1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>CalculateDepth</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/SceneHelper/Overview.html">SceneHelper</a>::CalculateDepth</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static float CalculateDepth( 15 const math::VEC3 & localPosition, 16 const math::MTX34 & worldMatrix, 17 const <a href="../../../nw/gfx/Camera/Overview.html">Camera</a> & camera 18); 19static float CalculateDepth( 20 const math::MTX34 & worldMatrix, 21 const <a href="../../../nw/gfx/Camera/Overview.html">Camera</a> & camera 22); 23</pre> 24 </div> 25 <h2>List of Overloaded Member Functions</h2> 26 <div class="section"> 27 <table class="members"> 28 <tr> 29 <td> 30 <a href="./CalculateDepth(0).html">CalculateDepth ( const math::VEC3 &, const math::MTX34 &, const Camera & ) </a> 31 </td> 32 <td>Calculates the depth in clip coordinates.</td> 33 </tr> 34 <tr> 35 <td> 36 <a href="./CalculateDepth(1).html">CalculateDepth ( const math::MTX34 &, const Camera & ) </a> 37 </td> 38 <td>Calculates the depth in clip coordinates.</td> 39 </tr> </table> 40 </div> 41 <h2>Description of CalculateDepth ( const math::VEC3 &, const math::MTX34 &, const Camera & )</h2> 42 <div class="section"> 43 <p>Calculates the depth in clip coordinates.</p> 44 </div> 45 <h2>Description of <CODE>CalculateDepth ( const math::MTX34 &, const Camera & )</CODE></h2> 46 <div class="section"> 47 <p>Calculates the depth in clip coordinates.</p> 48 </div> 49 <hr><p>CONFIDENTIAL</p></body> 50</html> 51