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10
11<h1>camera - Simple Demo</h1>
12
13<h2>Description</h2>
14
15<div class="section">
16<p>This simple sample uses an application's camera features. Only the right outer camera is used.</p>
17</div>
18
19<h2>Required Environment</h2>
20
21<div class="section">
22<p>None.</p>
23</div>
24
25<h2>How to Use</h2>
26
27<div class="section">
28    <table>
29        <thead>
30        <tr>
31<th>Input</th>
32<th>Operation</th>
33        </tr>
34        </thead>
35        <tr>
36<td>+Control Pad Up/Down</td>
37<td>Changes the frame rate.<BR>One of five levels can be selected: 5 fps, 10 fps, 15 fps, 20 fps, or 30 fps.<BR>The default is 15 fps.</td>
38        </tr>
39        <tr>
40<td>R Button</td>
41<td>Triggers the camera shutter sound. <BR>This button also temporarily lights the camera LED.</td>
42        </tr>
43        <tr>
44<td>A Button</td>
45<td>Triggers the movie capture start sound. <BR>This button also makes the camera LED start flashing.</td>
46        </tr>
47        <tr>
48<td>B Button</td>
49<td>Triggers the movie capture complete sound. <BR>This button also makes the camera LED stop flashing.</td>
50        </tr>
51        <tr>
52<td>Outer Camera (R)</td>
53<td>Gets input from the right outer camera and displays it.</td>
54        </tr>
55        <tr>
56<td>HOME Button</td>
57<td>Moves to the DevMenu. Restores the screen to original status if pressed again.</td>
58        </tr>
59        <tr>
60<td>Close System</td>
61<td>The system will enter Sleep Mode. Opening the system resumes the previously displayed screen. </td>
62        </tr>
63    </table>
64</div>
65
66<h2>Notes</h2>
67
68<div class="section">
69<p>None.</p>
70</div>
71
72<h2>Execution Procedure</h2>
73
74<div class="section">
75<h3>Screenshot</h3>
76<p>The demo displays the following screens when run.</p>
77    <p><img src="Fig/Simple_both.PNG"></p>
78<h4>Upper screen</h4>
79<p>The upper screen displays the input image from the outer camera (R) in real-time.<br />Text displays as shown on the screen below during the 30 frames until auto-exposure stabilizes immediately after launching the application, after waking from Sleep Mode, or after returning from DevMenu.<br />
80       <p><img src="Fig/Simple_top.PNG"></p>
81    </p>
82
83<h4>Lower screen</h4>
84<p>The following information displays on the lower screen.
85       <ul>
86<li>The total number of camera frames displayed since the application launched<br />(The rate at which the count increases is dependent on the camera's frame rate.)</li>
87<li>The frame rate that was set.</li>
88<li>How to Use</li>
89       </ul>
90       <p><img src="Fig/Simple_bottom.PNG"></p>
91    </p>
92<h3>Logging</h3>
93<p>The following log displays when the demo is run.</p>
94    <pre class="code">
95---------- Camera demo start -----------
96Up   : Up frame rate
97Down : Down frame rate
98R    : Play shutter sound (photo)
99A    : Play shutter sound (movie start)
100B    : Play shutter sound (movie end)
101----------------------------------------</pre>
102
103<p>In addition, log output specific to each operation displays as shown below.</p>
104    <pre class="code">
105Change frame rate to 10...Success!
106Change frame rate to  5...Success!
107Play movie start sound.
108Play movie end sound.
109Play shutter sound.
110-Sleep camera thread.
111--Sleep
112--Awake
113-Awake camera thread.
114----------- Camera demo end ------------</pre>
115
116
117</div>
118
119<h2>Revision History</h2>
120
121<div class="section">
122    <dl class="history">
123        <dt>2012/02/07</dt>
124        <dd>
125Changed the size of the camera image display.<br />Added a variable frame rate (10 fps).<br />Added a feature to display the wait for auto-exposure stabilization.<br />Added information to be displayed on the lower screen (Operation method and current frame rate)<br />Changed the captured image in conjunction with changes to the design of the upper and lower screens.<br />
126        </dd>
127        <dt>2011/02/02</dt>
128<dd>Initial version.</dd>
129    </dl>
130</div>
131
132
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