1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>SetupParticleObject</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/ParticleUtil/Overview.html">ParticleUtil</a>::SetupParticleObject</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static void SetupParticleObject( 15 <a href="../../../nw/ut/MoveArray/Overview.html">ut::MoveArray</a>< <a href="../../../nw/gfx/SceneNode/Overview.html">SceneNode</a> * > * sceneNodeArray, 16 <a href="../../../nw/gfx/ParticleContext/Overview.html">ParticleContext</a> * context 17); 18</pre> 19 </div> 20 <h2>Arguments</h2> 21 <div class="section"> 22 <table class="arguments"> 23 <thead> 24 <tr> 25 <td width="15" /> 26 <th>Name</th> 27 <td>Description</td> 28 </tr> 29 </thead> 30 <tr> 31 <td>in</td> 32 <th>sceneNodeArray</th> 33 <td>The array of scene nodes.</td> 34 </tr> 35 <tr> 36 <td /> 37 <th>context</th> 38 <td> 39 </td> 40 </tr> </table> 41 </div> 42 <h2>Return Values</h2> 43 <div class="section"> 44 None. 45 </div> 46 <h2>Description</h2> 47 <div class="section"> 48 <p>Configures the initial settings for particle objects. This function makes an internal call to <CODE>ResolveParticleObject</CODE>.</p> 49 </div> 50 <hr><p>CONFIDENTIAL</p></body> 51</html> 52