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50    <title>nw::snd::SoundArchive::SoundInfo</title>
51  </head>
52  <body>
53    <h1>nw::snd::SoundArchive::SoundInfo Structure</h1>
54    <div class="section">
55      <b>Header file: </b>nw/snd/snd_SoundArchive.h</div>
56    <h2>Syntax</h2>
57    <div class="section">
58      <pre class="definition">struct SoundInfo
59{
60   <a href="../../../../nw/snd/SoundArchive/FileId.html">FileId</a> fileId;
61   <a href="../../../../nw/snd/SoundArchive/ItemId.html">ItemId</a> playerId;
62   int actorPlayerId;
63   int playerPriority;
64   int volume;
65   <a href="../../../../nw/snd/PanMode.html">PanMode</a> panMode;
66   <a href="../../../../nw/snd/PanCurve.html">PanCurve</a> panCurve;
67   bool isFrontBypass;
68};
69</pre>
70    </div>
71    <h2>Description</h2>
72    <div class="section">
73      <p>Structure storing a sound's settings information.</p><p>If isFrontBypass is true and the output mode set using <a href="../../../../nw/snd/SoundSystem/SetOutputMode.html">SoundSystem::SetOutputMode</a> is OUTPUT_MODE_SURROUND, the corresponding sound bypasses the front channel.</p></div>
74    <a name="variable" id="variable">
75      <h2>Member Variables</h2>
76      <div class="section">
77        <table class="members">
78          <tr>
79            <td width="100"> </td>
80            <th>
81              <span class="argument">fileId</span>
82            </th>
83            <td>A file ID in a sound archive.</td>
84          </tr>
85          <tr>
86            <td width="100"> </td>
87            <th>
88              <span class="argument">playerId</span>
89            </th>
90            <td>Represents the player ID used when playing sounds.</td>
91          </tr>
92          <tr>
93            <td width="100"> </td>
94            <th>
95              <span class="argument">actorPlayerId</span>
96            </th>
97            <td>Actor player number used when playing sounds with an actor.</td>
98          </tr>
99          <tr>
100            <td width="100"> </td>
101            <th>
102              <span class="argument">playerPriority</span>
103            </th>
104            <td>Represents the player priority value when playing sounds.</td>
105          </tr>
106          <tr>
107            <td width="100"> </td>
108            <th>
109              <span class="argument">volume</span>
110            </th>
111            <td>Volume when playing a sound.</td>
112          </tr>
113          <tr>
114            <td width="100"> </td>
115            <th>
116              <span class="argument">panMode</span>
117            </th>
118            <td>Pan mode type.</td>
119          </tr>
120          <tr>
121            <td width="100"> </td>
122            <th>
123              <span class="argument">panCurve</span>
124            </th>
125            <td>Pan curve type.</td>
126          </tr>
127          <tr>
128            <td width="100"> </td>
129            <th>
130              <span class="argument">isFrontBypass</span>
131            </th>
132            <td>Flag indicating whether to bypass the front channel.</td>
133          </tr> </table>
134      </div>
135    </a>
136    <h2>See Also</h2>
137    <div class="section">
138      <p class="reference"><a href="../../../../nw/snd/SoundArchive/ReadSoundInfo.html">ReadSoundInfo</a><br /><a href="../../../../nw/snd/SoundArchive/FileId.html">FileId</a><br /><a href="../../../../nw/snd/SoundArchive/ItemId.html">ItemId</a><br /><a href="../../../../nw/snd/PanMode.html">PanMode</a><br /><a href="../../../../nw/snd/PanCurve.html">PanCurve</a><br />nn::snd::Voice::SetFrontBypassFlag<br /> </p>
139    </div>
140    <h2>Revision History</h2>
141    <div class="section">
142      <dl class="history">
143        <dt>2010/07/14</dt>
144        <dd>Added isFrontBypass.<br />
145        </dd>
146        <dt>2010/01/15</dt>
147        <dd>Initial version.<br />
148        </dd>
149      </dl>
150    </div>
151  <hr><p>CONFIDENTIAL</p></body>
152</html>