1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>SearchUniformIndex</title> 8 </head> 9 <body> 10 <h1>nw::gfx::ShaderBinaryInfo::SearchUniformIndex Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14::std::pair< <span>s32</span>, <a href="../../../nw/gfx/ShaderBinaryInfo/SymbolType.html">SymbolType</a> > SearchUniformIndex( 15 <span>s32</span> shaderIndex, 16 const char * name 17) const; 18 19const char * SearchUniformIndex( 20 <span>s32</span> shaderIndex, 21 <a href="../../../nw/gfx/ShaderBinaryInfo/SymbolType.html">SymbolType</a> symbolType, 22 <span>s32</span> index 23) const; 24</pre> 25 </div> 26 <h2>List of Overloaded Member Functions</h2> 27 <div class="section"> 28 <table class="members"> 29 <tr> 30 <td> 31 <a href="./SearchUniformIndex(0).html">SearchUniformIndex ( s32, const char * ) </a> 32 </td> 33 <td>Gets the vertex uniform index.</td> 34 </tr> 35 <tr> 36 <td> 37 <a href="./SearchUniformIndex(1).html">SearchUniformIndex ( s32, SymbolType, s32 ) </a> 38 </td> 39 <td>Gets the vertex uniform index.</td> 40 </tr> </table> 41 </div> 42 <h2>Description of SearchUniformIndex ( s32, const char * )</h2> 43 <div class="section"> 44 <p>Gets the vertex uniform index.</p> 45 </div> 46 <h2>Description of SearchUniformIndex ( s32, SymbolType, s32 )</h2> 47 <div class="section"> 48 <p>Gets the vertex uniform index.</p> 49 </div> 50 <hr><p>CONFIDENTIAL</p></body> 51</html>