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50    <title>nw::gfx::res::ResParticleEmitter</title>
51  </head>
52  <body>
53    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResParticleEmitter</CODE> Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class ResParticleEmitter : public <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">nw::gfx::res::ResTransformNode</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Binary resource class representing a particle emitter.</p>
61    </div>
62    <a name="enum" id="enum">
63      <h2>Enumerated Types</h2>
64      <div class="section">
65        <table class="members">
66          <tr>
67            <td width="100"> </td>
68            <th>
69              <a href="../../../../nw/gfx/res/ResTransformNode/Flag.html">Flag</a>
70            </th>
71            <td>
72        (Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
73          </tr> </table>
74      </div>
75    </a> <a name="function" id="function">
76      <h2>Member Functions</h2>
77      <div class="section">
78        <table class="members">
79          <tr>
80            <td width="100">  </td>
81            <th>
82              <a href="../../../../nw/gfx/res/ResParticleEmitter/ResParticleEmitter.html"><CODE>ResParticleEmitter</CODE></a>
83            </th>
84            <td>Constructor.</td>
85          </tr>
86          <tr>
87            <td width="100">  </td>
88            <th>
89              <a href="../../../../nw/gfx/res/ResParticleEmitter/ptr.html">ptr</a>
90            </th>
91            <td>Gets a pointer to actual data.</td>
92          </tr>
93          <tr>
94            <td width="100">  </td>
95            <th>
96              <a href="../../../../nw/gfx/res/ResParticleEmitter/ref.html"><CODE>ref</CODE></a>
97            </th>
98            <td>Gets the reference to the actual data.</td>
99          </tr>
100          <tr>
101            <td width="100">  </td>
102            <th>
103              <a href="../../../../nw/gfx/res/ResParticleEmitter/operator==.html"><CODE>operator ==</CODE></a>
104            </th>
105            <td>
106        </td>
107          </tr>
108          <tr>
109            <td width="100">  </td>
110            <th>
111              <a href="../../../../nw/gfx/res/ResParticleEmitter/operator!=.html"><CODE>operator!=</CODE></a>
112            </th>
113            <td>
114        </td>
115          </tr>
116          <tr>
117            <td width="100">  </td>
118            <th>
119              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetId.html"><CODE>GetId</CODE></a>
120            </th>
121            <td>
122        </td>
123          </tr>
124          <tr>
125            <td width="100">  </td>
126            <th>
127              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetId.html">SetId</a>
128            </th>
129            <td>
130        </td>
131          </tr>
132          <tr>
133            <td width="100">  </td>
134            <th>
135              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetParticleSetPath.html">GetParticleSetPath</a>
136            </th>
137            <td>
138        </td>
139          </tr>
140          <tr>
141            <td width="100">  </td>
142            <th>
143              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetParticleForm.html">GetParticleForm</a>
144            </th>
145            <td>
146        </td>
147          </tr>
148          <tr>
149            <td width="100">  </td>
150            <th>
151              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetIsResourceCopyEnabled.html">GetIsResourceCopyEnabled</a>
152            </th>
153            <td>
154        </td>
155          </tr>
156          <tr>
157            <td width="100">  </td>
158            <th>
159              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetIsResourceCopyEnabled.html">SetIsResourceCopyEnabled</a>
160            </th>
161            <td>
162        </td>
163          </tr>
164          <tr>
165            <td width="100">  </td>
166            <th>
167              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionRatio.html">GetEmissionRatio</a>
168            </th>
169            <td>
170        </td>
171          </tr>
172          <tr>
173            <td width="100">  </td>
174            <th>
175              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionRatio.html">SetEmissionRatio</a>
176            </th>
177            <td>
178        </td>
179          </tr>
180          <tr>
181            <td width="100">  </td>
182            <th>
183              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionRatioRandom.html">GetEmissionRatioRandom</a>
184            </th>
185            <td>
186        </td>
187          </tr>
188          <tr>
189            <td width="100">  </td>
190            <th>
191              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionRatioRandom.html">SetEmissionRatioRandom</a>
192            </th>
193            <td>
194        </td>
195          </tr>
196          <tr>
197            <td width="100">  </td>
198            <th>
199              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionInterval.html">GetEmissionInterval</a>
200            </th>
201            <td>
202        </td>
203          </tr>
204          <tr>
205            <td width="100">  </td>
206            <th>
