1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::math</title> 51 </head> 52 <body> 53 <h1><CODE>nw::math</CODE> Namespace</h1> 54 <h2>Description</h2> 55 <div class="section"> 56 <p>Namespace for the math-related library.</p> 57 </div> 58 <a name="function" id="function"> 59 <h2>Functions</h2> 60 <div class="section"> 61 <table class="members"> 62 <tr> 63 <td width="100"> </td> 64 <th> 65 <a href="../../nw/math/MTX34LookAtFIdx.html">MTX34LookAtFIdx</a> 66 </th> 67 <td>Sets the camera matrix.</td> 68 </tr> 69 <tr> 70 <td width="100"> </td> 71 <th> 72 <a href="../../nw/math/MTX34CameraRotateFIdx.html">MTX34CameraRotateFIdx</a> 73 </th> 74 <td>Sets the camera matrix.</td> 75 </tr> 76 <tr> 77 <td width="100"> </td> 78 <th> 79 <a href="../../nw/math/MTX34CameraRotateRad.html">MTX34CameraRotateRad</a> 80 </th> 81 <td>Sets the camera matrix.</td> 82 </tr> 83 <tr> 84 <td width="100"> </td> 85 <th> 86 <a href="../../nw/math/MTX34LookAtRad.html">MTX34LookAtRad</a> 87 </th> 88 <td>Sets the camera matrix.</td> 89 </tr> 90 <tr> 91 <td width="100"> </td> 92 <th> 93 <a href="../../nw/math/MTX34DecomposeToColumnScale.html">MTX34DecomposeToColumnScale</a> 94 </th> 95 <td>Gets the scale value from the matrix. Extracts the applied scale from the right.</td> 96 </tr> 97 <tr> 98 <td width="100"> </td> 99 <th> 100 <a href="../../nw/math/MTX34DecomposeToRowScale.html">MTX34DecomposeToRowScale</a> 101 </th> 102 <td>Gets the scale value from the matrix. Extracts the applied scale from the left.</td> 103 </tr> 104 <tr> 105 <td width="100"> </td> 106 <th> 107 <a href="../../nw/math/MTX44TextureMatrixForMaya.html">MTX44TextureMatrixForMaya</a> 108 </th> 109 <td>Creates a texture coordinate conversion matrix for Maya.</td> 110 </tr> 111 <tr> 112 <td width="100"> </td> 113 <th> 114 <a href="../../nw/math/MTX44TextureMatrixForSoftimage.html">MTX44TextureMatrixForSoftimage</a> 115 </th> 116 <td>Creates a texture coordinate conversion matrix for Softimage.</td> 117 </tr> 118 <tr> 119 <td width="100"> </td> 120 <th> 121 <a href="../../nw/math/MTX44TextureMatrixForMax.html">MTX44TextureMatrixForMax</a> 122 </th> 123 <td>Creates a texture coordinate conversion matrix for 3ds Max.</td> 124 </tr> </table> 125 </div> 126 </a> 127 <hr><p>CONFIDENTIAL</p></body> 128</html>