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48    <title>nw::gfx::ParticleSet::Initializer</title>
49  </head>
50  <body>
51    <h1><CODE>nw::gfx::ParticleSet::Initializer</CODE> Structure</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">struct Initializer
55{
56   bool m_IsCopied;
57   const ResParticleInitializerData * resource;
58   <span>u32</span> work;
59   <a href="../../../../nw/ut/ResTypeInfo.html">nw::ut::ResTypeInfo</a> m_Type;
60   void * m_TargetStreams[2];
61};
62</pre>
63    </div>
64    <h2>Description</h2>
65    <div class="section">
66      <p>Administrative info for the system initializer.</p>
67    </div>
68    <a name="variable" id="variable">
69      <h2>Member Variables</h2>
70      <div class="section">
71        <table class="members">
72          <tr>
73            <td width="100"> </td>
74            <th>
75              <span class="argument">m_IsCopied</span>
76            </th>
77            <td>Flag indicating resource has been copied.</td>
78          </tr>
79          <tr>
80            <td width="100"> </td>
81            <th>
82              <span class="argument">resource</span>
83            </th>
84            <td>Pointer to the resource.</td>
85          </tr>
86          <tr>
87            <td width="100"> </td>
88            <th>
89              <span class="argument">work</span>
90            </th>
91            <td>Work area.</td>
92          </tr>
93          <tr>
94            <td width="100"> </td>
95            <th>
96              <span class="argument"><CODE>m_Type</CODE></span>
97            </th>
98            <td>
99        </td>
100          </tr>
101          <tr>
102            <td width="100"> </td>
103            <th>
104              <span class="argument">m_TargetStreams</span>
105            </th>
106            <td>Pointer to the stream to be changed.</td>
107          </tr> </table>
108      </div>
109    </a>
110  <hr><p>CONFIDENTIAL</p></body>
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112