207              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionInterval.html">SetEmissionInterval</a>
208            </th>
209            <td>
210        </td>
211          </tr>
212          <tr>
213            <td width="100">  </td>
214            <th>
215              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionIntervalRandom.html">GetEmissionIntervalRandom</a>
216            </th>
217            <td>
218        </td>
219          </tr>
220          <tr>
221            <td width="100">  </td>
222            <th>
223              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionIntervalRandom.html"><CODE>SetEmissionIntervalRandom</CODE></a>
224            </th>
225            <td>
226        </td>
227          </tr>
228          <tr>
229            <td width="100">  </td>
230            <th>
231              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionSpanInfinity.html">GetEmissionSpanInfinity</a>
232            </th>
233            <td>
234        </td>
235          </tr>
236          <tr>
237            <td width="100">  </td>
238            <th>
239              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionSpanInfinity.html"><CODE>SetEmissionSpanInfinity</CODE></a>
240            </th>
241            <td>
242        </td>
243          </tr>
244          <tr>
245            <td width="100">  </td>
246            <th>
247              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionSpan.html">GetEmissionSpan</a>
248            </th>
249            <td>
250        </td>
251          </tr>
252          <tr>
253            <td width="100">  </td>
254            <th>
255              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionSpan.html">SetEmissionSpan</a>
256            </th>
257            <td>
258        </td>
259          </tr>
260          <tr>
261            <td width="100">  </td>
262            <th>
263              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetEmissionStart.html">GetEmissionStart</a>
264            </th>
265            <td>
266        </td>
267          </tr>
268          <tr>
269            <td width="100">  </td>
270            <th>
271              <a href="../../../../nw/gfx/res/ResParticleEmitter/SetEmissionStart.html">SetEmissionStart</a>
272            </th>
273            <td>
274        </td>
275          </tr>
276          <tr>
277            <td width="100">  </td>
278            <th>
279              <a href="../../../../nw/gfx/res/ResTransformNode/GetTransform.html"><CODE>GetTransform</CODE></a>
280            </th>
281            <td>Gets transform information.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
282          </tr>
283          <tr>
284            <td width="100">  </td>
285            <th>
286              <a href="../../../../nw/gfx/res/ResTransformNode/SetTransform.html"><CODE>SetTransform</CODE></a>
287            </th>
288            <td>Sets transform information.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
289          </tr>
290          <tr>
291            <td width="100">  </td>
292            <th>
293              <a href="../../../../nw/gfx/res/ResTransformNode/GetWorldMatrix.html">GetWorldMatrix</a>
294            </th>
295            <td>Gets the world matrix.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
296          </tr>
297          <tr>
298            <td width="100">  </td>
299            <th>
300              <a href="../../../../nw/gfx/res/ResTransformNode/SetWorldMatrix.html"><CODE>SetWorldMatrix</CODE></a>
301            </th>
302            <td>Sets the world matrix.(Derived from <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.)</td>
303          </tr>
304          <tr>
305            <td width="100">  </td>
306            <th>
307              <a href="../../../../nw/gfx/res/ResSceneNode/GetFlags.html"><CODE>GetFlags</CODE></a>
308            </th>
309            <td>Gets the flag setting.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
310          </tr>
311          <tr>
312            <td width="100">  </td>
313            <th>
314              <a href="../../../../nw/gfx/res/ResSceneNode/SetFlags.html"><CODE>SetFlags</CODE></a>
315            </th>
316            <td>Sets flag value. Unset flags are disabled.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
317          </tr>
318          <tr>
319            <td width="100">  </td>
320            <th>
321              <a href="../../../../nw/gfx/res/ResSceneNode/EnableFlags.html"><CODE>EnableFlags</CODE></a>
322            </th>
323            <td>Enables the flag value that has been set. Unset flags are not changed.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
324          </tr>
325          <tr>
326            <td width="100">  </td>
327            <th>
328              <a href="../../../../nw/gfx/res/ResSceneNode/DisableFlags.html"><CODE>DisableFlags</CODE></a>
329            </th>
330            <td>Disables the flag value that has been set. Unset flags are not changed.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
331          </tr>
332          <tr>
333            <td width="100">  </td>
334            <th>
335              <a href="../../../../nw/gfx/res/ResSceneNode/GetChildrenCount.html">GetChildrenCount</a>
336            </th>
337            <td>Gets the number of child scene objects.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
338          </tr>
