1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 8<TITLE>GXTevRegID</TITLE> 9</HEAD> 10<BODY> 11<H1 align="left">GXTevRegID</H1> 12<H2>Enumerated Types</H2> 13<DIV align="left"> 14<TABLE border="0" width="100%"> 15 <TBODY> 16 <TR> 17<TD width="100%"><CODE>GX_TEVREG0</CODE></TD> 18 </TR> 19 <TR> 20<TD width="100%"><CODE>GX_TEVREG1</CODE></TD> 21 </TR> 22 <TR> 23<TD width="100%"><CODE>GX_TEVREG2</CODE></TD> 24 </TR> 25 <TR> 26<TD width="100%"><CODE>GX_TEVPREV</CODE></TD> 27 </TR> 28 <TR> 29<TD width="100%"><CODE>GX_MAX_TEVREG</CODE></TD> 30 </TR> 31 </TBODY> 32</TABLE> 33</DIV> 34<H2>Description</H2> 35<P>Texture environment (TEV) source/destination register name. <code>GX_TEVPREV</code> is the default register for passing results from one stage to another. <code>GX_TEVPREV</code> must be used as the output register in the last active TEV stage.</P> 36<TABLE border="1"> 37 <TBODY> 38 <TR> 39<TD><CODE>GX_TEVREG0</CODE></TD> 40<TD>Input-output color register ID 0</TD> 41 </TR> 42 <TR> 43<TD><CODE>GX_TEVREG1</CODE></TD> 44<TD>Input-output color register ID 1</TD> 45 </TR> 46 <TR> 47<TD><CODE>GX_TEVREG2</CODE></TD> 48<TD>Input-output color register ID 2</TD> 49 </TR> 50 <TR> 51<TD><CODE>GX_TEVPREV</CODE></TD> 52<TD>Input-output color register ID PREV (default)</TD> 53 </TR> 54 </TBODY> 55</TABLE> 56<H2>Functions That Use This Type</H2> 57<P><A href="../Tev/GXSetTevAlphaOp.html"><CODE>GXSetTevAlphaOp</CODE></A><BR> <CODE><A href="../Tev/GXSetTevColorOp.html">GXSetTevColorOp</A></CODE><BR> <A href="../Tev/GXSetTevColor.html"><CODE>GXSetTevColor</CODE></A></P> 58<H2>Revision History</H2> 59<P>03/01/2006 Initial version.</P> 60</BODY> 61</HTML>