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48    <title>nw::gfx::res::ResParticleModel</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResParticleModel</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class ResParticleModel : public <a href="../../../../nw/gfx/res/ResModel/Overview.html">nw::gfx::res::ResModel</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Binary resource class representing a particle model.</p>
59    </div>
60    <a name="enum" id="enum">
61      <h2>Enumerated Types</h2>
62      <div class="section">
63        <table class="members">
64          <tr>
65            <td width="100"> </td>
66            <th>
67              <a href="../../../../nw/gfx/res/ResTransformNode/Flag.html"><CODE>Flag</CODE></a>
68            </th>
69            <td>
70        (Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
71          </tr> </table>
72      </div>
73    </a> <a name="function" id="function">
74      <h2>Member Functions</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <td width="100">  </td>
79            <th>
80              <a href="../../../../nw/gfx/res/ResParticleModel/ResParticleModel.html">ResParticleModel</a>
81            </th>
82            <td>Constructor.</td>
83          </tr>
84          <tr>
85            <td width="100">  </td>
86            <th>
87              <a href="../../../../nw/gfx/res/ResParticleModel/ptr.html">ptr</a>
88            </th>
89            <td>Gets a pointer to actual data.</td>
90          </tr>
91          <tr>
92            <td width="100">  </td>
93            <th>
94              <a href="../../../../nw/gfx/res/ResParticleModel/ref.html"><CODE>ref</CODE></a>
95            </th>
96            <td>Gets the reference to the actual data.</td>
97          </tr>
98          <tr>
99            <td width="100">  </td>
100            <th>
101              <a href="../../../../nw/gfx/res/ResParticleModel/operator==.html"><CODE>operator==</CODE></a>
102            </th>
103            <td>
104        </td>
105          </tr>
106          <tr>
107            <td width="100">  </td>
108            <th>
109              <a href="../../../../nw/gfx/res/ResParticleModel/operator!=.html"><CODE>operator!=</CODE></a>
110            </th>
111            <td>
112        </td>
113          </tr>
114          <tr>
115            <td width="100">  </td>
116            <th>
117              <a href="../../../../nw/gfx/res/ResParticleModel/GetParticleSetsCount.html"><CODE>GetParticleSetsCount</CODE></a>
118            </th>
119            <td>
120        </td>
121          </tr>
122          <tr>
123            <td width="100">  </td>
124            <th>
125              <a href="../../../../nw/gfx/res/ResParticleModel/GetParticleSets.html"><CODE>GetParticleSets</CODE></a>
126            </th>
127            <td>
128        </td>
129          </tr>
130          <tr>
131            <td width="100">  </td>
132            <th>
133              <a href="../../../../nw/gfx/res/ResParticleModel/Setup.html">Setup</a>
134            </th>
135            <td>Initializes a resource.</td>
136          </tr>
137          <tr>
138            <td width="100">  </td>
139            <th>
140              <a href="../../../../nw/gfx/res/ResParticleModel/ForeachParticleSet.html"><CODE>ForeachParticleSet</CODE></a>
141            </th>
142            <td>Goes through all <a href="../../../../nw/gfx/res/ResParticleSet/Overview.html">ResParticleSet</a> in <a href="../../../../nw/gfx/res/ResParticleModel/Overview.html">ResParticleModel</a>, applying <CODE>TFunction</CODE>.</td>
143          </tr>
144          <tr>
145            <td width="100">  </td>
146            <th>
147              <a href="../../../../nw/gfx/res/ResModel/GetMeshesCount.html">GetMeshesCount</a>
148            </th>
149            <td>Gets the number of meshes.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
150          </tr>
151          <tr>
152            <td width="100">  </td>
153            <th>
154              <a href="../../../../nw/gfx/res/ResModel/GetMeshes.html">GetMeshes</a>
155            </th>
156            <td>Gets a mesh.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
157          </tr>
158          <tr>
159            <td width="100">  </td>
160            <th>
161              <a href="../../../../nw/gfx/res/ResModel/GetMaterialsCount.html">GetMaterialsCount</a>
162            </th>
163            <td>Gets the number of materials(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
164          </tr>
165          <tr>
166            <td width="100">  </td>
167            <th>
168              <a href="../../../../nw/gfx/res/ResModel/GetMaterials.html"><CODE>GetMaterials</CODE></a>
169            </th>
170            <td>Gets the material.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
171          </tr>
172          <tr>
173            <td width="100">  </td>
174            <th>
175              <a href="../../../../nw/gfx/res/ResModel/GetMaterialsIndex.html">GetMaterialsIndex</a>
176            </th>
177            <td>Gets the index number of the material in the dictionary.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
178          </tr>
179          <tr>
180            <td width="100">  </td>
181            <th>
182              <a href="../../../../nw/gfx/res/ResModel/GetShapesCount.html">GetShapesCount</a>
183            </th>
184            <td>Gets the number of shapes.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
185          </tr>
186          <tr>
187            <td width="100">  </td>
