1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::SceneUpdater::Builder</title> 51 </head> 52 <body> 53 <h1><CODE>nw::gfx::SceneUpdater::Builder</CODE> Class</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class Builder</pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>Class for building scene updater classes.</p> 61 </div> 62 <a name="function" id="function"> 63 <h2>Member Functions</h2> 64 <div class="section"> 65 <table class="members"> 66 <tr> 67 <td width="100"> </td> 68 <th> 69 <a href="../../../../nw/gfx/SceneUpdater/Builder/Builder.html">Builder</a> 70 </th> 71 <td> 72 </td> 73 </tr> 74 <tr> 75 <td width="100"> </td> 76 <th> 77 <a href="../../../../nw/gfx/SceneUpdater/Builder/SkeletonUpdaterPtr.html"><CODE>SkeletonUpdaterPtr</CODE></a> 78 </th> 79 <td>Sets the skeleton updater. Possession will transfer, so this is destroyed together with <a href="../../../../nw/gfx/SceneUpdater/Overview.html">Scene Updater</a> when it is destroyed.</td> 80 </tr> 81 <tr> 82 <td width="100"> </td> 83 <th> 84 <a href="../../../../nw/gfx/SceneUpdater/Builder/WorldMatrixUpdaterPtr.html"><CODE>WorldMatrixUpdaterPtr</CODE></a> 85 </th> 86 <td>Sets the world matrix updater. Possession will transfer, so this is destroyed together with <a href="../../../../nw/gfx/SceneUpdater/Overview.html">Scene Updater</a> when it is destroyed.</td> 87 </tr> 88 <tr> 89 <td width="100"> </td> 90 <th> 91 <a href="../../../../nw/gfx/SceneUpdater/Builder/BillboardUpdaterPtr.html"><CODE>BillboardUpdaterPtr</CODE></a> 92 </th> 93 <td>Sets the billboard updater. Possession will transfer, so this is destroyed together with <a href="../../../../nw/gfx/SceneUpdater/Overview.html">Scene Updater</a> when it is destroyed.</td> 94 </tr> 95 <tr> 96 <td width="100"> </td> 97 <th> 98 <a href="../../../../nw/gfx/SceneUpdater/Builder/Create.html">Create</a> 99 </th> 100 <td>Creates a scene updater.</td> 101 </tr> </table> 102 </div> 103 </a> 104 <hr><p>CONFIDENTIAL</p></body> 105</html>