1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<HTML>
3<HEAD>
4<META http-equiv="Content-Type" content="text/html; charset=windows-1252">
5<META name="GENERATOR" content="Microsoft FrontPage 5.0">
6<META http-equiv="Content-Style-Type" content="text/css">
7<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css">
8<TITLE>GXInitLightColor</TITLE>
9</HEAD>
10<BODY>
11<H1 align="left">GXInitLightColor</H1>
12
13<H2>Syntax</H2>
14<dl><dd><pre class="construction">
15#include &lt;revolution/gx.h&gt;
16
17void GXInitLightColor(
18    <A href="../Structures/GXLightObj.html">GXLightObj</A>* lt_obj,
19    <A href="../Structures/GXColor.html">GXColor</A>     color );
20</pre></dd></dl>
21
22<H2>Arguments</H2>
23<TABLE class="arguments" border="1" >
24  <TBODY>
25    <TR>
26<TH>lt_obj</TH>
27<TD>Pointer to a light object.</TD>
28    </TR>
29    <TR>
30<TH>color</TH>
31<TD>Color of the light</TD>
32    </TR>
33  </TBODY>
34</TABLE>
35
36<H2>Return Values</H2>
37<P>None.</P>
38
39<H2>Description</H2>
40<P>This function sets the color of the light from the light object.&nbsp;The memory for the light object is allocated by the application; this function does not load the hardware register directly.&nbsp;To load a light object into a hardware light, use the <A href="GXLoadLightObjImm.html"><CODE>GXLoadLightObjImm</CODE></A> or <A href="GXLoadLightObjIndx.html"><CODE>GXLoadLightObjIndx</CODE></A> function.</P>
41
42<H2>See Also</H2>
43<P class="reference">
44<A href="GXLoadLightObjImm.html">GXLoadLightObjImm</A>,
45<A href="GXLoadLightObjIndx.html">GXLoadLightObjIndx</A>,
46<A href="GXSetChanCtrl.html">GXSetChanCtrl</A>,
47<A href="GXGetLightColor.html">GXGetLightColor</A>,
48<A href="GXLightObjInitFlow.html">GXLightObj Initialization Flow</A>
49</P>
50
51<H2>Revision History</H2>
52<P>
532006/03/01 Initial version.<br>
54</P>
55
56<hr><p>CONFIDENTIAL</p></body>
57</HTML>