188            <th>
189              <a href="../../../../nw/gfx/res/ResModel/GetShapes.html">GetShapes</a>
190            </th>
191            <td>Gets a shape.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
192          </tr>
193          <tr>
194            <td width="100">  </td>
195            <th>
196              <a href="../../../../nw/gfx/res/ResModel/GetMeshNodeVisibilitiesCount.html">GetMeshNodeVisibilitiesCount</a>
197            </th>
198            <td>Gets the number of nodes on DCC that include visibility.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
199          </tr>
200          <tr>
201            <td width="100">  </td>
202            <th>
203              <a href="../../../../nw/gfx/res/ResModel/GetMeshNodeVisibilities.html">GetMeshNodeVisibilities</a>
204            </th>
205            <td>Gets node visibilities on the DCC.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
206          </tr>
207          <tr>
208            <td width="100">  </td>
209            <th>
210              <a href="../../../../nw/gfx/res/ResModel/GetMeshNodeVisibilitiesIndex.html">GetMeshNodeVisibilitiesIndex</a>
211            </th>
212            <td>
213        (Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
214          </tr>
215          <tr>
216            <td width="100">  </td>
217            <th>
218              <a href="../../../../nw/gfx/res/ResModel/IsVisible.html"><CODE>IsVisible</CODE></a>
219            </th>
220            <td>Gets the visibility flag.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
221          </tr>
222          <tr>
223            <td width="100">  </td>
224            <th>
225              <a href="../../../../nw/gfx/res/ResModel/SetVisible.html"><CODE>SetVisible</CODE></a>
226            </th>
227            <td>Sets the visibility flag.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
228          </tr>
229          <tr>
230            <td width="100">  </td>
231            <th>
232              <a href="../../../../nw/gfx/res/ResModel/IsNonuniformScalable.html">IsNonuniformScalable</a>
233            </th>
234            <td>Gets a flag indicating whether an even scale can be applied.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
235          </tr>
236          <tr>
237            <td width="100">  </td>
238            <th>
239              <a href="../../../../nw/gfx/res/ResModel/SetNonuniformScalable.html">SetNonuniformScalable</a>
240            </th>
241            <td>Sets a flag indicating whether an even scale can be applied.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
242          </tr>
243          <tr>
244            <td width="100">  </td>
245            <th>
246              <a href="../../../../nw/gfx/res/ResModel/GetLayerId.html"><CODE>GetLayerId</CODE></a>
247            </th>
248            <td>Gets the ID for controlling render order.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
249          </tr>
250          <tr>
251            <td width="100">  </td>
252            <th>
253              <a href="../../../../nw/gfx/res/ResModel/SetLayerId.html"><CODE>SetLayerId</CODE></a>
254            </th>
255            <td>Sets the ID for controlling render order.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
256          </tr>
257          <tr>
258            <td width="100">  </td>
259            <th>
260              <a href="../../../../nw/gfx/res/ResModel/GetRevision.html"><CODE>GetRevision</CODE></a>
261            </th>
262            <td>Gets the revision.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
263          </tr>
264          <tr>
265            <td width="100">  </td>
266            <th>
267              <a href="../../../../nw/gfx/res/ResModel/Cleanup.html"><CODE>Cleanup</CODE></a>
268            </th>
269            <td>Frees a resource.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResModel</CODE></a>.</td>
270          </tr>
271          <tr>
272            <td width="100">  </td>
273            <th>
274              <a href="../../../../nw/gfx/res/ResTransformNode/GetTransform.html"><CODE>GetTransform</CODE></a>
275            </th>
276            <td>Gets transform information.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
277          </tr>
278          <tr>
279            <td width="100">  </td>
280            <th>
281              <a href="../../../../nw/gfx/res/ResTransformNode/SetTransform.html"><CODE>SetTransform</CODE></a>
282            </th>
283            <td>Sets transform information.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
284          </tr>
285          <tr>
286            <td width="100">  </td>
287            <th>
288              <a href="../../../../nw/gfx/res/ResTransformNode/GetWorldMatrix.html">GetWorldMatrix</a>
289            </th>
290            <td>Gets the world matrix.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
291          </tr>
292          <tr>
293            <td width="100">  </td>
294            <th>
295              <a href="../../../../nw/gfx/res/ResTransformNode/SetWorldMatrix.html"><CODE>SetWorldMatrix</CODE></a>
296            </th>
297            <td>Sets the world matrix.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
298          </tr>
299          <tr>
300            <td width="100">  </td>
301            <th>
302              <a href="../../../../nw/gfx/res/ResSceneNode/NW_RES_FIELD_FLAGS_DECL.html"><CODE>NW_RES_FIELD_FLAGS_DECL</CODE></a>
303            </th>
304            <td>
305        (Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
