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7    <title>Create Tree</title>
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9  <body>
10    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/SceneBuilder/Overview.html">SceneBuilder</a>::CreateTree</CODE> Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14<a href="../../../nw/gfx/SceneObject/Overview.html">SceneObject</a> * CreateTree(
15     <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * allocator,
16     <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * deviceAllocator
17);
18</pre>
19    </div>
20    <h2>Arguments</h2>
21    <div class="section">
22      <table class="arguments">
23        <thead>
24          <tr>
25            <td width="15" />
26            <th>Name</th>
27            <td>Description</td>
28          </tr>
29        </thead>
30        <tr>
31          <td>in</td>
32          <th>allocator</th>
33          <td>Allocator.</td>
34        </tr>
35        <tr>
36          <td>in</td>
37          <th><CODE>deviceAllocator</CODE></th>
38          <td>Allocator for device memory.</td>
39        </tr> </table>
40    </div>
41    <h2>Return Values</h2>
42    <div class="section">Returns the scene object of the root node that was created. </div>
43    <h2>Description</h2>
44    <div class="section">
45      <p>Creates a scene tree with configured resource serving as the root node. Because all references below the child hierarchy contained in the resource are followed and instantiated, if you initialize or use other operations all of the models contained in the resource the objects in the child hierarchy become instantiated twice.</p>
46    </div>
47  <hr><p>CONFIDENTIAL</p></body>
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