1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 8<TITLE>GXIndTexAlphaSel</TITLE> 9</HEAD> 10<BODY> 11<H1 align="left">GXIndTexAlphaSel</H1> 12<H2>Enumerated Values</H2> 13<DIV align="left"> 14<TABLE border="0" width="100%"> 15 <TBODY> 16 <TR> 17<TD width="100%"><CODE>GX_ITBA_OFF</CODE></TD> 18 </TR> 19 <TR> 20<TD width="100%"><CODE>GX_ITBA_S</CODE></TD> 21 </TR> 22 <TR> 23<TD width="100%"><CODE>GX_ITBA_T</CODE></TD> 24 </TR> 25 <TR> 26<TD width="100%"><CODE>GX_ITBA_U</CODE></TD> 27 </TR> 28 <TR> 29<TD width="100%"><CODE>GX_MAX_ITBALPHA</CODE></TD> 30 </TR> 31 </TBODY> 32</TABLE> 33</DIV> 34<H2>Description</H2> 35<P>Indirect texture bump alpha select. Indicates which offset component should provide the bump alpha output for the given TEV stage. Bump alpha is not available for TEV stage 0.</P> 36<TABLE border="1" cellpadding="3" cellspacing="0"> 37 <TBODY> 38 <TR> 39<TD><CODE>GX_ITBA_OFF</CODE></TD> 40<TD>No bump alpha</TD> 41 </TR> 42 <TR> 43<TD><CODE>GX_ITBA_S</CODE></TD> 44<TD>Create bump alpha from S component</TD> 45 </TR> 46 <TR> 47<TD><CODE>GX_ITBA_T</CODE></TD> 48<TD>Create bump alpha from T component</TD> 49 </TR> 50 <TR> 51<TD><CODE>GX_ITBA_U</CODE></TD> 52<TD>Create bump alpha from U component</TD> 53 </TR> 54 </TBODY> 55</TABLE> 56<H2>Functions Using This Type</H2> 57<P><A href="../Indirect/GXSetTevIndirect.html"><CODE>GXSetTevIndirect</CODE></A></P> 58<H2>Revision History</H2> 59<P>2006/03/01 Initial version.</P> 60<hr> 61<P>CONFIDENTIAL</p> 62</BODY> 63</HTML>