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7    <title>AppendEffect</title>
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10    <h1>nw::snd::SoundSystem::AppendEffect Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">#include &lt;nw/snd/snd_SoundSystem.h&gt;
14
15static bool AppendEffect(
16     <a href="../../../nw/snd/AuxBus.html">AuxBus</a> bus,
17     <a href="../../../nw/snd/FxBase/Overview.html">FxBase</a>* effect
18);
19
20static bool AppendEffect(
21     <a href="../../../nw/snd/AuxBus.html">AuxBus</a> bus,
22     nn::snd::FxDelay * fxDelay
23);
24
25static bool AppendEffect(
26     <a href="../../../nw/snd/AuxBus.html">AuxBus</a> bus,
27     nn::snd::FxReverb * fxReverb
28);
29</pre>
30    </div>
31    <h2>List of Overloaded Member Functions</h2>
32    <div class="section">
33      <table class="members">
34        <tr>
35          <td>
36            <a href="./AppendEffect(0).html">AppendEffect ( AuxBus, FxBase * ) </a>
37          </td>
38          <td>Adds the specified effect to the AUX bus.</td>
39        </tr>
40        <tr>
41          <td>
42            <a href="./AppendEffect(1).html">AppendEffect ( AuxBus, nn::snd::FxDelay * ) </a>
43          </td>
44          <td>Adds the specified effect to the AUX bus.</td>
45        </tr>
46        <tr>
47          <td>
48            <a href="./AppendEffect(2).html">AppendEffect ( AuxBus, nn::snd::FxReverb * ) </a>
49          </td>
50          <td>Adds the specified effect to the AUX bus.</td>
51        </tr> </table>
52    </div>
53    <h2>Description of AppendEffect ( AuxBus, FxBase * )</h2>
54    <div class="section"><p>Effects are processed independently for each specified bus. For <a href="../../../nw/snd/Overview.html">nw::snd</a> effects (effects inheriting nn::snd::FxBase), multiple effects can be registered to a single bus. The effects are processed in the order in which they are added.</p><p>To change the order in which effects were connected midway through processing, first call <a href="../../../nw/snd/SoundSystem/ClearEffect.html">nw::snd::SoundSystem::ClearEffect</a> and delete all registered effects. Then, add the effects again in the desired order.</p><p><a href="../../../nw/snd/FxBase/Initialize.html">nw::snd::FxBase::Initialize</a> is called internally when the effects are added.</p><p>For an overview of effects processing, see the description for the <a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class.</p></div>
55    <h2>Description of AppendEffect ( AuxBus, nn::snd::FxDelay * )</h2>
56    <div class="section"><p>Effects are processed independently for each specified bus. Only one nn::snd effect (nn::snd::FxDelay or nn::snd::FxReverb) can be set in each path.</p><p>Call the <a href="../../../nw/snd/SoundSystem/ClearEffect.html">ClearEffect</a> function to clear an nn::snd effect. When the <a href="../../../nw/snd/SoundSystem/ClearEffect.html">ClearEffect</a> function is called, the nn::snd::ClearEffect function is called internally.</p><p>The nn::snd::SetEffect function is called internally when effects are added.</p><p>For an overview of effects processing, see the description for the <a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class.</p></div>
57    <h2>Description of AppendEffect ( AuxBus, nn::snd::FxReverb * )</h2>
58    <div class="section"><p>Effects are processed independently for each specified bus. Only one nn::snd effect (nn::snd::FxDelay or nn::snd::FxReverb) can be set in each path.</p><p>Call the <a href="../../../nw/snd/SoundSystem/ClearEffect.html">ClearEffect</a> function to clear an nn::snd effect. When the <a href="../../../nw/snd/SoundSystem/ClearEffect.html">ClearEffect</a> function is called, the nn::snd::ClearEffect function is called internally.</p><p>The nn::snd::SetEffect function is called internally when effects are added.</p><p>For an overview of effects processing, see the description for the <a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class.</p></div>
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