1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::res::ResFrustumProjectionUpdater</title> 51 </head> 52 <body> 53 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResFrustumProjectionUpdater</CODE> Class</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class ResFrustumProjectionUpdater : public <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/Overview.html">nw::gfx::res::ResCameraProjectionUpdater</a></pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>Binary resource class for <CODE>Frustum</CODE> projection updaters.</p> 61 </div> 62 <a name="function" id="function"> 63 <h2>Member Functions</h2> 64 <div class="section"> 65 <table class="members"> 66 <tr> 67 <td width="100"> </td> 68 <th> 69 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/ResFrustumProjectionUpdater.html"><CODE>ResFrustumProjectionUpdater</CODE></a> 70 </th> 71 <td>Constructor.</td> 72 </tr> 73 <tr> 74 <td width="100"> </td> 75 <th> 76 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/ptr.html"><CODE>ptr</CODE></a> 77 </th> 78 <td>Gets a pointer to actual data.</td> 79 </tr> 80 <tr> 81 <td width="100"> </td> 82 <th> 83 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/ref.html"><CODE>ref</CODE></a> 84 </th> 85 <td>Gets a reference to the actual data.</td> 86 </tr> 87 <tr> 88 <td width="100"> </td> 89 <th> 90 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/operator==.html"><CODE>operator==</CODE></a> 91 </th> 92 <td> 93 </td> 94 </tr> 95 <tr> 96 <td width="100"> </td> 97 <th> 98 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/operator!=.html"><CODE>operator!=</CODE></a> 99 </th> 100 <td> 101 </td> 102 </tr> 103 <tr> 104 <td width="100"> </td> 105 <th> 106 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/NW_DEPRECATED_FUNCTION_MSG.html"><CODE>NW_DEPRECATED_FUNCTION_MSG</CODE></a> 107 </th> 108 <td> 109 </td> 110 </tr> 111 <tr> 112 <td width="100"> </td> 113 <th> 114 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/SetRectWithoutFlip.html"><CODE>SetRectWithoutFlip</CODE></a> 115 </th> 116 <td>Sets rectangular information for the near plane of a perspective projection.</td> 117 </tr> 118 <tr> 119 <td width="100"> </td> 120 <th> 121 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/SetRectWithYFlip.html"><CODE>SetRectWithYFlip</CODE></a> 122 </th> 123 <td>Sets rectangular information for the near plane of a perspective projection. This function flips <CODE>b</CODE> and <CODE>t</CODE> compared to when configured from the binary. Use the <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/SetRectWithoutFlip.html"><CODE>SetRectWithoutFlip</CODE></a> function to configure identically to the binary.</td> 124 </tr> 125 <tr> 126 <td width="100"> </td> 127 <th> 128 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/GetRect.html"><CODE>GetRect</CODE></a> 129 </th> 130 <td>Gets rectangular information for the near plane of a perspective projection.</td> 131 </tr> 132 <tr> 133 <td width="100"> </td> 134 <th> 135 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/SetRect.html"><CODE>SetRect</CODE></a> 136 </th> 137 <td> 138 </td> 139 </tr> 140 <tr> 141 <td width="100"> </td> 142 <th> 143 <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/GetNear.html"><CODE>GetNear</CODE></a> 144 </th> 145 <td>Gets the near clip value.(Derived from <a href="../../../nw/gfx/CameraProjectionUpdater/Overview.html"><CODE>ResCameraProjectionUpdater</CODE></a>.)</td> 146 </tr> 147 <tr> 148 <td width="100"> </td> 149 <th> 150 <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/SetNear.html"><CODE>SetNear</CODE></a> 151 </th> 152 <td>Sets the near clip value.(Derived from <a href="../../../nw/gfx/CameraProjectionUpdater/Overview.html"><CODE>ResCameraProjectionUpdater</CODE></a>.)</td> 153 </tr> 154 <tr> 155 <td width="100"> </td> 156 <th> 157 <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/GetFar.html"><CODE>GetFar</CODE></a> 158 </th> 159 <td>Gets the far clip value.(Derived from <a href="../../../nw/gfx/CameraProjectionUpdater/Overview.html"><CODE>ResCameraProjectionUpdater</CODE></a>.)</td> 160 </tr> 161 <tr> 162 <td width="100"> </td> 163 <th> 164 <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/SetFar.html"><CODE>SetFar</CODE></a> 165 </th> 166 <td>Sets the far clip value.(Derived from <a href="../../../nw/gfx/CameraProjectionUpdater/Overview.html"><CODE>ResCameraProjectionUpdater</CODE></a>.)</td> 167 </tr> 168 <tr> 169 <td width="100"> </td> 170 <th> 171 <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 172 </th> 173 <td>Gets instance type information.(Derived from <a href="../../../nw/gfx/CameraProjectionUpdater/Overview.html"><CODE>ResCameraProjectionUpdater</CODE></a>.)</td> 174 </tr> 175 <tr> 176 <td width="100"> </td> 177 <th> 178 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 179 </th> 180 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td> 181 </tr> 182 <tr> 183 <td width="100"> 184 <span class="static_style" title="static">S</span> </td> 185 <th> 186 <a href="../../../../nw/gfx/res/ResFrustumProjectionUpdater/GetClassName.html"><CODE>GetClassName</CODE></a> 187 </th> 188 <td> 189 </td> 190 </tr> </table> 191 </div> 192 </a> 193 <h2>Class Hierarchy</h2> 194 <div class="section"> 195 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html"><CODE>nw::ut::ResCommonBase</CODE></a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html"><CODE>nw::ut::ResCommon</CODE></a><br /> <a href="../../../../nw/gfx/res/ResCameraProjectionUpdater/Overview.html"><CODE>nw::gfx::res::ResCameraProjectionUpdater</CODE></a><br /> <b><CODE>nw::gfx::res::ResFrustumProjectionUpdater</CODE></b> 196 </p> 197 </div> 198 <hr><p>CONFIDENTIAL</p></body> 199</html>