1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::res::ResTextureSampler</title> 51 </head> 52 <body> 53 <h1>nw::gfx::res::ResTextureSampler Class</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class ResTextureSampler : public <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon< ResTextureSamplerData ></a></pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>Binary resource class for managing texture sampler settings.</p> 61 </div> 62 <a name="enum" id="enum"> 63 <h2>Enumerated Types</h2> 64 <div class="section"> 65 <table class="members"> 66 <tr> 67 <td width="100"> </td> 68 <th> 69 <a href="../../../../nw/gfx/res/ResTextureSampler/MinFilter.html"><CODE>MinFilter</CODE></a> 70 </th> 71 <td>Interpolation method when magnified.</td> 72 </tr> 73 <tr> 74 <td width="100"> </td> 75 <th> 76 <a href="../../../../nw/gfx/res/ResTextureSampler/MagFilter.html"><CODE>MagFilter</CODE></a> 77 </th> 78 <td>Interpolation method when magnified.</td> 79 </tr> </table> 80 </div> 81 </a> <a name="function" id="function"> 82 <h2>Member Functions</h2> 83 <div class="section"> 84 <table class="members"> 85 <tr> 86 <td width="100"> </td> 87 <th> 88 <a href="../../../../nw/gfx/res/ResTextureSampler/ResTextureSampler.html">ResTextureSampler</a> 89 </th> 90 <td>Constructor.</td> 91 </tr> 92 <tr> 93 <td width="100"> </td> 94 <th> 95 <a href="../../../../nw/gfx/res/ResTextureSampler/ref.html">ref</a> 96 </th> 97 <td> 98 </td> 99 </tr> 100 <tr> 101 <td width="100"> </td> 102 <th> 103 <a href="../../../../nw/gfx/res/ResTextureSampler/operator==.html"><CODE>operator ==</CODE></a> 104 </th> 105 <td> 106 </td> 107 </tr> 108 <tr> 109 <td width="100"> </td> 110 <th> 111 <a href="../../../../nw/gfx/res/ResTextureSampler/operator!=.html"><CODE>operator !=</CODE></a> 112 </th> 113 <td> 114 </td> 115 </tr> 116 <tr> 117 <td width="100"> </td> 118 <th> 119 <a href="../../../../nw/gfx/res/ResTextureSampler/GetMinFilter.html">GetMinFilter</a> 120 </th> 121 <td>Gets the reduction filter from the texture object</td> 122 </tr> 123 <tr> 124 <td width="100"> </td> 125 <th> 126 <a href="../../../../nw/gfx/res/ResTextureSampler/SetMinFilter.html">SetMinFilter</a> 127 </th> 128 <td>Sets the reduction filter.</td> 129 </tr> 130 <tr> 131 <td width="100"> </td> 132 <th> 133 <a href="../../../../nw/gfx/res/ResTextureSampler/GetMagFilter.html">GetMagFilter</a> 134 </th> 135 <td>Gets the magnification filter</td> 136 </tr> 137 <tr> 138 <td width="100"> </td> 139 <th> 140 <a href="../../../../nw/gfx/res/ResTextureSampler/SetMagFilter.html">SetMagFilter</a> 141 </th> 142 <td>Sets the magnification filter.</td> 143 </tr> 144 <tr> 145 <td width="100"> </td> 146 <th> 147 <a href="../../../../nw/gfx/res/ResTextureSampler/GetOwnerData.html">GetOwnerData</a> 148 </th> 149 <td>Gets the texture mapper owned by the texture sampler.</td> 150 </tr> 151 <tr> 152 <td width="100"> </td> 153 <th> 154 <a href="../../../../nw/gfx/res/ResTextureSampler/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 155 </th> 156 <td>Gets instance type information.</td> 157 </tr> 158 <tr> 159 <td width="100"> </td> 160 <th> 161 <a href="../../../../nw/ut/ResCommon/ptr.html">ptr</a> 162 </th> 163 <td>Returns a pointer to a binary resource structure. (Inherited from <CODE><a href="../../../../nw/ut/ResCommon/Overview.html">ResCommon</a></CODE>)</td> 164 </tr> 165 <tr> 166 <td width="100"> </td> 167 <th> 168 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 169 </th> 170 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Inherited from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.</td> 171 </tr> 172 <tr> 173 <td width="100"> 174 <span class="static_style" title="static">S</span> </td> 175 <th> 176 <a href="../../../../nw/gfx/res/ResTextureSampler/GetClassName.html">GetClassName</a> 177 </th> 178 <td> 179 </td> 180 </tr> 181 <tr> 182 <td width="100"> 183 <span class="protected_style" title="protected">protected</span> </td> 184 <th> 185 <a href="../../../../nw/gfx/res/ResTextureSampler/GetOwnerCommand.html">GetOwnerCommand</a> 186 </th> 187 <td>Gets the texture mapper command owned by the texture sampler.</td> 188 </tr> </table> 189 </div> 190 </a> 191 <h2>Class Hierarchy</h2> 192 <div class="section"> 193 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br /> <b>nw::gfx::res::ResTextureSampler</b> 194 </p> 195 </div> 196 <hr><p>CONFIDENTIAL</p></body> 197</html>