1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <title>ViewRotate</title> 7 <link rel="stylesheet" href="../css/mainpage.css" type="text/css" /> 8 </head> 9 <body> 10 <h1><ViewRotate></h1> 11 <h2>Description</h2> 12 <p> 13 Amount of camera rotation. Rotates the <CODE>Rotate</CODE> camera in the ZXY order. The <CODE>Rotate</CODE> configured here does not effect <CODE>SceneNode</CODE>. 14 </p> 15 <h2>Attributes</h2> 16 <table class="arguments"> 17<thead><tr><td>Type</td><td>Attributes</td><td>Description</td></tr></thead><tr><td /><th>X</th><td> 18 X component. 19 </td></tr><tr><td /><th>Y</th><td> 20 Y component. 21 </td></tr><tr><td /><th>Z</th><td> 22 Z component. 23 </td></tr></table> 24 25<h2>Example Output</h2> 26 27<table> 28<tr> 29<td><pre> 30<Cameras><br> 31 <Camera Name="rotCamera_ortho" IsBranchVisible="true"><br> 32 <AnimationGroupDescriptions><br> 33 <GraphicsAnimationGroupDescription Name="CameraAnimation" EvaluationTiming="BeforeWorldUpdate"><br> 34 <MemberInformationSet><br> 35 <AnimationMemberDescription BlendOperationName="Transform"><br> 36 <Path>Transform</Path><br> 37 </AnimationMemberDescription><br> 38 <AnimationMemberDescription BlendOperationName="Vector3"><br> 39 <Path>ViewUpdater.TargetPosition</Path><br> 40 </AnimationMemberDescription><br> 41 <AnimationMemberDescription BlendOperationName="Float"><br> 42 <Path>ViewUpdater.Twist</Path><br> 43 </AnimationMemberDescription><br> 44 <AnimationMemberDescription BlendOperationName="Vector3"><br> 45 <Path>ViewUpdater.UpwardVector</Path><br> 46 </AnimationMemberDescription><br> 47 <AnimationMemberDescription BlendOperationName="Vector3"><br> 48 <Path>ViewUpdater.ViewRotate</Path><br> 49 </AnimationMemberDescription><br> 50 <AnimationMemberDescription BlendOperationName="Float"><br> 51 <Path>ProjectionUpdater.Near</Path><br> 52 </AnimationMemberDescription><br> 53 <AnimationMemberDescription BlendOperationName="Float"><br> 54 <Path>ProjectionUpdater.Far</Path><br> 55 </AnimationMemberDescription><br> 56 <AnimationMemberDescription BlendOperationName="Float"><br> 57 <Path>ProjectionUpdater.Fovy</Path><br> 58 </AnimationMemberDescription><br> 59 <AnimationMemberDescription BlendOperationName="Float"><br> 60 <Path>ProjectionUpdater.AspectRatio</Path><br> 61 </AnimationMemberDescription><br> 62 <AnimationMemberDescription BlendOperationName="Float"><br> 63 <Path>ProjectionUpdater.Height</Path><br> 64 </AnimationMemberDescription><br> 65 </MemberInformationSet><br> 66 </GraphicsAnimationGroupDescription><br> 67 </AnimationGroupDescriptions><br> 68 <Transform><br> 69 <Scale X="1" Y="1" Z="1" /><br> 70 <Rotate X="0" Y="0" Z="0" /><br> 71 <Translate X="9.0717" Y="9.79418" Z="-8.31628" /><br> 72 </Transform><br> 73 <RotateViewUpdater IsInheritingRotate="false"><br> 74 <strong><ViewRotate X="-0.712094" Y="2.36667" Z="0" /></strong><br> 75 </RotateViewUpdater><br> 76 <OrthoProjectionUpdater Near="0.01" Far="1000" AspectRatio="1.5" Height="20"><br> 77 <Center X="0" Y="0" /><br> 78 </OrthoProjectionUpdater><br> 79 </Camera><br> 80</Cameras><br> 81</pre></td> 82</tr></table> 83 84 <hr><p>CONFIDENTIAL</p></body> 85</html>