.html">G2S_GetBG1ScrPtr</A>, <A href="G2S_SetBG1Offset.html">G2S_SetBG1Offset</A></CODE></P>
32<H2>Revision History</H2>
33<P>2004/02/09 Initial version.</P>
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