1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::res::ResFog</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResFog</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class ResFog : public <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">nw::gfx::res::ResTransformNode</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Binary resource class that represents fog.</p> 59 </div> 60 <a name="enum" id="enum"> 61 <h2>Enumerated Types</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <td width="100"> </td> 66 <th> 67 <a href="../../../../nw/gfx/res/ResTransformNode/Flag.html">Flag</a> 68 </th> 69 <td> 70 (Inherited from <a href="../../../nw/gfx/TransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.</td> 71 </tr> </table> 72 </div> 73 </a> <a name="function" id="function"> 74 <h2>Member Functions</h2> 75 <div class="section"> 76 <table class="members"> 77 <tr> 78 <td width="100"> </td> 79 <th> 80 <a href="../../../../nw/gfx/res/ResFog/ResFog.html">ResFog</a> 81 </th> 82 <td>Constructor.</td> 83 </tr> 84 <tr> 85 <td width="100"> </td> 86 <th> 87 <a href="../../../../nw/gfx/res/ResFog/ptr.html">ptr</a> 88 </th> 89 <td>Gets a pointer to actual data.</td> 90 </tr> 91 <tr> 92 <td width="100"> </td> 93 <th> 94 <a href="../../../../nw/gfx/res/ResFog/ref.html">ref</a> 95 </th> 96 <td>Gets the reference to the actual data.</td> 97 </tr> 98 <tr> 99 <td width="100"> </td> 100 <th> 101 <a href="../../../../nw/gfx/res/ResFog/operator==.html"><CODE>operator ==</CODE></a> 102 </th> 103 <td> 104 </td> 105 </tr> 106 <tr> 107 <td width="100"> </td> 108 <th> 109 <a href="../../../../nw/gfx/res/ResFog/operator!=.html"><CODE>operator !=</CODE></a> 110 </th> 111 <td> 112 </td> 113 </tr> 114 <tr> 115 <td width="100"> </td> 116 <th> 117 <a href="../../../../nw/gfx/res/ResFog/SetColor.html">SetColor</a> 118 </th> 119 <td>This function sets the fog color.</td> 120 </tr> 121 <tr> 122 <td width="100"> </td> 123 <th> 124 <a href="../../../../nw/gfx/res/ResFog/GetColor.html">GetColor</a> 125 </th> 126 <td>Get the fog color.</td> 127 </tr> 128 <tr> 129 <td width="100"> </td> 130 <th> 131 <a href="../../../../nw/gfx/res/ResFog/GetFogSampler.html">GetFogSampler</a> 132 </th> 133 <td>Gets the fog lookup table.</td> 134 </tr> 135 <tr> 136 <td width="100"> </td> 137 <th> 138 <a href="../../../../nw/gfx/res/ResFog/GetFogUpdater.html">GetFogUpdater</a> 139 </th> 140 <td>Gets the fog updater.</td> 141 </tr> 142 <tr> 143 <td width="100"> </td> 144 <th> 145 <a href="../../../../nw/gfx/res/ResFog/GetRevision.html"><CODE>GetRevision</CODE></a> 146 </th> 147 <td>Gets the revision.</td> 148 </tr> 149 <tr> 150 <td width="100"> </td> 151 <th> 152 <a href="../../../../nw/gfx/res/ResFog/IsZFlip.html"><CODE>IsZFlip</CODE></a> 153 </th> 154 <td>Gets the Z flip flag.</td> 155 </tr> 156 <tr> 157 <td width="100"> </td> 158 <th> 159 <a href="../../../../nw/gfx/res/ResFog/IsAttenuateDistance.html"><CODE>IsAttenuateDistance</CODE></a> 160 </th> 161 <td>Gets the Z flip flag.</td> 162 </tr> 163 <tr> 164 <td width="100"> </td> 165 <th> 166 <a href="../../../../nw/gfx/res/ResFog/Setup.html">Setup</a> 167 </th> 168 <td>Sets up a resource.</td> 169 </tr> 170 <tr> 171 <td width="100"> </td> 172 <th> 173 <a href="../../../../nw/gfx/res/ResFog/Cleanup.html"><CODE>Cleanup</CODE></a> 174 </th> 175 <td>Cleans up a resource.</td> 176 </tr> 177 <tr> 178 <td width="100"> </td> 179 <th> 180 <a href="../../../../nw/gfx/res/ResTransformNode/GetTransform.html"><CODE>GetTransform</CODE></a> 181 </th> 182 <td>Gets transform information.(Inherited from <a href="../../../nw/gfx/TransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.</td> 183 </tr> 184 <tr> 185 <td width="100"> </td> 186 <th> 187 <a href="../../../../nw/gfx/res/ResTransformNode/SetTransform.html"><CODE>SetTransform</CODE></a> 188 </th> 189 <td>Sets transform information.(Inherited from <a href="../../../nw/gfx/TransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.</td> 190 </tr> 191 <tr> 192 <td width="100"> </td> 193 <th> 194 <a href="../../../../nw/gfx/res/ResTransformNode/GetWorldMatrix.html">GetWorldMatrix</a> 195 </th> 196 <td>Gets the world matrix.(Inherited from <a href="../../../nw/gfx/TransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.</td> 197 </tr> 198 <tr> 199 <td width="100"> </td> 200 <th> 201 <a href="../../../../nw/gfx/res/ResTransformNode/SetWorldMatrix.html"><CODE>SetWorldMatrix</CODE></a> 202 </th> 203 <td>Sets the world matrix.(Inherited from <a href="../../../nw/gfx/TransformNode/Overview.html"><CODE>ResTransformNode</CODE></a>.