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48    <title>nw::gfx::res::ResBone</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResBone</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class ResBone : public <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon&lt; ResBoneData &gt;</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Binary resource class that represents bones of skeletal models.</p>
59    </div>
60    <a name="enum" id="enum">
61      <h2>Enumerated Types</h2>
62      <div class="section">
63        <table class="members">
64          <tr>
65            <td width="100"> </td>
66            <th>
67              <a href="../../../../nw/gfx/res/ResBone/BillboardMode.html">BillboardMode</a>
68            </th>
69            <td>Definitions for the billboard types.</td>
70          </tr> </table>
71      </div>
72    </a> <a name="function" id="function">
73      <h2>Member Functions</h2>
74      <div class="section">
75        <table class="members">
76          <tr>
77            <td width="100">  </td>
78            <th>
79              <a href="../../../../nw/gfx/res/ResBone/ResBone.html">ResBone</a>
80            </th>
81            <td>Constructor.</td>
82          </tr>
83          <tr>
84            <td width="100">  </td>
85            <th>
86              <a href="../../../../nw/gfx/res/ResBone/ref.html"><CODE>ref</CODE></a>
87            </th>
88            <td>
89        </td>
90          </tr>
91          <tr>
92            <td width="100">  </td>
93            <th>
94              <a href="../../../../nw/gfx/res/ResBone/operator==.html"><CODE>operator==</CODE></a>
95            </th>
96            <td>
97        </td>
98          </tr>
99          <tr>
100            <td width="100">  </td>
101            <th>
102              <a href="../../../../nw/gfx/res/ResBone/operator!=.html"><CODE>operator!=</CODE></a>
103            </th>
104            <td>
105        </td>
106          </tr>
107          <tr>
108            <td width="100">  </td>
109            <th>
110              <a href="../../../../nw/gfx/res/ResBone/GetName.html"><CODE>GetName</CODE></a>
111            </th>
112            <td>Gets the name.</td>
113          </tr>
114          <tr>
115            <td width="100">  </td>
116            <th>
117              <a href="../../../../nw/gfx/res/ResBone/NW_RES_FIELD_FLAGS_DECL.html"><CODE>NW_RES_FIELD_FLAGS_DECL</CODE></a>
118            </th>
119            <td>
120        </td>
121          </tr>
122          <tr>
123            <td width="100">  </td>
124            <th>
125              <a href="../../../../nw/gfx/res/ResBone/SetIndex.html">SetIndex</a>
126            </th>
127            <td>Sets the index number.</td>
128          </tr>
129          <tr>
130            <td width="100">  </td>
131            <th>
132              <a href="../../../../nw/gfx/res/ResBone/GetParentBoneIndex.html">GetParentBoneIndex</a>
133            </th>
134            <td>Gets the index number of the parent bone</td>
135          </tr>
136          <tr>
137            <td width="100">  </td>
138            <th>
139              <a href="../../../../nw/gfx/res/ResBone/SetParentBoneIndex.html">SetParentBoneIndex</a>
140            </th>
141            <td>Sets the index number of the parent bone</td>
142          </tr>
143          <tr>
144            <td width="100">  </td>
145            <th>
146              <a href="../../../../nw/gfx/res/ResBone/GetParentBone.html">GetParentBone</a>
147            </th>
148            <td>Gets the parent bone.</td>
149          </tr>
150          <tr>
151            <td width="100">  </td>
152            <th>
153              <a href="../../../../nw/gfx/res/ResBone/GetChildBone.html">GetChildBone</a>
154            </th>
155            <td>Gets a child bone.</td>
156          </tr>
157          <tr>
158            <td width="100">  </td>
159            <th>
160              <a href="../../../../nw/gfx/res/ResBone/GetPrevSibling.html">GetPrevSibling</a>
161            </th>
162            <td>Gets the previous sibling bone.</td>
163          </tr>
164          <tr>
165            <td width="100">  </td>
166            <th>
167              <a href="../../../../nw/gfx/res/ResBone/GetNextSibling.html">GetNextSibling</a>
168            </th>
169            <td>Gets the next sibling bone.</td>
170          </tr>
171          <tr>
172            <td width="100">  </td>
173            <th>
174              <a href="../../../../nw/gfx/res/ResBone/GetTransform.html"><CODE>GetTransform</CODE></a>
175            </th>
176            <td>Gets transform information.</td>