339          <tr>
340            <td width="100">  </td>
341            <th>
342              <a href="../../../../nw/gfx/res/ResSceneNode/GetChildren.html">GetChildren</a>
343            </th>
344            <td>Gets the child scene object.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
345          </tr>
346          <tr>
347            <td width="100">  </td>
348            <th>
349              <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroupsCount.html">GetAnimGroupsCount</a>
350            </th>
351            <td>Gets the number of groups to be animated.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
352          </tr>
353          <tr>
354            <td width="100">  </td>
355            <th>
356              <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroups.html">GetAnimGroups</a>
357            </th>
358            <td>Gets the number of groups to be animated.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
359          </tr>
360          <tr>
361            <td width="100">  </td>
362            <th>
363              <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroupsIndex.html">GetAnimGroupsIndex</a>
364            </th>
365            <td>Gets the index number in dictionary data of the group information to be animated.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
366          </tr>
367          <tr>
368            <td width="100">  </td>
369            <th>
370              <a href="../../../../nw/gfx/res/ResSceneNode/IsBranchVisible.html">IsBranchVisible</a>
371            </th>
372            <td>Gets a flag indicating whether to display node branches.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
373          </tr>
374          <tr>
375            <td width="100">  </td>
376            <th>
377              <a href="../../../../nw/gfx/res/ResSceneNode/SetBranchVisible.html"><CODE>SetBranchVisible</CODE></a>
378            </th>
379            <td>Sets a flag indicating whether to display node branches.(Derived from <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.)</td>
380          </tr>
381          <tr>
382            <td width="100">  </td>
383            <th>
384              <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html"><CODE>GetHeader</CODE></a>
385            </th>
386            <td>Gets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
387          </tr>
388          <tr>
389            <td width="100">  </td>
390            <th>
391              <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a>
392            </th>
393            <td>Sets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
394          </tr>
395          <tr>
396            <td width="100">  </td>
397            <th>
398              <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html"><CODE>GetName</CODE></a>
399            </th>
400            <td>Gets the name of the resource.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
401          </tr>
402          <tr>
403            <td width="100">  </td>
404            <th>
405              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a>
406            </th>
407            <td>Gets the number of instances of user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
408          </tr>
409          <tr>
410            <td width="100">  </td>
411            <th>
412              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html"><CODE>GetUserData</CODE></a>
413            </th>
414            <td>Gets user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
415          </tr>
416          <tr>
417            <td width="100">  </td>
418            <th>
419              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a>
420            </th>
421            <td>Gets the index number of user data in the dictionary.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
422          </tr>
423          <tr>
424            <td width="100">  </td>
425            <th>
426              <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a>
427            </th>
428            <td>Gets instance type information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
429          </tr>
430          <tr>
431            <td width="100">  </td>
432            <th>
433              <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a>
434            </th>
435            <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td>
436          </tr>
437          <tr>
438            <td width="100">
439              <span class="static_style" title="static">S</span> </td>
440            <th>
441              <a href="../../../../nw/gfx/res/ResParticleEmitter/GetClassName.html"><CODE>GetClassName</CODE></a>
442            </th>
443            <td>
444        </td>
445          </tr> </table>
446      </div>
447    </a>
448    <h2>Class Hierarchy</h2>
449    <div class="section">
450      <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br />  <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br />    <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br />      <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html">nw::gfx::res::ResSceneNode</a><br />        <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">nw::gfx::res::ResTransformNode</a><br />          <b>nw::gfx::res::ResParticleEmitter</b>
451      </p>
452    </div>
453  <hr><p>CONFIDENTIAL</p></body>
454</html>