</td> 204 </tr> 205 <tr> 206 <td width="100"> </td> 207 <th> 208 <a href="../../../../nw/gfx/res/ResSceneNode/NW_RES_FIELD_FLAGS_DECL.html">NW_RES_FIELD_FLAGS_DECL</a> 209 </th> 210 <td> 211 (Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 212 </tr> 213 <tr> 214 <td width="100"> </td> 215 <th> 216 <a href="../../../../nw/gfx/res/ResSceneNode/GetChildren.html">GetChildren</a> 217 </th> 218 <td>Gets the child scene object.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 219 </tr> 220 <tr> 221 <td width="100"> </td> 222 <th> 223 <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroupsCount.html">GetAnimGroupsCount</a> 224 </th> 225 <td>Gets the number of groups to be animated.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 226 </tr> 227 <tr> 228 <td width="100"> </td> 229 <th> 230 <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroups.html">GetAnimGroups</a> 231 </th> 232 <td>Gets the number of groups to be animated.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 233 </tr> 234 <tr> 235 <td width="100"> </td> 236 <th> 237 <a href="../../../../nw/gfx/res/ResSceneNode/GetAnimGroupsIndex.html">GetAnimGroupsIndex</a> 238 </th> 239 <td>Gets the index number in dictionary data of the group information to be animated.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 240 </tr> 241 <tr> 242 <td width="100"> </td> 243 <th> 244 <a href="../../../../nw/gfx/res/ResSceneNode/IsBranchVisible.html">IsBranchVisible</a> 245 </th> 246 <td>Gets a flag indicating whether to display node branches.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 247 </tr> 248 <tr> 249 <td width="100"> </td> 250 <th> 251 <a href="../../../../nw/gfx/res/ResSceneNode/SetBranchVisible.html"><CODE>SetBranchVisible</CODE></a> 252 </th> 253 <td>Sets a flag indicating whether to display node branches.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResSceneNode</CODE></a>.</td> 254 </tr> 255 <tr> 256 <td width="100"> </td> 257 <th> 258 <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html">GetHeader</a> 259 </th> 260 <td>Gets the header information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 261 </tr> 262 <tr> 263 <td width="100"> </td> 264 <th> 265 <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a> 266 </th> 267 <td>Sets the header information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 268 </tr> 269 <tr> 270 <td width="100"> </td> 271 <th> 272 <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html">GetName</a> 273 </th> 274 <td>Gets the name of the resource.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 275 </tr> 276 <tr> 277 <td width="100"> </td> 278 <th> 279 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html">GetUserDataCount</a> 280 </th> 281 <td>Gets the number of instances of user data.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 282 </tr> 283 <tr> 284 <td width="100"> </td> 285 <th> 286 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html">GetUserData</a> 287 </th> 288 <td>Gets user data.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 289 </tr> 290 <tr> 291 <td width="100"> </td> 292 <th> 293 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html">GetUserDataIndex</a> 294 </th> 295 <td>Gets the index number of user data in the dictionary.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 296 </tr> 297 <tr> 298 <td width="100"> </td> 299 <th> 300 <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 301 </th> 302 <td>Gets instance type information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 303 </tr> 304 <tr> 305 <td width="100"> </td> 306 <th> 307 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 308 </th> 309 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Inherited from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.</td> 310 </tr> 311 <tr> 312 <td width="100"> 313 <span class="static_style" title="static">S</span> </td> 314 <th> 315 <a href="../../../../nw/gfx/res/ResFog/GetClassName.html">GetClassName</a> 316 </th> 317 <td> 318 </td> 319 </tr> </table> 320 </div> 321 </a> 322 <h2>Class Hierarchy</h2> 323 <div class="section"> 324 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br /> <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br /> <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html">nw::gfx::res::ResSceneNode</a><br /> <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">nw::gfx::res::ResTransformNode</a><br /> <b>nw::gfx::res::ResFog</b> 325 </p> 326 </div> 327 <hr><p>CONFIDENTIAL</p></body> 328</html> 329