177          </tr>
178          <tr>
179            <td width="100">  </td>
180            <th>
181              <a href="../../../../nw/gfx/res/ResBone/SetTransform.html"><CODE>SetTransform</CODE></a>
182            </th>
183            <td>Sets transform information.</td>
184          </tr>
185          <tr>
186            <td width="100">  </td>
187            <th>
188              <a href="../../../../nw/gfx/res/ResBone/GetLocalMatrix.html">GetLocalMatrix</a>
189            </th>
190            <td>Gets the local matrix.</td>
191          </tr>
192          <tr>
193            <td width="100">  </td>
194            <th>
195              <a href="../../../../nw/gfx/res/ResBone/SetLocalMatrix.html">SetLocalMatrix</a>
196            </th>
197            <td>Sets the local matrix.</td>
198          </tr>
199          <tr>
200            <td width="100">  </td>
201            <th>
202              <a href="../../../../nw/gfx/res/ResBone/GetWorldMatrix.html">GetWorldMatrix</a>
203            </th>
204            <td>Gets the world matrix.</td>
205          </tr>
206          <tr>
207            <td width="100">  </td>
208            <th>
209              <a href="../../../../nw/gfx/res/ResBone/SetWorldMatrix.html"><CODE>SetWorldMatrix</CODE></a>
210            </th>
211            <td>Sets the world matrix.</td>
212          </tr>
213          <tr>
214            <td width="100">  </td>
215            <th>
216              <a href="../../../../nw/gfx/res/ResBone/GetInverseBaseMatrix.html">GetInverseBaseMatrix</a>
217            </th>
218            <td>Gets the inverse matrix of the base matrix.</td>
219          </tr>
220          <tr>
221            <td width="100">  </td>
222            <th>
223              <a href="../../../../nw/gfx/res/ResBone/SetInverseBaseMatrix.html">SetInverseBaseMatrix</a>
224            </th>
225            <td>Sets the inverse matrix of the base matrix.</td>
226          </tr>
227          <tr>
228            <td width="100">  </td>
229            <th>
230              <a href="../../../../nw/gfx/res/ResBone/GetBillboardMode.html">GetBillboardMode</a>
231            </th>
232            <td>Gets the billboard display mode.</td>
233          </tr>
234          <tr>
235            <td width="100">  </td>
236            <th>
237              <a href="../../../../nw/gfx/res/ResBone/SetBillboardMode.html">SetBillboardMode</a>
238            </th>
239            <td>Sets the billboard display mode.</td>
240          </tr>
241          <tr>
242            <td width="100">  </td>
243            <th>
244              <a href="../../../../nw/gfx/res/ResBone/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a>
245            </th>
246            <td>Gets the number of instances of user data.</td>
247          </tr>
248          <tr>
249            <td width="100">  </td>
250            <th>
251              <a href="../../../../nw/gfx/res/ResBone/GetUserData.html"><CODE>GetUserData</CODE></a>
252            </th>
253            <td>Gets user data.</td>
254          </tr>
255          <tr>
256            <td width="100">  </td>
257            <th>
258              <a href="../../../../nw/gfx/res/ResBone/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a>
259            </th>
260            <td>Gets the index number of user data in the dictionary.</td>
261          </tr>
262          <tr>
263            <td width="100">  </td>
264            <th>
265              <a href="../../../../nw/ut/ResCommon/ptr.html">ptr</a>
266            </th>
267            <td>Returns a pointer to a binary resource structure. (Derived from <CODE><a href="../../../../nw/ut/ResCommon/Overview.html">ResCommon</a></CODE>)</td>
268          </tr>
269          <tr>
270            <td width="100">  </td>
271            <th>
272              <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a>
273            </th>
274            <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td>
275          </tr>
276          <tr>
277            <td width="100">
278              <span class="static_style" title="static">S</span> </td>
279            <th>
280              <a href="../../../../nw/gfx/res/ResBone/GetClassName.html"><CODE>GetClassName</CODE></a>
281            </th>
282            <td>
283        </td>
284          </tr> </table>
285      </div>
286    </a>
287    <h2>Class Hierarchy</h2>
288    <div class="section">
289      <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br />  <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br />    <b>nw::gfx::res::ResBone</b>
290      </p>
291    </div>
292  <hr><p>CONFIDENTIAL</p></body>
293</html>
294