306          </tr>
307          <tr>
308            <td width="100">  </td>
309            <th>
310              <a href="../../../../nw/gfx/res/ResSceneNode/GetChildren.html">GetChildren</a>
311            </th>
312            <td>Gets the child scene object.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
313          </tr>
314          <tr>
315            <td width="100">  </td>
316            <th>
317              <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroupsCount.html">GetAnimGroupsCount</a>
318            </th>
319            <td>Gets the number of groups to be animated.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
320          </tr>
321          <tr>
322            <td width="100">  </td>
323            <th>
324              <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroups.html">GetAnimGroups</a>
325            </th>
326            <td>Gets the number of groups to be animated.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
327          </tr>
328          <tr>
329            <td width="100">  </td>
330            <th>
331              <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroupsIndex.html">GetAnimGroupsIndex</a>
332            </th>
333            <td>Gets the index number in dictionary data of the group information to be animated.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
334          </tr>
335          <tr>
336            <td width="100">  </td>
337            <th>
338              <a href="../../../../nw/gfx/res/ResSceneNode/IsBranchVisible.html"><CODE>IsBranchVisible</CODE></a>
339            </th>
340            <td>Gets a flag indicating whether to display node branches.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
341          </tr>
342          <tr>
343            <td width="100">  </td>
344            <th>
345              <a href="../../../../nw/gfx/res/ResSceneNode/SetBranchVisible.html"><CODE>SetBranchVisible</CODE></a>
346            </th>
347            <td>Sets a flag indicating whether to display node branches.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
348          </tr>
349          <tr>
350            <td width="100">  </td>
351            <th>
352              <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html"><CODE>GetHeader</CODE></a>
353            </th>
354            <td>Gets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
355          </tr>
356          <tr>
357            <td width="100">  </td>
358            <th>
359              <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a>
360            </th>
361            <td>Sets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
362          </tr>
363          <tr>
364            <td width="100">  </td>
365            <th>
366              <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html"><CODE>GetName</CODE></a>
367            </th>
368            <td>Gets the name of the resource.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
369          </tr>
370          <tr>
371            <td width="100">  </td>
372            <th>
373              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a>
374            </th>
375            <td>Gets the number of instances of user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
376          </tr>
377          <tr>
378            <td width="100">  </td>
379            <th>
380              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html"><CODE>GetUserData</CODE></a>
381            </th>
382            <td>Gets user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
383          </tr>
384          <tr>
385            <td width="100">  </td>
386            <th>
387              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a>
388            </th>
389            <td>Gets the index number of user data in the dictionary.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
390          </tr>
391          <tr>
392            <td width="100">  </td>
393            <th>
394              <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a>
395            </th>
396            <td>Gets instance type information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
397          </tr>
398          <tr>
399            <td width="100">  </td>
400            <th>
401              <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a>
402            </th>
403            <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td>
404          </tr>
405          <tr>
406            <td width="100">
407              <span class="static_style" title="static">S</span> </td>
408            <th>
409              <a href="../../../../nw/gfx/res/ResParticleModel/GetClassName.html"><CODE>GetClassName</CODE></a>
410            </th>
411            <td>
412        </td>
413          </tr> </table>
414      </div>
415    </a>
416    <h2>Class Hierarchy</h2>
417    <div class="section">
418      <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br />  <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br />    <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br />      <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html">nw::gfx::res::ResSceneNode</a><br />        <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">nw::gfx::res::ResTransformNode</a><br />          <a href="../../../../nw/gfx/res/ResModel/Overview.html">nw::gfx::res::ResModel</a><br />            <b>nw::gfx::res::ResParticleModel</b>
419      </p>
420    </div>
421  <hr><p>CONFIDENTIAL</p></body>
422</html>
423