1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>SetEngine</title> 8 </head> 9 <body> 10 <h1>nw::snd::Sound3DManager::SetEngine Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition">#include <nw/snd/snd_Sound3DManager.h> 14 15void SetEngine( 16 <a href="../../../nw/snd/Sound3DEngine/Overview.html">Sound3DEngine</a> * engine 17); 18</pre> 19 </div> 20 <h2>Arguments</h2> 21 <div class="section"> 22 <table class="arguments"> 23 <thead> 24 <tr> 25 <td width="15" /> 26 <th>Name</th> 27 <td>Description</td> 28 </tr> 29 </thead> 30 <tr> 31 <td>in</td> 32 <th>engine</th> 33 <td>Pointer to the 3D sound engine to be registered.</td> 34 </tr> </table> 35 </div> 36 <h2>Return Values</h2> 37 <div class="section"> 38 None. 39 </div> 40 <h2>Description</h2> 41 <div class="section"> 42 <p>Registers a 3D sound engine.</p><p>The 3D sound engine is a class in which parameter calculations for 3D sound are defined. In the initial state, the default engine class provided by the sound library is registered. As a result, 3D sound can be used even without calling this function.</p><p>Register a 3D sound engine by calling this function when you want to use a customized 3D sound engine class.</p></div> 43 <h2>See Also</h2> 44 <div class="section"> 45 <p class="reference"><CODE>Sound3DManager</CODE> Class<br /> </p> 46 </div> 47 <h2>Revision History</h2> 48 <div class="section"> 49 <dl class="history"> 50 <dt>2010/03/12</dt> 51 <dd>Initial version.<br /> 52 </dd> 53 </dl> 54 </div> 55 <hr><p>CONFIDENTIAL</p></body> 56</html>