1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::SceneUpdateHelper::SubmitViewFunctor</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/SceneUpdateHelper/Overview.html">SceneUpdateHelper</a>::SubmitViewFunctor</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">template <typename EnqueueModelMesh, typename EnqueueSkeletalModelMesh, typename IsVisibleModel> 55class SubmitViewFunctor</pre> 56 </div> 57 <h2>Template Arguments</h2> 58 <div class="section"> 59 <table class="arguments"> 60 <thead> 61 <tr> 62 <th>Name</th> 63 <td>Description</td> 64 </tr> 65 </thead> 66 <tr> 67 <th>EnqueueModelMesh</th> 68 <td>Function object type for putting models in the render queue.</td> 69 </tr> 70 <tr> 71 <th>EnqueueSkeletalModelFunctor</th> 72 <td>Function object type for putting skeletal models in the render queue.</td> 73 </tr> 74 <tr> 75 <th>IsVisibleModel</th> 76 <td>Function object type used to identify the model to be displayed.</td> 77 </tr> </table> 78 </div> 79 <h2>Description</h2> 80 <div class="section"> 81 <p>Function object that updates a scene based on the camera's visual range and builds the render queue.</p> 82 </div> 83 <a name="function" id="function"> 84 <h2>Member Functions</h2> 85 <div class="section"> 86 <table class="members"> 87 <tr> 88 <td width="100"> </td> 89 <th> 90 <a href="../../../../nw/gfx/SceneUpdateHelper/SubmitViewFunctor/SubmitViewFunctor.html">SubmitViewFunctor</a> 91 </th> 92 <td>Constructor.</td> 93 </tr> 94 <tr> 95 <td width="100"> </td> 96 <th> 97 <a href="../../../../nw/gfx/SceneUpdateHelper/SubmitViewFunctor/operator().html"><CODE>operator()</CODE></a> 98 </th> 99 <td>Updates a scene based on the camera's visual range, and builds the render queue.</td> 100 </tr> </table> 101 </div> 102 </a> 103 <hr><p>CONFIDENTIAL</p></body> 104</html> 105