1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::res::ResParticleShape</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResParticleShape</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class ResParticleShape : public <a href="../../../../nw/gfx/res/ResShape/Overview.html">nw::gfx::res::ResShape</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Binary resource class representing a particle shape.</p> 59 </div> 60 <a name="enum" id="enum"> 61 <h2>Enumerated Types</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <td width="100"> </td> 66 <th> 67 <a href="../../../../nw/gfx/res/ResShape/Flag.html"><CODE>Flag</CODE></a> 68 </th> 69 <td> 70 (Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 71 </tr> </table> 72 </div> 73 </a> <a name="function" id="function"> 74 <h2>Member Functions</h2> 75 <div class="section"> 76 <table class="members"> 77 <tr> 78 <td width="100"> </td> 79 <th> 80 <a href="../../../../nw/gfx/res/ResParticleShape/ResParticleShape.html">ResParticleShape</a> 81 </th> 82 <td>Constructor.</td> 83 </tr> 84 <tr> 85 <td width="100"> </td> 86 <th> 87 <a href="../../../../nw/gfx/res/ResParticleShape/ptr.html">ptr</a> 88 </th> 89 <td>Gets a pointer to actual data.</td> 90 </tr> 91 <tr> 92 <td width="100"> </td> 93 <th> 94 <a href="../../../../nw/gfx/res/ResParticleShape/ref.html"><CODE>ref</CODE></a> 95 </th> 96 <td>Gets the reference to the actual data.</td> 97 </tr> 98 <tr> 99 <td width="100"> </td> 100 <th> 101 <a href="../../../../nw/gfx/res/ResParticleShape/operator==.html"><CODE>operator==</CODE></a> 102 </th> 103 <td> 104 </td> 105 </tr> 106 <tr> 107 <td width="100"> </td> 108 <th> 109 <a href="../../../../nw/gfx/res/ResParticleShape/operator!=.html"><CODE>operator!=</CODE></a> 110 </th> 111 <td> 112 </td> 113 </tr> 114 <tr> 115 <td width="100"> </td> 116 <th> 117 <a href="../../../../nw/gfx/res/ResParticleShape/GetVertexAttributesCount.html"><CODE>GetVertexAttributesCount</CODE></a> 118 </th> 119 <td> 120 </td> 121 </tr> 122 <tr> 123 <td width="100"> </td> 124 <th> 125 <a href="../../../../nw/gfx/res/ResParticleShape/GetVertexAttributes.html"><CODE>GetVertexAttributes</CODE></a> 126 </th> 127 <td> 128 </td> 129 </tr> 130 <tr> 131 <td width="100"> </td> 132 <th> 133 <a href="../../../../nw/gfx/res/ResParticleShape/Setup.html">Setup</a> 134 </th> 135 <td>Initializes a resource.</td> 136 </tr> 137 <tr> 138 <td width="100"> </td> 139 <th> 140 <a href="../../../../nw/gfx/res/ResShape/GetBoundingVolume.html">GetBoundingVolume</a> 141 </th> 142 <td> 143 (Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 144 </tr> 145 <tr> 146 <td width="100"> </td> 147 <th> 148 <a href="../../../../nw/gfx/res/ResShape/GetOrientedBoundingBox.html">GetOrientedBoundingBox</a> 149 </th> 150 <td>Gets an oriented bounding box.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 151 </tr> 152 <tr> 153 <td width="100"> </td> 154 <th> 155 <a href="../../../../nw/gfx/res/ResShape/GetOrientedBoundingBoxData.html">GetOrientedBoundingBoxData</a> 156 </th> 157 <td>Gets an oriented bounding box.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 158 </tr> 159 <tr> 160 <td width="100"> </td> 161 <th> 162 <a href="../../../../nw/gfx/res/ResShape/SetPositionOffset.html">SetPositionOffset</a> 163 </th> 164 <td>Sets the offset value to be added to coordinate information.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 165 </tr> 166 <tr> 167 <td width="100"> </td> 168 <th> 169 <a href="../../../../nw/gfx/res/ResShape/GetPositionOffset.html">GetPositionOffset</a> 170 </th> 171 <td>Gets the offset value to be added to coordinate information.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 172 </tr> 173 <tr> 174 <td width="100"> </td> 175 <th> 176 <a href="../../../../nw/gfx/res/ResShape/GetPrimitiveSetsCount.html">GetPrimitiveSetsCount</a> 177 </th> 178 <td>Gets the number of primitive sets.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 179 </tr> 180 <tr> 181 <td width="100"> </td> 182 <th> 183 <a href="../../../../nw/gfx/res/ResShape/GetPrimitiveSets.html">GetPrimitiveSets</a> 184 </th> 185 <td>Gets the primitive sets.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 186 </tr> 187 <tr> 188 <td width="100"> </td> 189 <th> 190 <a href="../../../../nw/gfx/res/ResShape/GetCenterPosition.html">GetCenterPosition</a> 191 </th> 192 <td>Gets the local center position.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 193 </tr> 194 <tr> 195 <td width="100"> </td> 196 <th> 197 <a href="../../../../nw/gfx/res/ResShape/SetCenterPosition.html">SetCenterPosition</a> 198 </th> 199 <td>Sets the local center position.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 200 </tr> 201 <tr> 202 <td width="100"> </td> 203 <th> 204 <a href="../../../../nw/gfx/res/ResShape/Cleanup.html"><CODE>Cleanup</CODE></a> 205 </th> 206 <td>Cleans up a resource.(Derived from <a href="../../../../nw/gfx/res/ResShape/Overview.html"><CODE>ResShape</CODE></a>.)</td> 207 </tr> 208 <tr> 209 <td width="100"> </td> 210 <th> 211 <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html"><CODE>GetHeader</CODE></a> 212 </th> 213 <td>Gets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 214 </tr> 215 <tr> 216 <td width="100"> </td> 217 <th> 218 <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a> 219 </th> 220 <td>Sets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 221 </tr> 222 <tr> 223 <td width="100"> </td> 224 <th> 225 <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html"><CODE>GetName</CODE></a> 226 </th> 227 <td>Gets the name of the resource.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 228 </tr> 229 <tr> 230 <td width="100"> </td> 231 <th> 232 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a> 233 </th> 234 <td>Gets the number of instances of user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 235 </tr> 236 <tr> 237 <td width="100"> </td> 238 <th> 239 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html"><CODE>GetUserData</CODE></a> 240 </th> 241 <td>Gets user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 242 </tr> 243 <tr> 244 <td width="100"> </td> 245 <th> 246 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a> 247 </th> 248 <td>Gets the index number of user data in the dictionary.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 249 </tr> 250 <tr> 251 <td width="100"> </td> 252 <th> 253 <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 254 </th> 255 <td>Gets instance type information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 256 </tr> 257 <tr> 258 <td width="100"> </td> 259 <th> 260 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 261 </th> 262 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td> 263 </tr> 264 <tr> 265 <td width="100"> 266 <span class="static_style" title="static">S</span> </td> 267 <th> 268 <a href="../../../../nw/gfx/res/ResParticleShape/GetClassName.html"><CODE>GetClassName</CODE></a> 269 </th> 270 <td> 271 </td> 272 </tr> </table> 273 </div> 274 </a> 275 <h2>Class Hierarchy</h2> 276 <div class="section"> 277 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br /> <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br /> <a href="../../../../nw/gfx/res/ResShape/Overview.html">nw::gfx::res::ResShape</a><br /> <b>nw::gfx::res::ResParticleShape</b> 278 </p> 279 </div> 280 <hr><p>CONFIDENTIAL</p></body> 281</html> 282