1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::snd::Sound3DManager</title> 49 </head> 50 <body> 51 <h1><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/snd/Overview.html">snd</a>::Sound3DManager Class</h1> 52 <div class="section"> 53 <b>Header file: </b>nw/snd/snd_Sound3DManager.h</div> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class Sound3DManager : <br /> public nw::snd::internal::BasicSound::AmbientParamUpdateCallback,<br /> public nw::snd::internal::BasicSound::AmbientArgAllocatorCallback</pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>A class used to calculate and manage 3D sound parameters.</p><p>Sound parameter calculations are performed using the information in the <a href="../../../nw/snd/Sound3DListener/Overview.html">nw::snd::Sound3DListener Class</a> and <a href="../../../nw/snd/Sound3DActor/Overview.html">nw::snd::Sound3DActor Class</a>.</p></div> 61 <a name="typedef" id="typedef"> 62 <h2><CODE>typedef</CODE> Definitions</h2> 63 <div class="section"> 64 <table class="members"> 65 <tr> 66 <td width="100" /> 67 <th> 68 <a href="../../../nw/snd/Sound3DManager/ListenerList.html">ListenerList</a> 69 </th> 70 <td>Type representing a list of 3D sound listeners.</td> 71 </tr> </table> 72 </div> 73 </a> <a name="function" id="function"> 74 <h2>Member Functions</h2> 75 <div class="section"> 76 <table class="members"> 77 <tr> 78 <th class="category" colspan="3">Constructor</th> 79 </tr> 80 <tr> 81 <td width="100"> </td> 82 <th> 83 <a href="../../../nw/snd/Sound3DManager/Sound3DManager.html">Sound3DManager</a> 84 </th> 85 <td>Constructor.</td> 86 </tr> 87 <tr> 88 <th class="category" colspan="3">Initialization</th> 89 </tr> 90 <tr> 91 <td width="100"> </td> 92 <th> 93 <a href="../../../nw/snd/Sound3DManager/GetRequiredMemSize.html">GetRequiredMemSize</a> 94 </th> 95 <td>Gets the size of memory required for initialization.</td> 96 </tr> 97 <tr> 98 <td width="100"> </td> 99 <th> 100 <a href="../../../nw/snd/Sound3DManager/Initialize.html"><CODE>Initialize</CODE></a> 101 </th> 102 <td>This function initializes the 3D sound manager.</td> 103 </tr> 104 <tr> 105 <td width="100"> </td> 106 <th> 107 <a href="../../../nw/snd/Sound3DManager/Finalize.html">Finalize</a> 108 </th> 109 <td>Destroys the 3D sound data manager.</td> 110 </tr> 111 <tr> 112 <th class="category" colspan="3">3D Sound Listener.</th> 113 </tr> 114 <tr> 115 <td width="100"> </td> 116 <th> 117 <a href="../../../nw/snd/Sound3DManager/AddListener.html">AddListener</a> 118 </th> 119 <td>Destroys the 3D sound listener.</td> 120 </tr> 121 <tr> 122 <td width="100"> </td> 123 <th> 124 <a href="../../../nw/snd/Sound3DManager/RemoveListener.html">RemoveListener</a> 125 </th> 126 <td>Removes the specified registered 3D sound listener.</td> 127 </tr> 128 <tr> 129 <td width="100"> </td> 130 <th> 131 <a href="../../../nw/snd/Sound3DManager/GetListenerList.html">GetListenerList</a> 132 </th> 133 <td>Returns a list of registered 3D sound listeners.</td> 134 </tr> 135 <tr> 136 <th class="category" colspan="3">3D Sound Engine.</th> 137 </tr> 138 <tr> 139 <td width="100"> </td> 140 <th> 141 <a href="../../../nw/snd/Sound3DManager/SetEngine.html">SetEngine</a> 142 </th> 143 <td>Registers a 3D sound engine.</td> 144 </tr> 145 <tr> 146 <th class="category" colspan="3">Parameters</th> 147 </tr> 148 <tr> 149 <td width="100"> </td> 150 <th> 151 <a href="../../../nw/snd/Sound3DManager/SetMaxPriorityReduction.html">SetMaxPriorityReduction</a> 152 </th> 153 <td>This function sets the maximum priority reduction amount.</td> 154 </tr> 155 <tr> 156 <td width="100"> </td> 157 <th> 158 <a href="../../../nw/snd/Sound3DManager/GetMaxPriorityReduction.html">GetMaxPriorityReduction</a> 159 </th> 160 <td>Gets the amount of reduction in the maximum priority currently set.</td> 161 </tr> 162 <tr> 163 <td width="100"> </td> 164 <th> 165 <a href="../../../nw/snd/Sound3DManager/SetPanRange.html">SetPanRange</a> 166 </th> 167 <td>Sets the range, or the width, of variation for the pan configured in 3D sound.</td> 168 </tr> 169 <tr> 170 <td width="100"> </td> 171 <th> 172 <a href="../../../nw/snd/Sound3DManager/GetPanRange.html">GetPanRange</a> 173 </th> 174 <td>This function gets the pan's currently set range.</td> 175 </tr> 176 <tr> 177 <td width="100"> </td> 178 <th> 179 <a href="../../../nw/snd/Sound3DManager/SetSonicVelocity.html">SetSonicVelocity</a> 180 </th> 181 <td>Sets the sonic velocity configured in 3D sound.</td> 182 </tr> 183 <tr> 184 <td width="100"> </td> 185 <th> 186 <a href="../../../nw/snd/Sound3DManager/GetSonicVelocity.html">GetSonicVelocity</a> 187 </th> 188 <td>Gets the sonic velocity that is currently set.</td> 189 </tr> 190 <tr> 191 <td width="100"> </td> 192 <th> 193 <a href="../../../nw/snd/Sound3DManager/SetBiquadFilterType.html">SetBiquadFilterType</a> 194 </th> 195 <td>Sets the biquad filter type configured in 3D sound.</td> 196 </tr> 197 <tr> 198 <td width="100"> </td> 199 <th> 200 <a href="../../../nw/snd/Sound3DManager/GetBiquadFilterType.html">GetBiquadFilterType</a> 201 </th> 202 <td>Gets the type of biquad filter currently set.</td> 203 </tr> </table> 204 </div> 205 </a> 206 <h2>Class Hierarchy</h2> 207 <div class="section"> 208 <p class="hierarchy">nw::snd::internal::BasicSound::AmbientParamUpdateCallback<br /> <b>nw::snd::Sound3DManager</b> 209 </p> 210 </div> 211 <h2>See Also</h2> 212 <div class="section"> 213 <p class="reference"><a href="../../../nw/snd/Sound3DListener/Overview.html">Sound3DListener</a> Class<br /><a href="../../../nw/snd/Sound3DActor/Overview.html">Sound3DActor</a> Class<br /> </p> 214 </div> 215 <h2>Revision History</h2> 216 <div class="section"> 217 <dl class="history"> 218 <dt>2010/02/25</dt> 219 <dd>Initial version.<br /> 220 </dd> 221 </dl> 222 </div> 223 <hr><p>CONFIDENTIAL</p></body> 224</html> 225